Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Cesarn퓸sooo
Amaterasu
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,526 Elo+
Party 1
Fafnir
Fafnir
Facelock
Fafnir
Level 120
God Stats
9W - 10L
1,528 SR
Queue Stats
214W - 193L
1,602 Elo+
Solo
Hou Yi
Hou Yi
WarchiFollower
Hou Yi
Level 160
God Stats
5W - 3L
1,710 SR
Queue Stats
240W - 200L
1,592 Elo+
Party 1
Team Averages
Level 148
1,548 SR
1,544 Elo+

VS

Team Averages
Level 152
1,513 SR
1,641 Elo+
Kali
Kali
DiegoDarkar
Kali
Level 158
God Stats
1W - 1L
1,314 SR
Queue Stats
340W - 313L
1,603 Elo+
Solo
Xing Tian
Xing Tian
DoctorWhiplash
Xing Tian
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
257W - 237L
1,615 Elo+
Party 2
Ullr
Ullr
HooIian
Ullr
Level 154
God Stats
13W - 4L
1,824 SR
Queue Stats
193W - 73L
1,763 Elo+
Solo
Merlin
Merlin
HuggleWugglez
Merlin
Level 139
God Stats
3W - 4L
1,354 SR
Queue Stats
283W - 267L
1,628 Elo+
Party 2
Charybdis
Charybdis
peasants88
Charybdis
Level 160
God Stats
13W - 14L
1,576 SR
Queue Stats
88W - 84L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
0 / 2 / 0
6,066
506
2,052
8,386
3,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hera
 
Hera
10
0 / 2 / 0
5,942
495
1,479
5,186
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Cesarn퓸sooo
Amaterasu
11
0 / 0 / 0
5,924
494
1,092
6,971
3,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
Facelock
Fafnir
10
1 / 1 / 1
6,245
520
3,596
10,134
10,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 2 / 1
5,735
478
10,291
8,137
2,625
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
6,684
557
2,757
10,566
4,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xing Tian
DoctorWhiplash
Xing Tian
10
1 / 0 / 4
6,662
555
3,210
6,510
3,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
HooIian
Ullr
12
1 / 0 / 2
7,222
602
5,806
5,267
1,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
1 / 0 / 3
7,134
595
3,193
3,780
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
peasants88
Charybdis
11
1 / 1 / 4
6,490
541
7,360
9,825
3,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
7
7
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
2
0
0
L
Hera
 
Hera
0
2
0
0
L
Amaterasu
Cesarn퓸sooo
Amaterasu
0
0
0
0
W
3
1
1
3.5
W
Xing Tian
DoctorWhiplash
Xing Tian
1
0
4
3
L
Fafnir
Facelock
Fafnir
1
1
1
1.5
W
Ullr
HooIian
Ullr
1
0
2
2
W
1
0
3
2.5
L
1
2
1
0.75
W
Charybdis
peasants88
Charybdis
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,510
Damage
22,326
38,814
Taken
35,948
21,436
Mitigated
14,379
8,967
Healing
15,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,052
709
0
823
8,386
3,236
0
865
7,443
0
51,152
L
Hera
 
Hera
1,479
372
0
454
5,186
1,802
0
1,960
3,140
41,267
0
L
Amaterasu
Cesarn퓸sooo
Amaterasu
1,092
360
0
3,059
6,971
3,623
0
725
6,236
0
35,456
W
2,757
1,171
0
3,928
10,566
4,453
0
485
10,055
0
38,718
W
Xing Tian
DoctorWhiplash
Xing Tian
3,210
440
2,049
2,072
6,510
3,154
0
921
5,581
18,537
0
L
Fafnir
Facelock
Fafnir
3,596
773
0
2,245
10,134
10,150
0
1,355
8,761
15,886
0
W
Ullr
HooIian
Ullr
5,806
2,050
0
1,361
5,267
1,932
822
793
4,434
0
54,334
W
3,193
374
0
748
3,780
1,444
0
828
2,900
54,463
0
L
10,291
5,200
0
2,386
8,137
2,625
0
1,306
6,831
0
44,669
W
Charybdis
peasants88
Charybdis
7,360
2,975
0
4,948
9,825
3,396
0
1,922
7,903
0
50,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,912
Gold Earned
34,192
352
Minions Killed
412
0
Camps Cleared
0
1,220,729
Distance Traveled
1,185,327
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,066
506
97
8
0
289,923
1
L
Hera
5,942
495
94
8
0
234,287
2
L
Amaterasu
5,924
494
65
5
0
258,373
0
W
Kali
6,684
557
58
5
0
277,617
5
W
Xing Tian
6,662
555
21
2
0
251,948
3
L
Fafnir
6,245
520
27
2
0
233,619
0
W
Ullr
7,222
602
111
9
0
232,784
3
W
Merlin
7,134
595
132
11
0
221,495
1
L
Hou Yi
5,735
478
69
6
0
204,527
0
W
Charybdis
6,490
541
90
8
0
201,483
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role