Player Matchup

King Arthur
King Arthur
Thereal2k_sgh1
King Arthur
Level 151
God Stats
47W - 41L
1,459 SR
Queue Stats
188W - 168L
1,451 Elo+
Solo
Hachiman
Hachiman
karushiumu_
Hachiman
Level 119
God Stats
22W - 19L
1,526 SR
Queue Stats
165W - 170L
1,395 Elo+
Party 1
He Bo
He Bo
potakunano_GG
He Bo
Level 87
God Stats
1W - 9L
1,103 SR
Queue Stats
30W - 57L
1,307 Elo+
Party 1
Vamana
Vamana
sb_akr
Vamana
Level 107
God Stats
9W - 12L
1,443 SR
Queue Stats
91W - 85L
1,427 Elo+
Party 1
Cabrakan
Cabrakan
snoopynattsuu
Cabrakan
Level 60
God Stats
19W - 13L
1,601 SR
Queue Stats
143W - 132L
1,407 Elo+
Party 1
Team Averages
Level 105
1,426 SR
1,398 Elo+

VS

Team Averages
Level 146
1,447 SR
1,456 Elo+
Charybdis
Charybdis
 
Charybdis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Cassamere
Thoth
Level 122
God Stats
1W - 2L
1,285 SR
Queue Stats
440W - 465L
1,392 Elo+
Solo
King Arthur
King Arthur
DimeStoreProphet
King Arthur
Level 149
God Stats
0W - 2L
1,355 SR
Queue Stats
70W - 74L
1,446 Elo+
Solo
Fenrir
Fenrir
DragonPsychoCDT
Fenrir
Level 160
God Stats
8W - 6L
1,551 SR
Queue Stats
1,038W - 1,091L
1,560 Elo+
Party 2
Sylvanus
Sylvanus
OffToVenus
Sylvanus
Level 153
God Stats
1W - 2L
1,547 SR
Queue Stats
19W - 30L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Thereal2k_sgh1
King Arthur
18
2 / 0 / 2
11,586
463
3,865
11,078
7,953
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
karushiumu_
Hachiman
20
10 / 2 / 3
13,316
533
26,310
21,133
10,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 2 / 12
12,517
501
18,834
15,128
6,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
sb_akr
Vamana
17
3 / 5 / 14
12,076
483
12,468
29,119
26,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cabrakan
snoopynattsuu
Cabrakan
19
14 / 2 / 3
13,168
527
15,192
21,253
18,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
5 / 8 / 4
12,443
498
15,552
21,925
9,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
Cassamere
Thoth
15
0 / 7 / 2
10,434
417
4,866
15,101
6,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
DimeStoreProphet
King Arthur
16
2 / 3 / 4
11,292
452
12,839
19,722
24,808
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 10 / 3
10,558
422
6,892
26,955
13,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
OffToVenus
Sylvanus
16
2 / 4 / 6
10,818
433
9,128
27,996
32,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
30
32
Kills
11
11
Deaths
32
34
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
5
8
4
0.88
L
Thoth
Cassamere
Thoth
0
7
2
0.14
L
King Arthur
DimeStoreProphet
King Arthur
2
3
4
1.33
L
2
10
3
0.35
L
Sylvanus
OffToVenus
Sylvanus
2
4
6
1.25
W
King Arthur
Thereal2k_sgh1
King Arthur
2
0
2
3
W
Hachiman
karushiumu_
Hachiman
10
2
3
5.75
W
3
2
12
4.5
W
Vamana
sb_akr
Vamana
3
5
14
2
W
Cabrakan
snoopynattsuu
Cabrakan
14
2
3
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,669
Damage
49,277
97,711
Taken
111,699
69,819
Mitigated
86,468
41,111
Healing
23,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
15,552
6,543
0
4,908
21,925
9,442
299
3,137
18,738
0
76,141
L
Thoth
Cassamere
Thoth
4,866
38
0
617
15,101
6,334
1,086
10,431
4,288
74,538
0
L
King Arthur
DimeStoreProphet
King Arthur
12,839
1,132
0
500
19,722
24,808
617
5,705
13,875
0
66,821
L
6,892
1,676
0
9,412
26,955
13,218
0
7,274
19,326
0
75,049
L
Sylvanus
OffToVenus
Sylvanus
9,128
1,218
2,448
5,489
27,996
32,666
0
9,993
17,807
43,457
11,895
W
King Arthur
Thereal2k_sgh1
King Arthur
3,865
770
0
5,359
11,078
7,953
144
711
10,367
0
72,677
W
Hachiman
karushiumu_
Hachiman
26,310
17,170
0
7,648
21,133
10,434
4,761
2,667
18,466
0
137,714
W
18,834
915
0
4,499
15,128
6,610
1,856
2,597
12,531
106,848
0
W
Vamana
sb_akr
Vamana
12,468
4,390
4,137
11,114
29,119
26,344
1,022
3,963
25,156
12,836
37,566
W
Cabrakan
snoopynattsuu
Cabrakan
15,192
1,579
0
8,354
21,253
18,478
0
3,658
17,595
116,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,663
Gold Earned
55,545
700
Minions Killed
520
0
Camps Cleared
0
2,162,407
Distance Traveled
1,948,155
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,443
498
105
4
0
364,408
3
L
Thoth
10,434
417
125
5
0
374,913
1
L
King Arthur
11,292
452
118
5
0
400,934
5
L
Fenrir
10,558
422
94
4
0
392,353
1
L
Sylvanus
10,818
433
78
3
0
415,547
13
W
King Arthur
11,586
463
133
5
0
291,777
0
W
Hachiman
13,316
533
191
8
0
449,499
6
W
He Bo
12,517
501
159
6
0
458,649
6
W
Vamana
12,076
483
77
3
0
497,042
4
W
Cabrakan
13,168
527
140
6
0
465,440
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role