Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
GadMartz
Izanami
Level 156
God Stats
4W - 3L
1,322 SR
Queue Stats
119W - 95L
1,643 Elo+
Party 1
Baron Samedi
Baron Samedi
Jhorky
Baron Samedi
Level 160
God Stats
5W - 6L
1,736 SR
Queue Stats
259W - 232L
1,605 Elo+
Party 1
Nox
Nox
Xand3er
Nox
Level 160
God Stats
35W - 41L
1,530 SR
Queue Stats
266W - 225L
1,598 Elo+
Party 1
Team Averages
Level 153
1,518 SR
1,569 Elo+

VS

Team Averages
Level 131
1,558 SR
1,638 Elo+
Merlin
Merlin
HumanicHedgeHog
Merlin
Level 147
God Stats
7W - 7L
1,526 SR
Queue Stats
191W - 216L
1,592 Elo+
Solo
Ganesha
Ganesha
SquirtingZlatan
Ganesha
Level 119
God Stats
0W - 1L
1,708 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Awilix
Awilix
ijorgelo
Awilix
Level 127
God Stats
2W - 4L
1,660 SR
Queue Stats
91W - 102L
1,575 Elo+
Solo
King Arthur
King Arthur
imAbcd
King Arthur
Level 148
God Stats
2W - 2L
1,394 SR
Queue Stats
116W - 76L
1,650 Elo+
Party 2
Rama
Rama
zaiuwu
Rama
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,873 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
5 / 0 / 6
8,116
812
10,293
8,011
4,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
 
Sun Wukong
14
3 / 0 / 8
7,984
798
7,295
13,533
12,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
GadMartz
Izanami
15
2 / 1 / 5
7,931
793
7,399
8,570
4,136
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Jhorky
Baron Samedi
14
1 / 1 / 9
7,821
782
8,365
7,841
3,990
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
15
5 / 0 / 8
8,183
818
5,815
3,806
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 0
7,337
734
5,966
6,938
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 3 / 2
6,964
696
4,378
8,673
9,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
ijorgelo
Awilix
13
0 / 3 / 1
6,837
684
2,396
10,063
4,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
imAbcd
King Arthur
13
0 / 4 / 1
6,843
684
8,153
14,636
14,353
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
zaiuwu
Rama
14
0 / 2 / 1
7,058
706
5,594
6,844
3,168
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
16
Kills
2
2
Deaths
16
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
6
8
W
Sun Wukong
 
Sun Wukong
3
0
8
7
W
Izanami
GadMartz
Izanami
2
1
5
4.5
L
2
4
0
0.5
W
Baron Samedi
Jhorky
Baron Samedi
1
1
9
5.5
L
0
3
2
0.33
W
Nox
5
0
8
9
L
Awilix
ijorgelo
Awilix
0
3
1
0.17
L
King Arthur
imAbcd
King Arthur
0
4
1
0.13
L
Rama
zaiuwu
Rama
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,167
Damage
26,487
41,761
Taken
47,154
26,323
Mitigated
34,939
10,721
Healing
3,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,293
4,868
0
2,850
8,011
4,114
398
2,853
5,158
0
31,366
W
Sun Wukong
 
Sun Wukong
7,295
2,231
0
2,994
13,533
12,403
54
2,773
10,760
0
13,867
W
Izanami
GadMartz
Izanami
7,399
5,462
0
1,266
8,570
4,136
0
1,560
7,010
0
34,992
L
5,966
355
0
286
6,938
3,034
0
3,023
3,915
29,750
0
W
Baron Samedi
Jhorky
Baron Samedi
8,365
1,399
1,281
1,648
7,841
3,990
62
1,871
5,970
25,719
0
L
4,378
434
336
1,248
8,673
9,478
0
2,111
6,562
7,813
0
W
Nox
5,815
100
0
682
3,806
1,680
1,074
1,287
2,519
18,599
0
L
Awilix
ijorgelo
Awilix
2,396
680
0
375
10,063
4,906
0
4,417
5,646
0
18,710
L
King Arthur
imAbcd
King Arthur
8,153
1,096
0
325
14,636
14,353
0
3,765
10,871
0
28,352
L
Rama
zaiuwu
Rama
5,594
2,773
0
811
6,844
3,168
1,536
864
5,980
0
28,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,035
Gold Earned
35,039
226
Minions Killed
201
0
Camps Cleared
0
1,028,118
Distance Traveled
892,244
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,116
812
61
6
0
200,359
5
W
Sun Wukong
7,984
798
16
2
0
224,413
1
W
Izanami
7,931
793
60
6
0
188,200
0
L
Merlin
7,337
734
58
6
0
169,510
0
W
Baron Samedi
7,821
782
46
5
0
209,716
3
L
Ganesha
6,964
696
0
0
0
166,091
0
W
Nox
8,183
818
43
4
0
205,430
3
L
Awilix
6,837
684
33
3
0
201,545
4
L
King Arthur
6,843
684
48
5
0
188,860
3
L
Rama
7,058
706
62
6
0
166,238
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role