Player Matchup

Horus
Horus
Eliasgamer199
Horus
Level 68
God Stats
2W - 4L
1,500 SR
Queue Stats
267W - 261L
1,500 Elo+
Party 2
Sol
Sol
Noahgamer199
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 35L
1,501 Elo+
Party 2
Merlin
Merlin
boblesponges
Merlin
Level 157
God Stats
15W - 29L
1,382 SR
Queue Stats
183W - 220L
1,498 Elo+
Solo
Team Averages
Level 81
1,461 SR
1,500 Elo+

VS

Team Averages
Level 125
1,554 SR
1,566 Elo+
Discordia
Discordia
Draintrain
Discordia
Level 141
God Stats
5W - 3L
1,564 SR
Queue Stats
294W - 277L
1,595 Elo+
Party 1
Atlas
Atlas
SODDRL
Atlas
Level 109
God Stats
6W - 10L
1,428 SR
Queue Stats
435W - 531L
1,488 Elo+
Solo
Thanatos
Thanatos
Servogal
Thanatos
Level 126
God Stats
9W - 4L
1,670 SR
Queue Stats
233W - 198L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
7,086
709
6,815
10,582
8,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 2 / 3
6,220
622
4,194
8,164
3,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
11
1 / 3 / 3
7,022
702
8,234
8,714
3,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Draintrain
Discordia
12
3 / 2 / 4
7,539
754
8,425
5,520
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
SODDRL
Atlas
13
2 / 0 / 6
8,174
817
8,061
11,270
12,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Servogal
Thanatos
12
3 / 2 / 4
7,532
753
6,869
8,316
3,612
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
4
Kills
8
8
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Discordia
Draintrain
Discordia
3
2
4
2.5
L
3
3
1
1.17
L
0
2
3
0.75
W
Atlas
SODDRL
Atlas
2
0
6
5
W
Thanatos
Servogal
Thanatos
3
2
4
2.5
L
Merlin
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,243
Damage
23,355
27,460
Taken
25,106
14,393
Mitigated
17,589
6,128
Healing
7,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Draintrain
Discordia
8,425
762
0
500
5,520
1,856
81
1,537
3,644
33,579
0
L
6,815
2,964
1,414
2,644
10,582
8,176
0
5,999
4,583
0
16,951
L
4,194
757
0
993
8,164
3,165
0
5,265
2,899
16,827
666
W
Atlas
SODDRL
Atlas
8,061
2,966
0
1,555
11,270
12,121
0
6,170
4,541
19,085
0
W
Thanatos
Servogal
Thanatos
6,869
933
0
5,902
8,316
3,612
0
3,856
3,946
0
23,010
L
Merlin
8,234
343
8
1,069
8,714
3,052
39
5,364
3,350
23,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,328
Gold Earned
23,245
103
Minions Killed
127
3
Camps Cleared
7
562,320
Distance Traveled
619,858
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,539
754
74
7
1
192,340
1
L
Horus
7,086
709
24
2
0
202,886
1
L
Sol
6,220
622
27
3
2
187,310
0
W
Atlas
8,174
817
6
1
1
211,681
4
W
Thanatos
7,532
753
47
5
5
215,837
5
L
Merlin
7,022
702
52
5
1
172,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role