Player Matchup

Atlas
Atlas
BigDeeBlair
Atlas
Level 27
God Stats
11W - 21L
1,384 SR
Queue Stats
46W - 76L
1,320 Elo+
Party 1
Heimdallr
Heimdallr
SnakeBmf666
Heimdallr
Level 84
God Stats
2W - 3L
1,359 SR
Queue Stats
101W - 117L
1,341 Elo+
Party 1
King Arthur
King Arthur
Vaxfer
King Arthur
Level 47
God Stats
29W - 25L
1,386 SR
Queue Stats
160W - 178L
1,313 Elo+
Party 1
Olorun
Olorun
n0vA_lonfer
Olorun
Level 44
God Stats
2W - 0L
1,704 SR
Queue Stats
33W - 61L
1,331 Elo+
Solo
Bakasura
Bakasura
tanktheprodigy
Bakasura
Level 56
God Stats
19W - 28L
1,367 SR
Queue Stats
188W - 239L
1,235 Elo+
Solo
Team Averages
Level 52
1,440 SR
1,308 Elo+

VS

Team Averages
Level 38
1,339 SR
1,294 Elo+
Olorun
Olorun
B1gPaPaR1ch1
Olorun
Level 45
God Stats
4W - 8L
1,229 SR
Queue Stats
105W - 129L
1,360 Elo+
Solo
Artemis
Artemis
ODGreenRanger
Artemis
Level 35
God Stats
4W - 11L
1,113 SR
Queue Stats
70W - 111L
1,301 Elo+
Solo
Skadi
Skadi
dogkiborg
Skadi
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
312W - 401L
1,250 Elo+
Party 2
Loki
Loki
dragon12453
Loki
Level 42
God Stats
6W - 9L
1,351 SR
Queue Stats
100W - 152L
1,282 Elo+
Party 2
Ares
Ares
pudge_2500
Ares
Level 14
God Stats
2W - 3L
1,503 SR
Queue Stats
12W - 23L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 6
8,894
468
5,293
12,537
12,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
SnakeBmf666
Heimdallr
14
1 / 3 / 1
8,156
429
8,537
13,223
5,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Vaxfer
King Arthur
16
6 / 0 / 3
10,454
550
11,406
9,851
9,776
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
15
4 / 6 / 4
9,553
503
15,711
20,977
10,771
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
17
2 / 1 / 3
10,087
531
3,714
13,598
7,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
5 / 4 / 1
10,292
542
15,405
21,299
10,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
14
0 / 2 / 0
8,073
425
6,694
10,880
4,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
dogkiborg
Skadi
13
1 / 3 / 2
8,023
422
7,092
9,926
3,897
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 1 / 5
8,986
473
6,904
11,005
4,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 4 / 2
7,560
398
6,933
15,293
12,838
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
14
Kills
11
11
Deaths
14
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Olorun
5
4
1
1.38
W
1
1
6
4
L
Artemis
0
2
0
0
W
Heimdallr
SnakeBmf666
Heimdallr
1
3
1
0.5
W
King Arthur
Vaxfer
King Arthur
6
0
3
7.5
L
Skadi
dogkiborg
Skadi
1
3
2
0.67
L
2
1
5
4.5
W
Olorun
4
6
4
1
L
3
4
2
1
W
Bakasura
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,661
Damage
43,028
70,186
Taken
68,403
46,146
Mitigated
35,684
24,767
Healing
24,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
15,405
10,173
228
11,001
21,299
10,249
3,394
9,418
11,536
85,048
0
W
5,293
2,266
201
3,714
12,537
12,240
272
2,870
9,667
32,019
0
L
Artemis
6,694
3,904
0
4,592
10,880
4,456
2,084
2,899
7,981
0
48,915
W
Heimdallr
SnakeBmf666
Heimdallr
8,537
4,786
0
3,918
13,223
5,486
0
4,433
8,790
0
62,139
W
King Arthur
Vaxfer
King Arthur
11,406
429
0
1,450
9,851
9,776
117
1,414
8,437
0
61,291
L
Skadi
dogkiborg
Skadi
7,092
3,327
0
1,186
9,926
3,897
2,392
1,563
8,338
0
56,756
L
6,904
1,350
768
5,217
11,005
4,244
0
4,264
6,741
0
46,395
W
Olorun
15,711
7,586
261
8,511
20,977
10,771
513
10,622
10,355
73,279
0
L
6,933
522
367
749
15,293
12,838
807
2,860
12,143
23,051
0
W
Bakasura
3,714
2,149
133
6,579
13,598
7,873
3,458
2,999
10,599
0
87,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,144
Gold Earned
42,934
497
Minions Killed
364
0
Camps Cleared
0
1,719,490
Distance Traveled
1,711,595
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,292
542
120
6
0
319,200
0
W
Atlas
8,894
468
36
2
0
352,807
2
L
Artemis
8,073
425
73
4
0
274,462
0
W
Heimdallr
8,156
429
88
5
0
318,849
5
W
King Arthur
10,454
550
116
6
0
355,144
1
L
Skadi
8,023
422
74
4
0
351,030
0
L
Loki
8,986
473
72
4
0
439,581
0
W
Olorun
9,553
503
103
5
0
294,399
0
L
Ares
7,560
398
25
1
0
327,322
1
W
Bakasura
10,087
531
154
8
0
398,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role