Player Matchup

Ra
Ra
BattyBlueberry
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,350 Elo+
Party 2
Discordia
Discordia
JellyTugs
Discordia
Level 46
God Stats
23W - 10L
1,715 SR
Queue Stats
94W - 87L
1,407 Elo+
Party 1
Camazotz
Camazotz
Lowrider
Camazotz
Level 29
God Stats
31W - 29L
1,715 SR
Queue Stats
153W - 140L
1,407 Elo+
Party 1
Atlas
Atlas
SavvyStrawberry
Atlas
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,334 Elo+
Party 2
Loki
Loki
Whiskerlips
Loki
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,334 Elo+
Party 2
Team Averages
Level 37
1,586 SR
1,366 Elo+

VS

Team Averages
Level 86
1,670 SR
1,680 Elo+
Bakasura
Bakasura
EmergedJanga
Bakasura
Level 142
God Stats
4W - 0L
1,820 SR
Queue Stats
32W - 11L
1,716 Elo+
Party 3
Danzaburou
Danzaburou
Huntingdog311
Danzaburou
Level 37
God Stats
3W - 3L
1,358 SR
Queue Stats
24W - 19L
1,476 Elo+
Solo
Sol
Sol
Kurome
Sol
Level 145
God Stats
9W - 5L
1,523 SR
Queue Stats
171W - 63L
1,785 Elo+
Party 3
Sylvanus
Sylvanus
Kuromè
Sylvanus
Level 85
God Stats
2W - 0L
1,733 SR
Queue Stats
193W - 108L
1,679 Elo+
Party 3
Amaterasu
Amaterasu
fraddle
Amaterasu
Level 22
God Stats
50W - 10L
1,917 SR
Queue Stats
77W - 20L
1,745 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 5
10,886
1,089
15,084
17,030
7,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
JellyTugs
Discordia
16
1 / 4 / 7
10,315
1,032
21,853
13,126
6,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Camazotz
Lowrider
Camazotz
16
1 / 6 / 7
10,313
1,031
11,974
30,004
13,817
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 9 / 6
10,894
1,089
13,744
32,346
40,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 12 / 4
10,195
1,020
13,791
26,592
11,610
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

7

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EmergedJanga
Bakasura
18
4 / 4 / 18
11,552
1,155
17,353
17,306
13,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
Huntingdog311
Danzaburou
18
9 / 3 / 12
12,203
1,220
26,291
17,715
11,093
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
Kurome
Sol
20
24 / 0 / 10
15,886
1,589
51,528
12,665
7,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Kuromè
Sylvanus
19
2 / 1 / 32
13,177
1,318
12,297
18,650
25,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
fraddle
Amaterasu
18
0 / 1 / 22
11,173
1,117
5,641
15,903
12,125
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
133
9
Kills
39
39
Deaths
9
29
Assists
94
Player
Kills
Deaths
Assists
KDA
L
3
8
5
0.69
W
Bakasura
EmergedJanga
Bakasura
4
4
18
3.25
W
Danzaburou
Huntingdog311
Danzaburou
9
3
12
5
L
Discordia
JellyTugs
Discordia
1
4
7
1.13
W
Sol
Kurome
Sol
24
0
10
29
W
Sylvanus
Kuromè
Sylvanus
2
1
32
18
L
Camazotz
Lowrider
Camazotz
1
6
7
0.75
L
2
9
6
0.56
L
2
12
4
0.33
W
Amaterasu
fraddle
Amaterasu
0
1
22
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,446
Damage
113,110
119,098
Taken
82,239
79,512
Mitigated
69,969
9,829
Healing
31,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,084
1,574
1,663
202
17,030
7,717
0
9,246
7,506
32,265
0
W
Bakasura
EmergedJanga
Bakasura
17,353
10,222
0
2,025
17,306
13,532
0
8,533
8,773
0
23,835
W
Danzaburou
Huntingdog311
Danzaburou
26,291
13,688
0
5,427
17,715
11,093
0
9,197
8,518
0
48,674
L
Discordia
JellyTugs
Discordia
21,853
422
0
404
13,126
6,190
0
7,622
5,380
43,619
0
W
Sol
Kurome
Sol
51,528
27,738
0
5,560
12,665
7,714
0
7,653
5,012
77,649
7,215
W
Sylvanus
Kuromè
Sylvanus
12,297
2,693
6,095
7,775
18,650
25,505
0
13,113
5,537
16,988
0
L
Camazotz
Lowrider
Camazotz
11,974
2,172
0
6,672
30,004
13,817
0
11,872
17,334
0
23,866
L
13,744
4,864
0
648
32,346
40,178
0
17,340
14,392
19,479
0
L
13,791
2,572
0
240
26,592
11,610
0
13,041
12,102
0
26,571
W
Amaterasu
fraddle
Amaterasu
5,641
2,668
847
4,220
15,903
12,125
0
12,185
3,718
0
13,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,603
Gold Earned
63,991
139
Minions Killed
201
4
Camps Cleared
9
1,012,993
Distance Traveled
1,051,584
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,886
1,089
36
4
2
176,937
0
W
Bakasura
11,552
1,155
36
4
3
221,238
2
W
Danzaburou
12,203
1,220
49
5
0
164,684
0
L
Discordia
10,315
1,032
49
5
0
211,845
2
W
Sol
15,886
1,589
89
9
6
214,678
0
W
Sylvanus
13,177
1,318
12
1
0
207,211
0
L
Camazotz
10,313
1,031
19
2
1
230,158
0
L
Atlas
10,894
1,089
7
1
0
183,298
0
L
Loki
10,195
1,020
28
3
1
210,755
0
W
Amaterasu
11,173
1,117
15
2
0
243,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role