Player Matchup

Ganesha
Ganesha
Cozy Beats
Ganesha
Level 145
God Stats
3W - 1L
1,848 SR
Queue Stats
263W - 261L
1,469 Elo+
Solo
Sylvanus
Sylvanus
FlowerBoi5827
Sylvanus
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 115L
1,565 Elo+
Solo
Sobek
Sobek
GhostChung
Sobek
Level 137
God Stats
1W - 1L
1,882 SR
Queue Stats
106W - 81L
1,565 Elo+
Solo
Mulan
Mulan
LouSputholes
Mulan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,358 Elo+
Solo
Heimdallr
Heimdallr
RhuM1WiiD
Heimdallr
Level 119
God Stats
3W - 7L
1,267 SR
Queue Stats
468W - 501L
1,430 Elo+
Solo
Team Averages
Level 106
1,599 SR
1,478 Elo+

VS

Team Averages
Level 119
1,544 SR
1,475 Elo+
Zhong Kui
Zhong Kui
AnalButtMonkey
Zhong Kui
Level 116
God Stats
1W - 3L
1,182 SR
Queue Stats
114W - 104L
1,528 Elo+
Solo
Ra
Ra
Ayden11
Ra
Level 110
God Stats
2W - 2L
1,500 SR
Queue Stats
185W - 194L
1,531 Elo+
Solo
Chaac
Chaac
Eric Sasquatch
Chaac
Level 155
God Stats
8W - 1L
1,802 SR
Queue Stats
346W - 354L
1,532 Elo+
Solo
Cthulhu
Cthulhu
ItsOver9000p
Cthulhu
Level 84
God Stats
3W - 0L
1,778 SR
Queue Stats
38W - 44L
1,257 Elo+
Solo
Bastet
Bastet
guitargodltd
Bastet
Level 128
God Stats
7W - 7L
1,457 SR
Queue Stats
344W - 341L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cozy Beats
Ganesha
16
0 / 7 / 12
9,161
705
10,789
25,052
37,367
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
FlowerBoi5827
Sylvanus
16
3 / 9 / 5
9,627
741
14,701
21,129
15,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sobek
16
3 / 4 / 8
8,878
683
10,340
20,679
36,437
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 8 / 6
7,828
602
8,249
20,314
19,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
RhuM1WiiD
Heimdallr
17
6 / 3 / 6
9,958
766
17,345
17,810
11,322
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AnalButtMonkey
Zhong Kui
19
9 / 2 / 17
11,441
880
29,663
15,591
13,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
8 / 1 / 18
12,068
928
27,529
11,433
6,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 3 / 20
10,830
833
10,177
23,186
26,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
ItsOver9000p
Cthulhu
16
7 / 5 / 16
10,661
820
9,819
19,140
20,580
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
18
5 / 3 / 20
10,781
829
16,549
27,517
21,991
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
122
13
Kills
31
31
Deaths
14
37
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AnalButtMonkey
Zhong Kui
9
2
17
8.75
W
8
1
18
17
L
Ganesha
Cozy Beats
Ganesha
0
7
12
0.86
W
2
3
20
4
L
Sylvanus
FlowerBoi5827
Sylvanus
3
9
5
0.61
L
Sobek
3
4
8
1.75
W
Cthulhu
ItsOver9000p
Cthulhu
7
5
16
3
L
1
8
6
0.5
L
Heimdallr
RhuM1WiiD
Heimdallr
6
3
6
3
W
Bastet
5
3
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,424
Damage
93,737
104,984
Taken
96,867
119,966
Mitigated
89,050
34,014
Healing
43,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AnalButtMonkey
Zhong Kui
29,663
1,255
1,228
4,252
15,591
13,179
3,284
6,326
9,133
42,316
0
W
27,529
2,557
9,694
4,716
11,433
6,602
1,578
4,637
6,796
54,283
0
L
Ganesha
Cozy Beats
Ganesha
10,789
1,056
1,228
1,507
25,052
37,367
0
18,380
6,672
22,177
0
W
10,177
696
1,404
6,262
23,186
26,698
988
7,458
15,504
0
19,695
L
Sylvanus
FlowerBoi5827
Sylvanus
14,701
3,816
6,240
4,401
21,129
15,380
0
13,281
7,848
22,942
3,634
L
Sobek
10,340
721
2,077
6,967
20,679
36,437
0
11,285
9,394
21,866
0
W
Cthulhu
ItsOver9000p
Cthulhu
9,819
203
2,636
2,216
19,140
20,580
367
5,073
13,917
17,282
0
L
8,249
187
0
2,639
20,314
19,460
0
13,031
7,283
0
11,289
L
Heimdallr
RhuM1WiiD
Heimdallr
17,345
3,890
1,588
7,367
17,810
11,322
0
11,034
6,776
0
37,991
W
Bastet
16,549
3,479
1,612
9,762
27,517
21,991
637
11,017
16,224
0
28,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,452
Gold Earned
55,781
117
Minions Killed
144
0
Camps Cleared
0
1,045,394
Distance Traveled
1,421,938
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,441
880
30
2
0
233,436
1
W
Ra
12,068
928
63
5
0
276,477
1
L
Ganesha
9,161
705
1
0
0
175,233
1
W
Chaac
10,830
833
13
1
0
342,920
1
L
Sylvanus
9,627
741
33
3
0
165,348
0
L
Sobek
8,878
683
27
2
0
241,066
4
W
Cthulhu
10,661
820
17
1
0
275,569
0
L
Mulan
7,828
602
12
1
0
220,214
0
L
Heimdallr
9,958
766
44
3
0
243,533
0
W
Bastet
10,781
829
21
2
0
293,536
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role