Player Matchup

Gilgamesh
Gilgamesh
CheifSlapaHo
Gilgamesh
Level 67
God Stats
0W - 2L
1,467 SR
Queue Stats
13W - 20L
1,449 Elo+
Party 1
Bacchus
Bacchus
DizzyC0w
Bacchus
Level 64
God Stats
2W - 3L
1,464 SR
Queue Stats
15W - 11L
1,596 Elo+
Party 1
Nu Wa
Nu Wa
TheZerc
Nu Wa
Level 127
God Stats
0W - 2L
1,556 SR
Queue Stats
17W - 15L
1,591 Elo+
Party 1
Team Averages
Level 86
1,496 SR
1,545 Elo+

VS

Team Averages
Level 77
1,459 SR
1,355 Elo+
Athena
Athena
GoldenValkyrie56
Athena
Level 7
God Stats
1W - 0L
1,113 SR
Queue Stats
1W - 3L
975 Elo+
Party 2
Sol
Sol
Kaleyo159
Sol
Level 69
God Stats
4W - 2L
1,659 SR
Queue Stats
210W - 208L
1,440 Elo+
Solo
Loki
Loki
Yomatsuu
Loki
Level 154
God Stats
4W - 4L
1,604 SR
Queue Stats
169W - 124L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CheifSlapaHo
Gilgamesh
10
1 / 3 / 1
7,126
713
5,273
13,043
10,069
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
DizzyC0w
Bacchus
10
1 / 0 / 1
7,367
737
5,967
10,417
11,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
TheZerc
Nu Wa
10
0 / 5 / 2
6,414
641
7,730
8,872
4,560
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
7,633
763
2,415
5,939
4,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 0 / 3
7,622
762
13,939
8,372
3,809
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
13
7 / 2 / 1
8,657
866
11,474
9,477
4,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
2
Kills
8
8
Deaths
2
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CheifSlapaHo
Gilgamesh
1
3
1
0.5
L
Bacchus
DizzyC0w
Bacchus
1
0
1
1.5
W
0
0
2
1
W
1
0
3
2.5
L
Nu Wa
TheZerc
Nu Wa
0
5
2
0.2
W
Loki
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,970
Damage
27,828
32,332
Taken
23,788
26,073
Mitigated
12,759
5,696
Healing
11,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CheifSlapaHo
Gilgamesh
5,273
1,299
587
1,569
13,043
10,069
0
6,987
6,056
0
13,859
L
Bacchus
DizzyC0w
Bacchus
5,967
1,080
0
3,540
10,417
11,444
0
6,362
4,055
12,351
0
W
2,415
1,165
318
2,426
5,939
4,688
67
3,537
2,160
8,613
0
W
13,939
6,974
0
5,672
8,372
3,809
1,546
4,439
3,697
48,218
2,250
L
Nu Wa
TheZerc
Nu Wa
7,730
2,440
0
0
8,872
4,560
0
2,006
6,866
24,522
0
W
Loki
11,474
2,882
0
2,857
9,477
4,262
0
5,519
3,817
0
41,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,907
Gold Earned
23,912
86
Minions Killed
153
0
Camps Cleared
10
576,047
Distance Traveled
587,455
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,126
713
23
2
0
183,493
1
L
Bacchus
7,367
737
18
2
0
213,635
1
W
Athena
7,633
763
9
1
0
197,769
0
W
Sol
7,622
762
84
8
5
185,162
2
L
Nu Wa
6,414
641
45
5
0
178,919
5
W
Loki
8,657
866
60
6
5
204,524
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role