Player Matchup

Janus
Janus
ByNeoManPvP
Janus
Level 82
God Stats
11W - 10L
1,842 SR
Queue Stats
139W - 119L
1,543 Elo+
Solo
Thanatos
Thanatos
ElPatron47
Thanatos
Level 107
God Stats
27W - 14L
1,653 SR
Queue Stats
191W - 199L
1,452 Elo+
Party 2
Skadi
Skadi
KausBorealis
Skadi
Level 158
God Stats
11W - 3L
1,729 SR
Queue Stats
295W - 339L
1,421 Elo+
Solo
Ymir
Ymir
Seasheperd
Ymir
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Achilles
Achilles
SleepyBear9
Achilles
Level 106
God Stats
3W - 1L
1,330 SR
Queue Stats
263W - 254L
1,459 Elo+
Party 2
Team Averages
Level 101
1,611 SR
1,475 Elo+

VS

Team Averages
Level 120
1,418 SR
1,487 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
JRIGS
Arachne
Level 119
God Stats
8W - 9L
1,142 SR
Queue Stats
268W - 258L
1,498 Elo+
Party 1
Lancelot
Lancelot
Robkillcam2
Lancelot
Level 67
God Stats
7W - 5L
1,570 SR
Queue Stats
139W - 155L
1,484 Elo+
Solo
Olorun
Olorun
Sirwin5
Olorun
Level 146
God Stats
9W - 7L
1,686 SR
Queue Stats
310W - 332L
1,479 Elo+
Party 1
Hercules
Hercules
aaroon5
Hercules
Level 109
God Stats
2W - 5L
1,195 SR
Queue Stats
372W - 397L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 5
9,241
544
12,722
9,109
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
ElPatron47
Thanatos
16
6 / 3 / 2
9,854
580
13,075
13,884
7,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 3 / 3
7,052
415
3,290
6,691
2,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 2 / 4
7,753
456
4,686
15,214
14,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
SleepyBear9
Achilles
15
0 / 1 / 2
8,853
521
5,238
14,577
17,225
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 2 / 0
6,213
365
2,055
5,071
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
JRIGS
Arachne
16
7 / 3 / 0
9,493
558
10,134
19,242
8,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Lancelot
Robkillcam2
Lancelot
15
0 / 1 / 0
8,553
503
8,874
12,829
12,266
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Olorun
Sirwin5
Olorun
14
1 / 4 / 5
8,905
524
11,850
13,536
6,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
aaroon5
Hercules
13
2 / 2 / 1
8,781
517
2,498
13,656
14,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
12
Kills
10
11
Deaths
12
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
0
0
W
5
2
5
3.75
W
Thanatos
ElPatron47
Thanatos
6
3
2
2.33
L
Arachne
JRIGS
Arachne
7
3
0
2.33
W
0
3
3
0.5
L
Lancelot
Robkillcam2
Lancelot
0
1
0
0
W
1
2
4
1.5
L
Olorun
Sirwin5
Olorun
1
4
5
0.88
W
Achilles
SleepyBear9
Achilles
0
1
2
1
L
Hercules
aaroon5
Hercules
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,011
Damage
35,411
59,475
Taken
64,334
44,891
Mitigated
43,575
19,191
Healing
23,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,055
924
0
2,225
5,071
1,936
678
2,546
2,525
0
31,243
W
12,722
1,034
0
1,480
9,109
3,122
967
1,012
8,097
66,470
0
W
Thanatos
ElPatron47
Thanatos
13,075
4,883
0
12,586
13,884
7,443
0
1,080
12,804
0
74,086
L
Arachne
JRIGS
Arachne
10,134
7,119
0
6,099
19,242
8,548
0
3,504
15,738
0
76,397
W
3,290
988
0
734
6,691
2,338
1,888
1,323
5,368
0
43,306
L
Lancelot
Robkillcam2
Lancelot
8,874
1,458
0
3,661
12,829
12,266
0
1,272
11,557
0
64,172
W
4,686
594
192
1,265
15,214
14,763
124
8,435
6,779
30,016
0
L
Olorun
Sirwin5
Olorun
11,850
8,131
334
5,162
13,536
6,038
1,172
6,216
7,320
77,791
0
W
Achilles
SleepyBear9
Achilles
5,238
1,288
0
2,934
14,577
17,225
294
0
14,577
0
62,773
L
Hercules
aaroon5
Hercules
2,498
781
0
5,941
13,656
14,787
95
3,870
9,786
0
45,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,753
Gold Earned
41,945
447
Minions Killed
480
0
Camps Cleared
0
1,536,179
Distance Traveled
1,494,795
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,213
365
50
3
0
152,525
3
W
Janus
9,241
544
113
7
0
338,607
4
W
Thanatos
9,854
580
116
7
0
355,279
2
L
Arachne
9,493
558
108
6
0
396,735
2
W
Skadi
7,052
415
74
4
0
210,203
4
L
Lancelot
8,553
503
115
7
0
343,909
2
W
Ymir
7,753
456
40
2
0
323,924
4
L
Olorun
8,905
524
129
8
0
283,900
1
W
Achilles
8,853
521
104
6
0
308,166
7
L
Hercules
8,781
517
78
5
0
317,726
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role