Player Matchup

Medusa
Medusa
Inferato
Medusa
Level 124
God Stats
87W - 75L
1,603 SR
Queue Stats
154W - 138L
1,604 Elo+
Solo
Agni
Agni
Jeffomania
Agni
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 28L
1,507 Elo+
Solo
Bacchus
Bacchus
MaRcino88
Bacchus
Level 62
God Stats
1W - 6L
1,486 SR
Queue Stats
136W - 144L
1,521 Elo+
Solo
Team Averages
Level 103
1,530 SR
1,544 Elo+

VS

Team Averages
Level 90
1,559 SR
1,648 Elo+
Aphrodite
Aphrodite
Fk3am
Aphrodite
Level 7
God Stats
44W - 6L
1,863 SR
Queue Stats
67W - 14L
1,754 Elo+
Party 1
Danzaburou
Danzaburou
SlowMou
Danzaburou
Level 107
God Stats
4W - 1L
1,658 SR
Queue Stats
7W - 9L
1,381 Elo+
Solo
Bellona
Bellona
threeam
Bellona
Level 156
God Stats
3W - 3L
1,156 SR
Queue Stats
501W - 211L
1,808 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Inferato
Medusa
11
3 / 7 / 1
7,258
726
7,950
10,601
4,573
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
4 / 7 / 1
7,553
755
7,437
10,606
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
MaRcino88
Bacchus
10
0 / 4 / 4
6,908
691
5,231
12,150
13,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Fk3am
Aphrodite
13
3 / 3 / 14
8,104
810
8,341
9,153
5,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
SlowMou
Danzaburou
11
4 / 2 / 10
8,214
821
7,099
7,414
3,811
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
threeam
Bellona
14
11 / 2 / 6
10,093
1,009
12,947
17,131
21,767
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
7
Kills
18
18
Deaths
7
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Fk3am
Aphrodite
3
3
14
3.33
L
Medusa
Inferato
Medusa
3
7
1
0.5
L
4
7
1
0.64
L
Bacchus
MaRcino88
Bacchus
0
4
4
0.5
W
Danzaburou
SlowMou
Danzaburou
4
2
10
4.5
W
Bellona
threeam
Bellona
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,618
Damage
28,387
33,357
Taken
33,698
21,660
Mitigated
30,827
1,279
Healing
15,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Fk3am
Aphrodite
8,341
1,745
5,080
5,214
9,153
5,249
873
3,634
5,519
23,784
0
L
Medusa
Inferato
Medusa
7,950
3,316
0
290
10,601
4,573
0
2,494
8,107
0
29,743
L
7,437
852
0
240
10,606
3,909
0
2,671
7,935
16,390
0
L
Bacchus
MaRcino88
Bacchus
5,231
698
0
749
12,150
13,178
0
3,476
8,674
9,564
0
W
Danzaburou
SlowMou
Danzaburou
7,099
2,064
0
1,032
7,414
3,811
1,037
3,719
3,695
0
20,908
W
Bellona
threeam
Bellona
12,947
5,210
878
3,762
17,131
21,767
763
5,464
11,667
0
27,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,719
Gold Earned
26,411
92
Minions Killed
107
2
Camps Cleared
5
472,001
Distance Traveled
522,630
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,104
810
40
4
2
171,559
3
L
Medusa
7,258
726
58
6
0
146,297
1
L
Agni
7,553
755
18
2
2
144,896
1
L
Bacchus
6,908
691
16
2
0
180,808
2
W
Danzaburou
8,214
821
41
4
1
165,770
1
W
Bellona
10,093
1,009
26
3
2
185,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role