Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Lupipelupi
Chang'e
Level 148
God Stats
55W - 49L
1,683 SR
Queue Stats
390W - 392L
1,573 Elo+
Solo
Fafnir
Fafnir
SelacVictoria
Fafnir
Level 156
God Stats
0W - 4L
1,451 SR
Queue Stats
417W - 424L
1,523 Elo+
Solo
Jing Wei
Jing Wei
boysee
Jing Wei
Level 155
God Stats
0W - 3L
1,469 SR
Queue Stats
129W - 127L
1,532 Elo+
Solo
Discordia
Discordia
idkwotboutu
Discordia
Level 37
God Stats
5W - 4L
1,664 SR
Queue Stats
16W - 33L
1,325 Elo+
Solo
Team Averages
Level 131
1,553 SR
1,491 Elo+

VS

Team Averages
Level 77
1,597 SR
1,477 Elo+
Thanatos
Thanatos
 
Thanatos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Metalball
Kukulkan
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 107L
1,355 Elo+
Solo
Vulcan
Vulcan
Thuck1
Vulcan
Level 60
God Stats
3W - 0L
1,967 SR
Queue Stats
22W - 15L
1,655 Elo+
Solo
Mulan
Mulan
半神semideus
Mulan
Level 25
God Stats
6W - 4L
1,516 SR
Queue Stats
15W - 24L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
2 / 5 / 4
7,451
745
6,650
14,258
9,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chang'e
Lupipelupi
Chang'e
14
1 / 1 / 3
7,221
722
8,993
10,843
4,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

14
3 / 2 / 2
8,248
825
3,250
10,745
11,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
boysee
Jing Wei
14
1 / 4 / 3
7,171
717
8,273
13,415
5,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
idkwotboutu
Discordia
12
0 / 4 / 1
6,503
650
6,082
8,962
3,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
6 / 1 / 6
8,525
853
9,045
7,645
4,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
 
Danzaburou
14
2 / 2 / 5
7,616
762
10,074
10,004
4,241
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Metalball
Kukulkan
15
2 / 0 / 4
8,025
803
8,761
4,833
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
Thuck1
Vulcan
15
1 / 0 / 7
7,723
772
11,357
5,983
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 4 / 5
8,461
846
9,144
12,782
8,846
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
7
Kills
16
16
Deaths
7
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
5
4
0.8
W
Thanatos
 
Thanatos
6
1
6
9
W
Danzaburou
 
Danzaburou
2
2
5
2.25
L
Chang'e
Lupipelupi
Chang'e
1
1
3
2.5
W
Kukulkan
Metalball
Kukulkan
2
0
4
4
L
3
2
2
2
W
Vulcan
Thuck1
Vulcan
1
0
7
4.5
L
Jing Wei
boysee
Jing Wei
1
4
3
0.63
L
Discordia
idkwotboutu
Discordia
0
4
1
0.13
W
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,248
Damage
48,381
58,223
Taken
41,247
34,438
Mitigated
22,181
13,296
Healing
12,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
6,650
699
0
3,866
14,258
9,040
0
2,499
11,617
25,046
0
W
Thanatos
 
Thanatos
9,045
1,700
0
7,159
7,645
4,064
826
4,430
3,215
0
22,367
W
Danzaburou
 
Danzaburou
10,074
2,289
0
1,767
10,004
4,241
0
7,002
3,002
0
23,923
L
Chang'e
Lupipelupi
Chang'e
8,993
632
2,350
3,623
10,843
4,388
49
3,397
7,341
29,698
0
W
Kukulkan
Metalball
Kukulkan
8,761
467
0
293
4,833
2,351
625
2,129
2,704
38,859
0
L
3,250
588
0
2,017
10,745
11,733
35
5,162
5,478
6,300
0
W
Vulcan
Thuck1
Vulcan
11,357
3,623
0
450
5,983
2,679
908
2,705
3,278
32,642
0
L
Jing Wei
boysee
Jing Wei
8,273
6,897
0
1,190
13,415
5,680
65
6,933
6,355
0
24,951
L
Discordia
idkwotboutu
Discordia
6,082
0
0
250
8,962
3,597
0
2,127
6,740
19,763
0
W
9,144
1,493
240
2,309
12,782
8,846
304
8,709
4,073
0
22,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,594
Gold Earned
40,350
184
Minions Killed
225
0
Camps Cleared
0
1,075,367
Distance Traveled
1,101,847
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,451
745
54
5
0
198,022
2
W
Thanatos
8,525
853
29
3
0
236,545
5
W
Danzaburou
7,616
762
35
4
0
214,267
2
L
Chang'e
7,221
722
54
5
0
212,027
3
W
Kukulkan
8,025
803
73
7
0
197,834
2
L
Fafnir
8,248
825
5
1
0
226,897
5
W
Vulcan
7,723
772
56
6
0
252,121
0
L
Jing Wei
7,171
717
46
5
0
224,935
1
L
Discordia
6,503
650
25
3
0
213,486
2
W
Mulan
8,461
846
32
3
0
201,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role