Player Matchup

Achilles
Achilles
 
Achilles
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BilibiliMyDJ
Ne Zha
Level 158
God Stats
14W - 8L
1,500 SR
Queue Stats
679W - 709L
1,360 Elo+
Solo
Nox
Nox
Element16
Nox
Level 78
God Stats
6W - 2L
1,625 SR
Queue Stats
23W - 28L
1,406 Elo+
Solo
Cupid
Cupid
kulpytas
Cupid
Level 105
God Stats
10W - 9L
1,485 SR
Queue Stats
381W - 423L
1,373 Elo+
Solo
Team Averages
Level 96
1,522 SR
1,428 Elo+

VS

Team Averages
Level 47
1,430 SR
1,332 Elo+
Danzaburou
Danzaburou
Braianh888
Danzaburou
Level 28
God Stats
10W - 14L
1,446 SR
Queue Stats
100W - 174L
1,303 Elo+
Party 1
Ymir
Ymir
JHONjd12
Ymir
Level 87
God Stats
8W - 4L
1,500 SR
Queue Stats
172W - 148L
1,500 Elo+
Solo
Sol
Sol
OJustInTimeO
Sol
Level 45
God Stats
0W - 4L
1,500 SR
Queue Stats
143W - 228L
1,309 Elo+
Party 1
Bastet
Bastet
Rxffo__
Bastet
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 36L
1,223 Elo+
Party 1
Ao Kuang
Ao Kuang
xBlackQueenxx
Ao Kuang
Level 56
God Stats
2W - 7L
1,206 SR
Queue Stats
204W - 298L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
5 / 0 / 1
6,533
653
9,230
7,648
5,232
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
 
Izanami
9
1 / 0 / 1
5,393
539
2,733
5,879
1,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
8
0 / 0 / 4
4,920
492
3,279
5,408
1,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
4 / 1 / 3
5,326
533
2,654
3,136
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
kulpytas
Cupid
9
5 / 1 / 2
5,628
563
6,845
5,197
1,708
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Braianh888
Danzaburou
7
0 / 3 / 1
4,367
437
2,903
6,864
2,016
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
6
1 / 5 / 1
4,882
488
2,600
10,782
5,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 1 / 0
4,772
477
2,523
4,147
1,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
Rxffo__
Bastet
7
1 / 2 / 0
4,779
478
2,450
6,105
1,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
xBlackQueenxx
Ao Kuang
6
0 / 4 / 0
4,331
433
1,528
9,946
2,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
15
Kills
2
2
Deaths
15
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
0
1
5.5
W
Izanami
 
Izanami
1
0
1
1.5
W
Ne Zha
0
0
4
2
L
Danzaburou
Braianh888
Danzaburou
0
3
1
0.17
W
4
1
3
5.5
L
Ymir
1
5
1
0.3
L
0
1
0
0
L
Bastet
Rxffo__
Bastet
1
2
0
0.5
W
Cupid
kulpytas
Cupid
5
1
2
6
L
Ao Kuang
xBlackQueenxx
Ao Kuang
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,741
Damage
12,004
27,268
Taken
37,844
12,148
Mitigated
12,941
9,463
Healing
9,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,230
1,735
0
2,618
7,648
5,232
0
3,004
4,644
0
40,771
W
Izanami
 
Izanami
2,733
2,011
0
1,788
5,879
1,980
825
1,005
4,874
0
39,324
W
Ne Zha
3,279
877
0
2,617
5,408
1,973
0
832
4,576
0
23,381
L
Danzaburou
Braianh888
Danzaburou
2,903
1,408
152
1,216
6,864
2,016
0
1,116
5,748
0
20,440
W
2,654
351
0
546
3,136
1,255
854
646
2,490
20,566
0
L
Ymir
2,600
1,036
92
2,001
10,782
5,313
0
991
9,791
9,624
0
L
2,523
835
0
1,189
4,147
1,124
0
94
4,053
29,287
0
L
Bastet
Rxffo__
Bastet
2,450
579
0
2,512
6,105
1,645
0
248
5,857
0
18,508
W
Cupid
kulpytas
Cupid
6,845
3,572
92
1,802
5,197
1,708
0
1,164
4,033
0
27,713
L
Ao Kuang
xBlackQueenxx
Ao Kuang
1,528
610
0
2,638
9,946
2,843
0
205
9,741
15,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,800
Gold Earned
23,131
260
Minions Killed
160
0
Camps Cleared
0
930,463
Distance Traveled
885,116
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,533
653
58
6
0
186,509
1
W
Izanami
5,393
539
79
8
0
170,754
0
W
Ne Zha
4,920
492
43
4
0
203,117
6
L
Danzaburou
4,367
437
29
3
0
159,791
0
W
Nox
5,326
533
38
4
0
195,549
1
L
Ymir
4,882
488
18
2
0
163,636
1
L
Sol
4,772
477
51
5
0
187,236
0
L
Bastet
4,779
478
36
4
0
204,301
0
W
Cupid
5,628
563
42
4
0
174,534
2
L
Ao Kuang
4,331
433
26
3
0
170,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role