Player Matchup

Sol
Sol
Azaroth97
Sol
Level 127
God Stats
16W - 10L
1,502 SR
Queue Stats
593W - 596L
1,483 Elo+
Solo
Poseidon
Poseidon
FunkYoDaughta
Poseidon
Level 112
God Stats
8W - 9L
1,522 SR
Queue Stats
247W - 260L
1,528 Elo+
Solo
Gilgamesh
Gilgamesh
LadyNeko99
Gilgamesh
Level 160
God Stats
5W - 2L
1,664 SR
Queue Stats
167W - 142L
1,580 Elo+
Party 2
Fenrir
Fenrir
MokiiS
Fenrir
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 171L
1,504 Elo+
Party 2
Apollo
Apollo
SantMixter
Apollo
Level 97
God Stats
2W - 1L
1,529 SR
Queue Stats
36W - 34L
1,451 Elo+
Solo
Team Averages
Level 107
1,543 SR
1,509 Elo+

VS

Team Averages
Level 95
1,495 SR
1,546 Elo+
Jormungandr
Jormungandr
Enikdu
Jormungandr
Level 44
God Stats
29W - 43L
1,526 SR
Queue Stats
69W - 87L
1,491 Elo+
Solo
Charybdis
Charybdis
LunySword
Charybdis
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
166W - 156L
1,540 Elo+
Party 1
Awilix
Awilix
Sparrow53421
Awilix
Level 108
God Stats
0W - 7L
1,046 SR
Queue Stats
153W - 142L
1,557 Elo+
Party 1
Nu Wa
Nu Wa
archieboy8
Nu Wa
Level 119
God Stats
5W - 2L
1,904 SR
Queue Stats
30W - 38L
1,560 Elo+
Party 1
Hel
Hel
artemis0770
Hel
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 73L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
7,120
593
10,540
8,255
2,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
FunkYoDaughta
Poseidon
12
2 / 0 / 2
7,145
595
3,989
4,500
1,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
LadyNeko99
Gilgamesh
8
2 / 3 / 4
6,172
514
6,888
13,491
8,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
MokiiS
Fenrir
10
0 / 2 / 4
6,120
510
3,744
10,444
4,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Apollo
SantMixter
Apollo
11
4 / 0 / 1
6,801
567
4,517
5,392
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Enikdu
Jormungandr
11
1 / 1 / 0
6,598
550
4,101
6,442
5,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charybdis
LunySword
Charybdis
10
1 / 2 / 0
6,061
505
5,081
10,340
3,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
8
2 / 3 / 3
5,950
496
6,054
9,114
3,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
10
0 / 3 / 4
6,278
523
6,714
7,627
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
2 / 2 / 1
5,722
477
1,667
6,343
2,737
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
11
Kills
6
6
Deaths
11
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
Jormungandr
Enikdu
Jormungandr
1
1
0
1
W
Poseidon
FunkYoDaughta
Poseidon
2
0
2
3
W
Gilgamesh
LadyNeko99
Gilgamesh
2
3
4
1.33
L
Charybdis
LunySword
Charybdis
1
2
0
0.5
W
Fenrir
MokiiS
Fenrir
0
2
4
1
W
Apollo
SantMixter
Apollo
4
0
1
4.5
L
Awilix
2
3
3
1.17
L
Nu Wa
0
3
4
0.67
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,678
Damage
23,617
42,082
Taken
39,866
18,756
Mitigated
17,805
19,724
Healing
12,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,540
6,235
0
4,409
8,255
2,481
1,470
1,008
7,247
55,695
0
L
Jormungandr
Enikdu
Jormungandr
4,101
1,029
0
290
6,442
5,333
240
287
6,155
45,303
0
W
Poseidon
FunkYoDaughta
Poseidon
3,989
727
0
2,314
4,500
1,667
0
1,774
2,726
66,151
0
W
Gilgamesh
LadyNeko99
Gilgamesh
6,888
2,325
1,529
4,103
13,491
8,521
0
4,160
9,331
0
23,056
L
Charybdis
LunySword
Charybdis
5,081
3,573
0
3,662
10,340
3,822
0
6,996
3,344
0
42,660
W
Fenrir
MokiiS
Fenrir
3,744
1,375
0
5,300
10,444
4,096
0
2,796
7,648
0
38,858
W
Apollo
SantMixter
Apollo
4,517
2,054
0
2,069
5,392
1,991
0
2,744
2,648
0
39,429
L
Awilix
6,054
2,696
0
2,865
9,114
3,225
0
2,201
6,913
0
30,718
L
Nu Wa
6,714
1,296
0
1,707
7,627
2,688
234
2,158
5,469
46,774
0
L
1,667
208
1,894
2,352
6,343
2,737
0
2,887
3,456
7,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,358
Gold Earned
30,609
390
Minions Killed
327
0
Camps Cleared
0
1,197,251
Distance Traveled
1,099,009
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,120
593
95
8
0
212,655
3
L
Jormungandr
6,598
550
99
8
0
217,783
6
W
Poseidon
7,145
595
117
10
0
244,326
4
W
Gilgamesh
6,172
514
28
2
0
233,791
3
L
Charybdis
6,061
505
80
7
0
203,308
4
W
Fenrir
6,120
510
70
6
0
238,686
2
W
Apollo
6,801
567
80
7
0
267,793
3
L
Awilix
5,950
496
55
5
0
265,112
1
L
Nu Wa
6,278
523
86
7
0
199,752
5
L
Hel
5,722
477
7
1
0
213,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role