Player Matchup

Bacchus
Bacchus
TrollMonkey78
Bacchus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,669 Elo+
Party 1
Zhong Kui
Zhong Kui
kempc10
Zhong Kui
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,538 Elo+
Party 1
Ne Zha
Ne Zha
raj7375
Ne Zha
Level 124
God Stats
1W - 2L
1,556 SR
Queue Stats
10W - 13L
1,603 Elo+
Party 1
Team Averages
Level 120
1,519 SR
1,603 Elo+

VS

Team Averages
Level 96
1,610 SR
1,596 Elo+
Anubis
Anubis
 
Anubis
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
SelinaRyder
Chiron
Level 127
God Stats
33W - 21L
1,719 SR
Queue Stats
166W - 142L
1,749 Elo+
Solo
Ao Kuang
Ao Kuang
wukongklan
Ao Kuang
Level 109
God Stats
18W - 10L
1,610 SR
Queue Stats
170W - 163L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
0 / 5 / 3
7,620
693
6,120
17,637
18,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
kempc10
Zhong Kui
12
2 / 7 / 1
8,100
736
10,921
18,281
10,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
raj7375
Ne Zha
11
2 / 8 / 1
7,504
682
10,308
13,583
5,213
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
7 / 2 / 12
9,806
891
13,824
10,718
5,913
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
14
5 / 2 / 15
9,312
847
20,542
9,800
4,049
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
wukongklan
Ao Kuang
14
8 / 0 / 11
9,780
889
8,591
15,136
15,396
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
58
4
Kills
20
20
Deaths
4
5
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
2
12
6.5
W
Chiron
5
2
15
6.25
L
Bacchus
0
5
3
0.3
L
Zhong Kui
kempc10
Zhong Kui
2
7
1
0.36
L
Ne Zha
raj7375
Ne Zha
2
8
1
0.31
W
Ao Kuang
wukongklan
Ao Kuang
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,349
Damage
42,957
49,501
Taken
35,654
34,254
Mitigated
25,358
8,247
Healing
15,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,824
1,262
0
4,500
10,718
5,913
815
6,133
4,585
37,944
0
W
Chiron
20,542
10,103
1,314
1,872
9,800
4,049
1,185
5,168
4,632
0
43,617
L
Bacchus
6,120
789
14
3,640
17,637
18,322
0
8,634
9,003
16,208
0
L
Zhong Kui
kempc10
Zhong Kui
10,921
567
0
3,693
18,281
10,719
0
7,566
10,715
34,736
0
L
Ne Zha
raj7375
Ne Zha
10,308
2,452
0
900
13,583
5,213
0
6,646
6,937
0
25,173
W
Ao Kuang
wukongklan
Ao Kuang
8,591
1,736
486
7,469
15,136
15,396
594
5,948
9,188
19,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,224
Gold Earned
28,898
112
Minions Killed
112
3
Camps Cleared
6
535,499
Distance Traveled
613,622
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,806
891
45
4
1
181,416
5
W
Chiron
9,312
847
45
4
3
206,000
3
L
Bacchus
7,620
693
13
1
0
190,708
3
L
Zhong Kui
8,100
736
67
6
3
171,041
6
L
Ne Zha
7,504
682
32
3
0
173,750
2
W
Ao Kuang
9,780
889
22
2
2
226,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role