Player Matchup

Medusa
Medusa
GameboyBlue
Medusa
Level 69
God Stats
117W - 108L
1,548 SR
Queue Stats
180W - 187L
1,470 Elo+
Solo
Kukulkan
Kukulkan
KairosXII
Kukulkan
Level 121
God Stats
3W - 0L
1,433 SR
Queue Stats
47W - 19L
1,273 Elo+
Party 1
Skadi
Skadi
Lethargiaa
Skadi
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,273 Elo+
Party 1
Atlas
Atlas
SLATlas
Atlas
Level 109
God Stats
1W - 0L
1,756 SR
Queue Stats
47W - 19L
1,471 Elo+
Party 1
Sobek
Sobek
XXzaidXX12
Sobek
Level 88
God Stats
2W - 3L
1,560 SR
Queue Stats
15W - 16L
1,273 Elo+
Party 1
Team Averages
Level 95
1,559 SR
1,352 Elo+

VS

Team Averages
Level 107
1,559 SR
1,468 Elo+
Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
CHASE IS LEGEND
Scylla
Level 156
God Stats
13W - 15L
1,599 SR
Queue Stats
209W - 191L
1,574 Elo+
Solo
Neith
Neith
PhD Vibes
Neith
Level 102
God Stats
5W - 5L
1,585 SR
Queue Stats
455W - 515L
1,442 Elo+
Solo
Chaac
Chaac
Ronandex139
Chaac
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 29L
1,376 Elo+
Solo
Zeus
Zeus
Spartanking71
Zeus
Level 95
God Stats
31W - 22L
1,611 SR
Queue Stats
164W - 169L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 0 / 0
5,410
902
1,961
4,447
1,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
KairosXII
Kukulkan
11
4 / 0 / 2
5,567
928
5,205
2,753
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Skadi
10
1 / 0 / 3
5,069
845
1,794
4,274
1,634
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
SLATlas
Atlas
11
2 / 0 / 2
5,633
939
4,898
5,471
3,913
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sobek
10
0 / 1 / 4
5,292
882
1,805
4,692
3,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 0 / 0
4,195
699
0
0
0
10
0 / 1 / 0
4,618
770
3,796
3,213
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
PhD Vibes
Neith
11
1 / 1 / 0
4,856
809
2,630
4,560
2,110
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 4 / 1
4,715
786
2,056
6,537
3,288
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 1 / 0
4,789
798
3,204
4,242
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
7
Kills
1
1
Deaths
7
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
0
0
L
0
1
0
0
W
Medusa
0
0
0
0
W
Kukulkan
KairosXII
Kukulkan
4
0
2
5
W
Skadi
1
0
3
2.5
L
Neith
PhD Vibes
Neith
1
1
0
1
L
0
4
1
0.13
W
Atlas
SLATlas
Atlas
2
0
2
3
L
0
1
0
0
W
Sobek
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,663
Damage
11,686
21,637
Taken
18,552
12,085
Mitigated
8,394
3,573
Healing
3,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
0
0
0
0
0
0
0
0
0
0
0
L
3,796
217
0
750
3,213
1,380
0
2,277
936
14,013
0
W
Medusa
1,961
662
0
829
4,447
1,663
336
1,434
3,013
0
21,222
W
Kukulkan
KairosXII
Kukulkan
5,205
1,081
0
257
2,753
1,211
341
1,287
1,466
11,862
0
W
Skadi
1,794
613
0
167
4,274
1,634
902
2,083
2,191
0
10,527
L
Neith
PhD Vibes
Neith
2,630
627
0
1,484
4,560
2,110
0
3,217
1,343
0
10,792
L
2,056
652
0
530
6,537
3,288
0
4,612
1,925
0
9,170
W
Atlas
SLATlas
Atlas
4,898
2,091
170
625
5,471
3,913
0
696
4,775
16,492
0
L
3,204
339
0
250
4,242
1,616
0
1,802
2,440
12,214
0
W
Sobek
1,805
162
78
1,447
4,692
3,664
24
1,500
3,192
6,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,971
Gold Earned
23,173
117
Minions Killed
78
0
Camps Cleared
0
646,872
Distance Traveled
459,932
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,195
699
0
0
0
0
0
L
Scylla
4,618
770
22
4
0
117,714
1
W
Medusa
5,410
902
43
7
0
106,576
0
W
Kukulkan
5,567
928
18
3
0
133,483
0
W
Skadi
5,069
845
25
4
0
132,617
0
L
Neith
4,856
809
15
3
0
112,932
0
L
Chaac
4,715
786
14
2
0
100,730
0
W
Atlas
5,633
939
24
4
0
137,526
3
L
Zeus
4,789
798
27
5
0
128,556
1
W
Sobek
5,292
882
7
1
0
136,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role