Player Matchup

Tyr
Tyr
 
Tyr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Calculussparrow
Hachiman
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
513W - 540L
1,442 Elo+
Solo
Sylvanus
Sylvanus
IketheAlmighty1
Sylvanus
Level 124
God Stats
0W - 3L
1,218 SR
Queue Stats
128W - 152L
1,471 Elo+
Solo
Persephone
Persephone
Shortcake_Shorty
Persephone
Level 125
God Stats
25W - 36L
1,496 SR
Queue Stats
487W - 490L
1,476 Elo+
Solo
Lancelot
Lancelot
revilo-noynik
Lancelot
Level 108
God Stats
5W - 3L
1,859 SR
Queue Stats
204W - 260L
1,414 Elo+
Solo
Team Averages
Level 101
1,515 SR
1,461 Elo+

VS

Team Averages
Level 107
1,575 SR
1,474 Elo+
Charybdis
Charybdis
 
Charybdis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Gethxndled
Hera
Level 104
God Stats
23W - 19L
1,545 SR
Queue Stats
148W - 154L
1,488 Elo+
Solo
Kuzenbo
Kuzenbo
HallowBio
Kuzenbo
Level 120
God Stats
5W - 2L
1,590 SR
Queue Stats
159W - 154L
1,415 Elo+
Party 1
Kali
Kali
Kinetic Voltage
Kali
Level 126
God Stats
3W - 0L
1,720 SR
Queue Stats
526W - 512L
1,480 Elo+
Party 1
Thanatos
Thanatos
XNo_one_askedX
Thanatos
Level 67
God Stats
87W - 78L
1,521 SR
Queue Stats
326W - 323L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
2 / 0 / 1
8,875
634
7,293
12,182
7,207
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
11
3 / 3 / 1
7,194
514
8,437
10,108
3,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
11
2 / 2 / 1
7,196
514
4,753
11,456
12,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
Shortcake_Shorty
Persephone
12
1 / 2 / 1
7,415
530
7,703
6,707
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
revilo-noynik
Lancelot
6
2 / 1 / 0
5,527
395
1,825
4,210
1,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
2 / 3 / 1
7,124
509
6,387
13,398
4,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 3 / 4
7,456
533
5,365
6,995
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
HallowBio
Kuzenbo
12
0 / 1 / 2
6,690
478
4,622
9,682
7,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
2 / 1 / 2
8,021
573
3,793
11,618
4,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
12
3 / 2 / 2
7,136
510
6,588
9,314
3,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
10
Kills
8
8
Deaths
10
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
0
1
2.5
W
Charybdis
 
Charybdis
2
3
1
0.83
L
Hachiman
3
3
1
1.17
W
1
3
4
1
W
Kuzenbo
HallowBio
Kuzenbo
0
1
2
1
L
Sylvanus
2
2
1
1.25
W
2
1
2
3
L
Persephone
Shortcake_Shorty
Persephone
1
2
1
0.75
W
Thanatos
3
2
2
2
L
Lancelot
revilo-noynik
Lancelot
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,011
Damage
26,755
44,663
Taken
51,007
25,984
Mitigated
23,496
14,137
Healing
20,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,293
985
0
6,396
12,182
7,207
0
3,662
8,256
0
78,086
W
Charybdis
 
Charybdis
6,387
3,104
0
6,036
13,398
4,950
1,008
3,714
9,684
0
51,762
L
Hachiman
8,437
5,061
0
1,022
10,108
3,065
0
1,348
8,742
0
48,217
W
5,365
1,298
0
1,500
6,995
2,733
892
3,925
3,070
59,437
0
W
Kuzenbo
HallowBio
Kuzenbo
4,622
1,917
0
2,000
9,682
7,520
96
994
8,688
33,180
0
L
Sylvanus
4,753
1,385
806
3,070
11,456
12,125
15
1,732
9,724
25,589
0
W
3,793
1,799
0
2,648
11,618
4,822
0
2,257
9,361
0
69,680
L
Persephone
Shortcake_Shorty
Persephone
7,703
123
0
963
6,707
2,281
0
1,971
4,734
57,199
0
W
Thanatos
6,588
2,030
0
8,315
9,314
3,471
0
1,566
7,748
0
30,310
L
Lancelot
revilo-noynik
Lancelot
1,825
376
0
1,880
4,210
1,306
0
992
3,218
0
12,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,207
Gold Earned
36,427
398
Minions Killed
411
0
Camps Cleared
0
1,203,431
Distance Traveled
1,346,124
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,875
634
147
11
0
279,081
3
W
Charybdis
7,124
509
83
6
0
221,734
3
L
Hachiman
7,194
514
81
6
0
246,054
5
W
Hera
7,456
533
110
8
0
254,137
4
W
Kuzenbo
6,690
478
59
4
0
264,472
0
L
Sylvanus
7,196
514
34
2
0
250,058
7
W
Kali
8,021
573
109
8
0
317,977
3
L
Persephone
7,415
530
112
8
0
281,497
4
W
Thanatos
7,136
510
50
4
0
287,804
0
L
Lancelot
5,527
395
24
2
0
146,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role