Player Matchup

Sol
Sol
CDR Goblcoque
Sol
Level 69
God Stats
1W - 1L
1,169 SR
Queue Stats
24W - 24L
1,608 Elo+
Party 2
Tiamat
Tiamat
Malevolent Vow
Tiamat
Level 105
God Stats
0W - 1L
1,284 SR
Queue Stats
22W - 34L
1,357 Elo+
Solo
Hercules
Hercules
Tachanka Prime
Hercules
Level 80
God Stats
2W - 3L
1,506 SR
Queue Stats
86W - 85L
1,504 Elo+
Party 2
Olorun
Olorun
Tiffins26
Olorun
Level 88
God Stats
3W - 8L
1,271 SR
Queue Stats
640W - 617L
1,467 Elo+
Solo
King Arthur
King Arthur
iAlessaBlue
King Arthur
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 80
1,346 SR
1,487 Elo+

VS

Team Averages
Level 92
1,547 SR
1,427 Elo+
Fafnir
Fafnir
BigSweatyPuss
Fafnir
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 48L
1,413 Elo+
Party 3
Loki
Loki
BigTobsta68
Loki
Level 146
God Stats
6W - 7L
1,453 SR
Queue Stats
280W - 276L
1,463 Elo+
Party 1
Baron Samedi
Baron Samedi
ChineseAnDaKing
Baron Samedi
Level 84
God Stats
6W - 3L
1,581 SR
Queue Stats
222W - 215L
1,397 Elo+
Party 3
Thor
Thor
NerfTheMurph764
Thor
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 44L
1,452 Elo+
Party 1
Izanami
Izanami
Pajimbus
Izanami
Level 83
God Stats
5W - 2L
1,700 SR
Queue Stats
256W - 249L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 7
10,338
574
13,587
17,332
8,417
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
4 / 7 / 10
11,490
638
16,339
23,241
16,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
17
4 / 2 / 12
10,772
598
13,310
24,857
20,669
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Tiffins26
Olorun
17
1 / 6 / 11
10,306
573
9,328
20,718
11,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
iAlessaBlue
King Arthur
20
8 / 6 / 3
12,062
670
18,618
27,838
32,724
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 15
12,627
702
10,568
31,084
50,880
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
10 / 7 / 8
14,005
778
30,702
17,016
8,727
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
ChineseAnDaKing
Baron Samedi
20
5 / 2 / 14
13,197
733
32,654
13,361
8,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
4 / 4 / 8
11,840
658
8,176
16,144
9,243
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
Pajimbus
Izanami
19
5 / 5 / 9
12,883
716
22,716
16,124
8,203
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
80
19
Kills
26
26
Deaths
22
43
Assists
54
Player
Kills
Deaths
Assists
KDA
W
2
4
15
2.38
W
10
7
8
2
L
2
5
7
1.1
W
Baron Samedi
ChineseAnDaKing
Baron Samedi
5
2
14
6
L
4
7
10
1.29
W
4
4
8
2
W
Izanami
Pajimbus
Izanami
5
5
9
1.9
L
Hercules
4
2
12
5
L
Olorun
Tiffins26
Olorun
1
6
11
1.08
L
King Arthur
iAlessaBlue
King Arthur
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,182
Damage
104,816
113,986
Taken
93,729
89,701
Mitigated
85,474
36,631
Healing
41,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,568
5,544
3,413
11,589
31,084
50,880
1,203
13,896
17,188
19,481
0
W
30,702
6,534
246
1,075
17,016
8,727
1,137
6,056
10,960
0
54,597
L
13,587
4,149
160
1,608
17,332
8,417
1,150
7,516
9,816
30,057
0
W
Baron Samedi
ChineseAnDaKing
Baron Samedi
32,654
2,467
11,111
5,891
13,361
8,421
1,460
7,176
6,185
52,898
0
L
16,339
1,345
1,669
4,043
23,241
16,745
0
8,779
14,462
38,100
0
W
8,176
578
962
1,756
16,144
9,243
2,849
4,448
11,696
0
20,748
W
Izanami
Pajimbus
Izanami
22,716
18,483
2,052
3,275
16,124
8,203
517
7,678
8,446
0
50,786
L
Hercules
13,310
4,476
1,202
9,806
24,857
20,669
0
8,492
16,365
0
22,784
L
Olorun
Tiffins26
Olorun
9,328
3,102
8,519
5,862
20,718
11,146
0
8,586
12,132
18,706
0
L
King Arthur
iAlessaBlue
King Arthur
18,618
2,769
962
2,800
27,838
32,724
35
9,849
17,989
0
31,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,968
Gold Earned
64,552
155
Minions Killed
174
0
Camps Cleared
0
1,358,086
Distance Traveled
1,569,432
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,627
702
6
0
0
305,414
0
W
Loki
14,005
778
40
2
0
332,127
1
L
Sol
10,338
574
33
2
0
283,497
0
W
Baron Samedi
13,197
733
50
3
0
335,781
1
L
Tiamat
11,490
638
57
3
0
256,363
0
W
Thor
11,840
658
18
1
0
324,549
1
W
Izanami
12,883
716
60
3
0
271,561
0
L
Hercules
10,772
598
20
1
0
253,236
0
L
Olorun
10,306
573
20
1
0
264,334
0
L
King Arthur
12,062
670
25
1
0
300,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role