Player Matchup

Nox
Nox
Silver V
 
Nox
Silver V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Silver IV
LordPluie
Nike
Silver IV
Level 125
God Stats
0W - 1L
1,452 SR
Queue Stats
93W - 98L
1,190 MMR
Solo
Medusa
Medusa
Silver V
Pinabao
Medusa
Silver V
Level 126
God Stats
0W - 1L
1,444 SR
Queue Stats
5W - 11L
1,259 MMR
Solo
Discordia
Discordia
Gold III
arrozconmenestra
Discordia
Gold III
Level 150
God Stats
14W - 10L
1,742 SR
Queue Stats
441W - 449L
1,464 MMR
Solo
Bastet
Bastet
Gold V
thelaggindragon
Bastet
Gold V
Level 140
God Stats
8W - 4L
1,886 SR
Queue Stats
275W - 304L
1,384 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,605 SR
1,360 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 96
1,576 SR
1,306 MMR
Ares
Ares
Silver V
 
Ares
Silver V
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Gold II
FlãnkR
Shiva
Gold II
Level 125
God Stats
4W - 5L
1,558 SR
Queue Stats
199W - 198L
1,406 MMR
Party 1
Danzaburou
Danzaburou
Gold V
Kriegšhund
Danzaburou
Gold V
Level 110
God Stats
1W - 0L
1,547 SR
Queue Stats
16W - 11L
1,671 MMR
Party 1
Atlas
Atlas
Bronze I
LtMcLovin
Atlas
Bronze I
Level 88
God Stats
24W - 21L
1,547 SR
Queue Stats
596W - 626L
437 MMR
Solo
Chaac
Chaac
Gold IV
SheLovesDeeb
Chaac
Gold IV
Level 96
God Stats
14W - 8L
1,728 SR
Queue Stats
25W - 23L
1,514 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
1 / 4 / 7
9,541
415
9,643
20,353
18,246
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nike
16
2 / 7 / 2
10,913
474
12,828
24,651
27,964
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
Pinabao
Medusa
16
0 / 6 / 1
9,857
429
6,683
18,542
9,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
15
4 / 5 / 6
10,593
461
21,637
16,340
6,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 4 / 6
11,723
510
15,474
26,419
12,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
Ah Muzen CabKaliIzanami

VS

Bans
UllrCliodhnaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
4 / 5 / 8
10,757
468
9,888
20,693
19,072
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
FlãnkR
Shiva
18
4 / 4 / 8
11,854
515
16,481
25,514
16,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Kriegšhund
Danzaburou
20
7 / 1 / 8
13,542
589
19,770
15,595
8,979
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
LtMcLovin
Atlas
16
4 / 1 / 16
11,787
512
16,042
25,498
33,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 2 / 11
12,786
556
20,717
25,795
30,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
76
13
Kills
25
26
Deaths
13
22
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
4
7
1.13
W
Ares
 
Ares
4
5
8
1.6
W
Shiva
FlãnkR
Shiva
4
4
8
2
W
Danzaburou
Kriegšhund
Danzaburou
7
1
8
11
L
Nike
2
7
2
0.43
W
Atlas
LtMcLovin
Atlas
4
1
16
12
L
Medusa
Pinabao
Medusa
0
6
1
0.08
W
6
2
11
5.75
L
Discordia
4
5
6
1.4
L
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,265
Damage
82,898
106,305
Taken
113,095
75,100
Mitigated
107,859
24,701
Healing
39,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
9,643
367
0
2,238
20,353
18,246
0
7,652
12,701
34,539
0
W
Ares
 
Ares
9,888
404
0
1,092
20,693
19,072
75
8,815
11,318
54,711
0
W
Shiva
FlãnkR
Shiva
16,481
2,935
704
11,107
25,514
16,544
95
7,785
17,277
0
112,080
W
Danzaburou
Kriegšhund
Danzaburou
19,770
12,545
0
10,626
15,595
8,979
5,727
2,831
12,716
0
142,692
L
Nike
12,828
976
0
2,502
24,651
27,964
0
5,774
18,877
0
73,963
W
Atlas
LtMcLovin
Atlas
16,042
6,509
1,075
3,686
25,498
33,149
397
7,323
17,838
43,089
0
L
Medusa
Pinabao
Medusa
6,683
3,690
0
3,648
18,542
9,930
0
3,487
15,055
0
84,202
W
20,717
2,775
0
11,633
25,795
30,115
413
6,199
19,356
0
116,720
L
Discordia
21,637
1,320
194
1,797
16,340
6,696
0
4,459
11,881
74,010
0
L
15,474
5,310
0
14,322
26,419
12,264
114
5,578
20,570
0
99,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,627
Gold Earned
60,726
557
Minions Killed
653
0
Camps Cleared
0
2,163,914
Distance Traveled
2,340,127
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,541
415
59
3
0
416,429
4
W
Ares
10,757
468
79
3
0
451,440
5
W
Shiva
11,854
515
139
6
0
525,464
9
W
Danzaburou
13,542
589
191
8
0
450,908
4
L
Nike
10,913
474
149
6
0
423,424
2
W
Atlas
11,787
512
44
2
0
453,805
7
L
Medusa
9,857
429
128
6
0
425,927
4
W
Chaac
12,786
556
200
9
0
458,510
5
L
Discordia
10,593
461
98
4
0
414,525
6
L
Bastet
11,723
510
123
5
0
483,609
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role