Player Matchup

Heimdallr
Heimdallr
GABESTER2763
Heimdallr
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 31L
1,356 Elo+
Solo
Atlas
Atlas
LazyShrimp
Atlas
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Zeus
Zeus
WockInMyVeins
Zeus
Level 99
God Stats
1W - 0L
1,531 SR
Queue Stats
27W - 10L
1,625 Elo+
Party 2
Awilix
Awilix
oSlumBreezy
Awilix
Level 63
God Stats
8W - 6L
1,302 SR
Queue Stats
61W - 76L
1,211 Elo+
Party 3
Skadi
Skadi
slumbrosmars
Skadi
Level 29
God Stats
4W - 2L
1,818 SR
Queue Stats
34W - 20L
1,675 Elo+
Party 2
Team Averages
Level 66
1,530 SR
1,473 Elo+

VS

Team Averages
Level 78
1,383 SR
1,336 Elo+
Anhur
Anhur
Brrrserker5350
Anhur
Level 154
God Stats
0W - 1L
1,292 SR
Queue Stats
171W - 166L
1,538 Elo+
Party 1
King Arthur
King Arthur
Da Blunt God
King Arthur
Level 68
God Stats
13W - 24L
1,208 SR
Queue Stats
341W - 365L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
DiRtY_SoUtH_602
Cthulhu
Level 36
God Stats
1W - 6L
1,500 SR
Queue Stats
20W - 46L
1,061 Elo+
Solo
Zeus
Zeus
StTeller
Zeus
Level 46
God Stats
2W - 2L
1,515 SR
Queue Stats
8W - 13L
1,307 Elo+
Solo
Mulan
Mulan
miller_chiller26
Mulan
Level 85
God Stats
5W - 9L
1,399 SR
Queue Stats
96W - 103L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GABESTER2763
Heimdallr
12
3 / 5 / 4
8,193
482
6,740
12,146
3,780
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
10
1 / 4 / 6
7,325
431
4,580
9,266
3,359
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
13 / 1 / 2
11,742
691
17,691
8,578
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
12
2 / 3 / 6
8,329
490
6,680
14,191
4,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
14 / 0 / 3
12,168
716
20,753
12,122
5,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 5 / 2
9,084
534
14,100
14,787
5,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Da Blunt God
King Arthur
13
0 / 9 / 1
7,885
464
4,466
18,169
15,628
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 5 / 5
7,605
447
5,945
14,654
11,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Zeus
12
1 / 9 / 0
7,832
461
2,790
14,717
5,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 5 / 2
8,118
478
7,583
17,603
8,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
33
Kills
13
13
Deaths
33
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
10
5
2
2.2
L
King Arthur
Da Blunt God
King Arthur
0
9
1
0.06
L
0
5
5
0.5
W
Heimdallr
GABESTER2763
Heimdallr
3
5
4
1
W
Atlas
1
4
6
1
L
Zeus
1
9
0
0.11
W
13
1
2
14
L
2
5
2
0.6
W
Awilix
2
3
6
1.67
W
14
0
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,444
Damage
34,884
56,303
Taken
79,930
20,721
Mitigated
47,026
17,314
Healing
13,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,100
8,127
0
2,757
14,787
5,566
138
4,105
10,682
0
65,650
L
King Arthur
Da Blunt God
King Arthur
4,466
434
0
1,102
18,169
15,628
0
1,978
16,191
0
53,558
L
5,945
1,072
113
1,671
14,654
11,667
978
5,003
9,651
25,424
0
W
Heimdallr
GABESTER2763
Heimdallr
6,740
2,809
222
2,027
12,146
3,780
2,139
1,823
10,323
0
46,128
W
Atlas
4,580
1,870
0
131
9,266
3,359
41
3,239
6,027
17,223
0
L
Zeus
2,790
698
0
694
14,717
5,580
1,068
9,690
5,027
38,925
0
W
17,691
3,565
0
3,897
8,578
3,628
558
1,831
6,747
108,215
0
L
7,583
1,429
0
6,787
17,603
8,585
0
1,495
16,108
0
60,163
W
Awilix
6,680
3,172
0
4,972
14,191
4,496
0
520
13,671
0
45,559
W
20,753
9,182
0
6,065
12,122
5,458
3,893
1,322
10,800
0
99,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,757
Gold Earned
40,524
475
Minions Killed
417
0
Camps Cleared
0
1,579,455
Distance Traveled
1,515,919
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,084
534
99
6
0
362,311
1
L
King Arthur
7,885
464
97
6
0
306,581
0
L
Cthulhu
7,605
447
40
2
0
275,806
0
W
Heimdallr
8,193
482
61
4
0
284,541
6
W
Atlas
7,325
431
20
1
0
279,127
0
L
Zeus
7,832
461
85
5
0
245,050
3
W
Zeus
11,742
691
176
10
0
326,310
0
L
Mulan
8,118
478
96
6
0
326,171
0
W
Awilix
8,329
490
67
4
0
366,938
2
W
Skadi
12,168
716
151
9
0
322,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role