Player Matchup

Cthulhu
Cthulhu
ChimpDiety
Cthulhu
Level 4
God Stats
0W - 1L
1,814 SR
Queue Stats
0W - 2L
1,303 Elo+
Party 1
Chaac
Chaac
KalebSchweitzer
Chaac
Level 104
God Stats
5W - 8L
1,514 SR
Queue Stats
207W - 197L
1,514 Elo+
Solo
Ao Kuang
Ao Kuang
Soulrasyl
Ao Kuang
Level 48
God Stats
0W - 1L
1,479 SR
Queue Stats
16W - 21L
1,457 Elo+
Party 1
Poseidon
Poseidon
TotalWarLord27
Poseidon
Level 101
God Stats
4W - 10L
1,705 SR
Queue Stats
139W - 144L
1,557 Elo+
Solo
Neith
Neith
TyFyta
Neith
Level 17
God Stats
0W - 2L
1,275 SR
Queue Stats
0W - 2L
1,303 Elo+
Party 1
Team Averages
Level 55
1,557 SR
1,427 Elo+

VS

Team Averages
Level 104
1,471 SR
1,539 Elo+
Medusa
Medusa
AshV071
Medusa
Level 78
God Stats
2W - 0L
1,413 SR
Queue Stats
21W - 33L
1,421 Elo+
Solo
Mercury
Mercury
NaViiT
Mercury
Level 146
God Stats
19W - 21L
1,570 SR
Queue Stats
265W - 255L
1,522 Elo+
Solo
Yu Huang
Yu Huang
TheRickDalton
Yu Huang
Level 146
God Stats
1W - 4L
1,241 SR
Queue Stats
150W - 122L
1,627 Elo+
Party 2
Odin
Odin
clutch21noobs
Odin
Level 29
God Stats
2W - 2L
1,633 SR
Queue Stats
34W - 27L
1,511 Elo+
Party 2
Bacchus
Bacchus
itsPineTime
Bacchus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 78L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChimpDiety
Cthulhu
14
1 / 7 / 5
8,278
637
7,229
19,813
19,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
0 / 0 / 3
8,802
677
8,997
9,022
6,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
Soulrasyl
Ao Kuang
16
6 / 6 / 0
9,397
723
7,842
14,770
7,614
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
18
2 / 2 / 1
9,984
768
10,268
7,998
3,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
TyFyta
Neith
14
0 / 7 / 6
8,409
647
8,305
13,515
6,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AshV071
Medusa
16
2 / 2 / 8
9,245
711
6,583
8,190
3,457
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
NaViiT
Mercury
17
4 / 1 / 7
10,055
773
8,040
9,730
4,414
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yu Huang
TheRickDalton
Yu Huang
18
8 / 0 / 10
10,760
828
17,159
10,511
4,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 1 / 5
9,013
693
6,335
11,036
9,718
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
itsPineTime
Bacchus
17
4 / 5 / 13
9,756
750
13,636
16,068
14,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
65
9
Kills
22
22
Deaths
9
15
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Medusa
AshV071
Medusa
2
2
8
3
L
Cthulhu
ChimpDiety
Cthulhu
1
7
5
0.5
L
0
0
3
1.5
W
Mercury
NaViiT
Mercury
4
1
7
7.5
L
Ao Kuang
Soulrasyl
Ao Kuang
6
6
0
1
W
Yu Huang
TheRickDalton
Yu Huang
8
0
10
13
L
Poseidon
2
2
1
1.25
L
Neith
TyFyta
Neith
0
7
6
0.43
W
4
1
5
6.5
W
Bacchus
itsPineTime
Bacchus
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,641
Damage
51,753
65,118
Taken
55,535
44,586
Mitigated
36,730
5,908
Healing
10,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AshV071
Medusa
6,583
2,217
0
1,432
8,190
3,457
2,159
4,700
3,458
0
33,348
L
Cthulhu
ChimpDiety
Cthulhu
7,229
448
0
627
19,813
19,947
0
10,686
8,700
15,327
0
L
8,997
386
357
1,357
9,022
6,631
0
3,946
4,930
0
39,073
W
Mercury
NaViiT
Mercury
8,040
3,985
0
863
9,730
4,414
190
3,279
6,338
0
41,547
L
Ao Kuang
Soulrasyl
Ao Kuang
7,842
1,604
0
2,336
14,770
7,614
0
5,750
8,870
16,536
0
W
Yu Huang
TheRickDalton
Yu Huang
17,159
3,068
150
3,075
10,511
4,941
358
4,243
6,033
48,317
0
L
Poseidon
10,268
1,375
114
698
7,998
3,435
687
2,601
5,273
54,441
0
L
Neith
TyFyta
Neith
8,305
4,313
0
419
13,515
6,959
0
6,609
6,550
0
20,789
W
6,335
948
518
1,855
11,036
9,718
34
4,971
5,927
0
17,598
W
Bacchus
itsPineTime
Bacchus
13,636
1,492
0
3,010
16,068
14,200
0
7,337
8,440
22,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,870
Gold Earned
48,829
233
Minions Killed
265
0
Camps Cleared
0
1,270,036
Distance Traveled
1,302,370
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,245
711
60
5
0
256,034
3
L
Cthulhu
8,278
637
26
2
0
256,014
1
L
Chaac
8,802
677
52
4
0
265,804
0
W
Mercury
10,055
773
74
6
0
316,248
0
L
Ao Kuang
9,397
723
10
1
0
265,022
0
W
Yu Huang
10,760
828
74
6
0
229,888
2
L
Poseidon
9,984
768
113
9
0
276,450
4
L
Neith
8,409
647
32
2
0
206,746
0
W
Odin
9,013
693
29
2
0
257,792
0
W
Bacchus
9,756
750
28
2
0
242,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role