Player Matchup

Sun Wukong
Sun Wukong
GrayElf
Sun Wukong
Level 88
God Stats
1W - 2L
1,276 SR
Queue Stats
257W - 301L
1,388 Elo+
Party 1
Cupid
Cupid
HowdyImMax4776
Cupid
Level 40
God Stats
4W - 4L
1,500 SR
Queue Stats
85W - 98L
1,299 Elo+
Party 1
Ah Puch
Ah Puch
Tr4cerBuIIet
Ah Puch
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 122L
1,343 Elo+
Party 1
Ares
Ares
Twyce101
Ares
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 63L
1,399 Elo+
Solo
Loki
Loki
photondragon2
Loki
Level 47
God Stats
3W - 2L
1,427 SR
Queue Stats
128W - 141L
1,320 Elo+
Party 1
Team Averages
Level 65
1,441 SR
1,350 Elo+

VS

Team Averages
Level 46
1,390 SR
1,227 Elo+
Tiamat
Tiamat
Clausible23
Tiamat
Level 24
God Stats
0W - 2L
1,146 SR
Queue Stats
13W - 37L
1,166 Elo+
Party 2
Ganesha
Ganesha
Mattack7025
Ganesha
Level 47
God Stats
1W - 7L
1,130 SR
Queue Stats
2W - 11L
1,068 Elo+
Party 2
Gilgamesh
Gilgamesh
SMEXlTlME
Gilgamesh
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 17L
1,163 Elo+
Party 2
Fenrir
Fenrir
Vth3Stamp3d3
Fenrir
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 29L
1,204 Elo+
Party 2
Izanami
Izanami
d0inkmeister
Izanami
Level 117
God Stats
5W - 4L
1,676 SR
Queue Stats
101W - 97L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GrayElf
Sun Wukong
17
2 / 0 / 1
9,613
534
9,385
12,689
12,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 1 / 2
7,368
409
5,094
11,606
4,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
Tr4cerBuIIet
Ah Puch
15
3 / 3 / 2
9,673
537
5,875
9,060
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
13
2 / 1 / 2
8,744
486
5,924
15,833
16,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 2 / 4
9,262
515
8,817
14,488
5,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
2 / 5 / 3
8,487
472
6,913
10,579
6,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Mattack7025
Ganesha
12
0 / 1 / 3
8,453
470
2,945
11,711
13,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
SMEXlTlME
Gilgamesh
14
0 / 2 / 0
8,407
467
6,332
13,670
10,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fenrir
13
4 / 2 / 1
8,317
462
8,167
12,779
5,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
d0inkmeister
Izanami
14
1 / 1 / 1
8,520
473
16,181
10,394
4,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
11
Kills
7
7
Deaths
11
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
5
3
0.7
W
Sun Wukong
GrayElf
Sun Wukong
2
0
1
2.5
W
0
1
2
1
L
Ganesha
Mattack7025
Ganesha
0
1
3
1.5
L
Gilgamesh
SMEXlTlME
Gilgamesh
0
2
0
0
W
Ah Puch
Tr4cerBuIIet
Ah Puch
3
3
2
1.33
W
Ares
2
1
2
3
L
Fenrir
4
2
1
2.25
L
Izanami
d0inkmeister
Izanami
1
1
1
1.5
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,095
Damage
40,538
63,676
Taken
59,133
43,239
Mitigated
40,796
24,505
Healing
14,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
6,913
215
0
1,149
10,579
6,588
0
3,377
7,202
43,776
0
W
Sun Wukong
GrayElf
Sun Wukong
9,385
1,784
0
6,812
12,689
12,891
339
126
12,501
0
69,732
W
5,094
2,666
133
6,736
11,606
4,516
0
1,239
10,367
0
51,947
L
Ganesha
Mattack7025
Ganesha
2,945
361
267
3,086
11,711
13,634
395
3,849
7,862
14,518
0
L
Gilgamesh
SMEXlTlME
Gilgamesh
6,332
2,306
0
3,938
13,670
10,284
0
521
12,341
0
50,884
W
Ah Puch
Tr4cerBuIIet
Ah Puch
5,875
640
0
1,620
9,060
3,652
1,251
3,386
5,395
66,109
0
W
Ares
5,924
277
0
3,332
15,833
16,571
0
2,356
13,408
24,416
0
L
Fenrir
8,167
1,522
0
917
12,779
5,848
0
2,440
10,219
0
43,777
L
Izanami
d0inkmeister
Izanami
16,181
10,659
0
4,699
10,394
4,442
1,024
1,612
8,782
0
108,030
W
8,817
2,951
0
5,872
14,488
5,609
0
2,065
12,147
0
83,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,660
Gold Earned
42,184
465
Minions Killed
448
0
Camps Cleared
0
1,641,366
Distance Traveled
1,603,910
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,487
472
91
5
0
303,565
4
W
Sun Wukong
9,613
534
112
6
0
311,868
0
W
Cupid
7,368
409
85
5
0
286,623
1
L
Ganesha
8,453
470
0
0
0
340,969
8
L
Gilgamesh
8,407
467
108
6
0
307,202
0
W
Ah Puch
9,673
537
121
7
0
319,692
4
W
Ares
8,744
486
26
1
0
324,742
0
L
Fenrir
8,317
462
53
3
0
344,129
0
L
Izanami
8,520
473
196
11
0
308,045
5
W
Loki
9,262
515
121
7
0
398,441
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role