Player Matchup

Cthulhu
Cthulhu
Changou-
Cthulhu
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,319 Elo+
Party 1
Ra
Ra
DatingMyHand
Ra
Level 114
God Stats
14W - 16L
1,495 SR
Queue Stats
78W - 84L
1,484 Elo+
Solo
Chiron
Chiron
TankyHeat
Chiron
Level 148
God Stats
3W - 3L
1,681 SR
Queue Stats
138W - 129L
1,546 Elo+
Solo
Vamana
Vamana
ThiagoIzah
Vamana
Level 160
God Stats
8W - 5L
1,536 SR
Queue Stats
98W - 102L
1,518 Elo+
Solo
Baron Samedi
Baron Samedi
alejandroww513
Baron Samedi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,276 Elo+
Party 1
Team Averages
Level 137
1,542 SR
1,429 Elo+

VS

Team Averages
Level 92
1,398 SR
1,487 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
FullScrotum
Hades
Level 98
God Stats
0W - 2L
1,272 SR
Queue Stats
74W - 69L
1,535 Elo+
Solo
Vulcan
Vulcan
ItsClovis
Vulcan
Level 29
God Stats
0W - 5L
1,129 SR
Queue Stats
34W - 40L
1,485 Elo+
Solo
Rama
Rama
Ronandex139
Rama
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,435 Elo+
Solo
Loki
Loki
YourEpicness
Loki
Level 160
God Stats
6W - 4L
1,592 SR
Queue Stats
131W - 158L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Changou-
Cthulhu
13
3 / 1 / 8
7,596
760
6,999
7,348
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
2 / 0 / 6
7,558
756
4,628
4,747
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
TankyHeat
Chiron
15
4 / 0 / 11
8,168
817
12,138
5,179
2,374
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
ThiagoIzah
Vamana
15
7 / 1 / 5
8,491
849
10,139
14,867
9,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
alejandroww513
Baron Samedi
13
0 / 1 / 7
6,963
696
7,024
5,945
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
1 / 4 / 1
6,667
667
4,191
14,230
9,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 3 / 1
6,660
666
6,256
11,631
6,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
ItsClovis
Vulcan
13
1 / 2 / 0
7,190
719
5,864
5,595
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 1
6,642
664
2,557
7,835
3,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 5 / 1
6,275
628
5,438
9,651
4,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
16
Kills
3
3
Deaths
16
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
4
1
0.38
W
Cthulhu
Changou-
Cthulhu
3
1
8
7
W
2
0
6
5
L
1
3
1
0.5
L
Vulcan
ItsClovis
Vulcan
1
2
0
0.5
L
0
2
1
0.25
W
Chiron
TankyHeat
Chiron
4
0
11
9.5
W
Vamana
ThiagoIzah
Vamana
7
1
5
9.5
L
0
5
1
0.1
W
Baron Samedi
alejandroww513
Baron Samedi
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,928
Damage
24,306
38,086
Taken
48,942
21,329
Mitigated
26,754
15,657
Healing
6,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
4,191
262
0
1,269
14,230
9,911
0
6,289
7,941
8,087
0
W
Cthulhu
Changou-
Cthulhu
6,999
475
233
0
7,348
4,128
129
3,355
3,993
14,946
0
W
4,628
273
1,430
2,108
4,747
2,082
986
1,010
3,737
24,073
0
L
6,256
271
394
2,626
11,631
6,148
0
4,871
6,760
20,240
0
L
Vulcan
ItsClovis
Vulcan
5,864
1,226
0
353
5,595
2,654
132
2,064
3,531
25,401
0
L
2,557
1,959
0
1,005
7,835
3,766
258
1,887
5,948
0
14,966
W
Chiron
TankyHeat
Chiron
12,138
4,827
866
2,098
5,179
2,374
379
3,342
1,837
0
28,511
W
Vamana
ThiagoIzah
Vamana
10,139
5,212
0
5,064
14,867
9,539
1,306
5,369
9,498
0
29,387
L
5,438
748
0
523
9,651
4,275
76
3,540
6,111
0
12,562
W
Baron Samedi
alejandroww513
Baron Samedi
7,024
876
1,685
2,173
5,945
3,206
1,335
3,235
2,710
16,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,776
Gold Earned
33,434
186
Minions Killed
137
0
Camps Cleared
0
1,017,461
Distance Traveled
906,696
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,667
667
8
1
0
176,980
0
W
Cthulhu
7,596
760
27
3
0
208,311
2
W
Ra
7,558
756
55
6
0
220,253
0
L
Hades
6,660
666
32
3
0
195,434
0
L
Vulcan
7,190
719
49
5
0
195,334
3
L
Rama
6,642
664
27
3
0
164,544
0
W
Chiron
8,168
817
42
4
0
205,152
0
W
Vamana
8,491
849
39
4
0
206,904
2
L
Loki
6,275
628
21
2
0
174,404
0
W
Baron Samedi
6,963
696
23
2
0
176,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role