Player Matchup

Achilles
Achilles
Crazyfoxarman12
Achilles
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,633 Elo+
Party 2
Baron Samedi
Baron Samedi
Screamingmalaki
Baron Samedi
Level 105
God Stats
17W - 10L
1,640 SR
Queue Stats
57W - 63L
1,461 Elo+
Party 2
Charybdis
Charybdis
TD Phoodman
Charybdis
Level 108
God Stats
54W - 70L
1,413 SR
Queue Stats
274W - 311L
1,470 Elo+
Solo
Team Averages
Level 113
1,518 SR
1,521 Elo+

VS

Team Averages
Level 113
1,620 SR
1,527 Elo+
Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
MythOvO
Yu Huang
Level 140
God Stats
7W - 5L
1,699 SR
Queue Stats
218W - 172L
1,555 Elo+
Party 1
Sylvanus
Sylvanus
SirChansferd
Sylvanus
Level 38
God Stats
5W - 4L
1,660 SR
Queue Stats
42W - 30L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
6 / 1 / 5
14,262
751
20,557
26,449
42,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Screamingmalaki
Baron Samedi
15
2 / 5 / 5
11,781
620
11,490
14,856
7,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
TD Phoodman
Charybdis
20
3 / 2 / 7
14,349
755
17,520
15,784
8,821
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
2 / 6 / 4
11,095
584
19,615
23,198
12,181
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
MythOvO
Yu Huang
17
2 / 3 / 4
12,066
635
13,732
15,022
8,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
SirChansferd
Sylvanus
17
4 / 2 / 4
13,089
689
8,724
20,955
30,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
11
Kills
8
8
Deaths
11
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
6
4
0.67
W
Achilles
6
1
5
8.5
L
Yu Huang
MythOvO
Yu Huang
2
3
4
1.33
W
Baron Samedi
Screamingmalaki
Baron Samedi
2
5
5
0.9
L
Sylvanus
SirChansferd
Sylvanus
4
2
4
3
W
Charybdis
TD Phoodman
Charybdis
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,567
Damage
42,071
57,089
Taken
59,175
58,913
Mitigated
51,010
20,400
Healing
19,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
19,615
4,317
0
5,530
23,198
12,181
0
4,713
17,927
0
36,574
W
Achilles
20,557
4,168
0
9,036
26,449
42,606
186
9,598
16,600
0
40,484
L
Yu Huang
MythOvO
Yu Huang
13,732
412
0
490
15,022
8,399
52
1,044
13,809
56,938
0
W
Baron Samedi
Screamingmalaki
Baron Samedi
11,490
720
1,783
2,644
14,856
7,486
120
5,274
9,582
35,365
0
L
Sylvanus
SirChansferd
Sylvanus
8,724
1,811
5,501
8,195
20,955
30,430
42
5,284
15,088
24,492
0
W
Charybdis
TD Phoodman
Charybdis
17,520
9,823
162
6,775
15,784
8,821
2,289
8,352
7,432
0
110,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,392
Gold Earned
36,250
275
Minions Killed
159
15
Camps Cleared
3
1,041,456
Distance Traveled
1,042,671
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,095
584
32
2
1
384,419
4
W
Achilles
14,262
751
38
2
1
375,481
1
L
Yu Huang
12,066
635
108
6
2
341,497
1
W
Baron Samedi
11,781
620
51
3
0
333,556
7
L
Sylvanus
13,089
689
19
1
0
316,755
1
W
Charybdis
14,349
755
186
10
14
332,419
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role