Player Matchup

Medusa
Medusa
ChimiChungus13
Medusa
Level 69
God Stats
9W - 7L
1,542 SR
Queue Stats
99W - 108L
1,394 Elo+
Solo
Thanatos
Thanatos
Kowa7468
Thanatos
Level 18
God Stats
1W - 2L
1,232 SR
Queue Stats
44W - 58L
1,267 Elo+
Party 1
Merlin
Merlin
mao1505
Merlin
Level 115
God Stats
9W - 5L
1,585 SR
Queue Stats
59W - 70L
1,322 Elo+
Party 1
Team Averages
Level 67
1,453 SR
1,327 Elo+

VS

Team Averages
Level 40
1,495 SR
1,251 Elo+
Gilgamesh
Gilgamesh
GET SMACKED1919
Gilgamesh
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 73L
1,393 Elo+
Solo
Hades
Hades
OCW Feind9498
Hades
Level 46
God Stats
1W - 4L
1,485 SR
Queue Stats
1W - 4L
1,179 Elo+
Party 2
Hel
Hel
OCW Rez
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,179 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 7
11,934
746
16,214
11,661
5,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
Kowa7468
Thanatos
15
4 / 6 / 6
10,908
682
8,041
9,813
4,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
mao1505
Merlin
17
4 / 1 / 10
11,713
732
18,927
9,838
4,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GET SMACKED1919
Gilgamesh
14
0 / 4 / 6
9,632
602
8,063
18,360
20,128
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 7 / 1
10,733
671
13,068
22,181
12,820
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hel
15
3 / 5 / 3
10,110
632
4,770
12,812
6,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
15
Kills
7
8
Deaths
16
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
1
7
10.5
L
Gilgamesh
GET SMACKED1919
Gilgamesh
0
4
6
0.75
W
Thanatos
Kowa7468
Thanatos
4
6
6
1.17
L
4
7
1
0.64
L
Hel
3
5
3
0.9
W
Merlin
mao1505
Merlin
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,182
Damage
25,901
31,312
Taken
53,353
14,452
Mitigated
39,036
4,548
Healing
16,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,214
8,812
89
1,178
11,661
5,200
1,459
7,833
3,828
0
50,710
L
Gilgamesh
GET SMACKED1919
Gilgamesh
8,063
1,692
615
2,127
18,360
20,128
0
5,546
12,814
0
32,548
W
Thanatos
Kowa7468
Thanatos
8,041
2,161
0
3,281
9,813
4,973
263
5,093
4,720
0
14,383
L
13,068
188
83
7,224
22,181
12,820
261
7,925
14,256
40,108
0
L
Hel
4,770
568
2,575
4,277
12,812
6,088
261
6,058
6,754
31,343
0
W
Merlin
mao1505
Merlin
18,927
367
0
0
9,838
4,279
668
5,232
4,606
54,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,555
Gold Earned
30,475
171
Minions Killed
150
6
Camps Cleared
6
867,265
Distance Traveled
813,800
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,934
746
70
4
0
303,291
4
L
Gilgamesh
9,632
602
43
3
4
284,107
2
W
Thanatos
10,908
682
18
1
1
285,522
0
L
Hades
10,733
671
56
4
1
261,419
1
L
Hel
10,110
632
51
3
1
268,274
0
W
Merlin
11,713
732
83
5
5
278,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role