Player Matchup

Atlas
Atlas
 
Atlas
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Eternity Zinx
Discordia
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 53L
1,448 Elo+
Party 2
Hera
Hera
Walrusatan
Hera
Level 48
God Stats
2W - 0L
1,752 SR
Queue Stats
57W - 38L
1,519 Elo+
Solo
Artemis
Artemis
eternalfatkid
Artemis
Level 122
God Stats
12W - 13L
1,560 SR
Queue Stats
472W - 485L
1,400 Elo+
Solo
Cupid
Cupid
xoxCUJOxox
Cupid
Level 149
God Stats
2W - 5L
1,145 SR
Queue Stats
261W - 280L
1,346 Elo+
Solo
Team Averages
Level 112
1,491 SR
1,442 Elo+

VS

Team Averages
Level 130
1,452 SR
1,465 Elo+
Thanatos
Thanatos
ANGUSMAXIMO
Thanatos
Level 121
God Stats
6W - 7L
1,606 SR
Queue Stats
200W - 201L
1,476 Elo+
Party 1
Mulan
Mulan
ArgentiumAstrum
Mulan
Level 125
God Stats
16W - 19L
1,439 SR
Queue Stats
463W - 482L
1,467 Elo+
Solo
Shiva
Shiva
SilverTree6699
Shiva
Level 125
God Stats
2W - 3L
1,602 SR
Queue Stats
466W - 501L
1,459 Elo+
Solo
Anhur
Anhur
Tyme2Fart
Anhur
Level 127
God Stats
5W - 6L
1,330 SR
Queue Stats
324W - 335L
1,462 Elo+
Party 1
The Morrigan
The Morrigan
joshandsarah888
The Morrigan
Level 154
God Stats
0W - 2L
1,283 SR
Queue Stats
37W - 40L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
3 / 4 / 25
11,284
806
12,863
18,002
29,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Eternity Zinx
Discordia
16
7 / 4 / 14
10,385
742
9,656
10,200
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
6 / 5 / 17
10,866
776
17,221
11,797
4,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
19
15 / 4 / 5
12,246
875
22,836
12,738
6,442
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cupid
19
2 / 1 / 26
10,594
757
11,050
9,352
4,299
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ANGUSMAXIMO
Thanatos
15
2 / 10 / 6
9,309
665
9,699
16,527
6,729
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 5 / 7
9,403
672
9,978
20,438
20,597
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 6 / 10
9,819
701
14,941
19,598
20,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Tyme2Fart
Anhur
18
7 / 5 / 4
10,779
770
9,467
17,019
7,596
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Morrigan
joshandsarah888
The Morrigan
14
0 / 7 / 8
8,299
593
5,454
12,641
4,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
48
33
Kills
13
18
Deaths
33
87
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
4
25
3.88
L
Thanatos
ANGUSMAXIMO
Thanatos
2
10
6
0.5
L
3
5
7
1.3
W
Discordia
Eternity Zinx
Discordia
7
4
14
3.5
L
1
6
10
1
L
Anhur
Tyme2Fart
Anhur
7
5
4
1.8
W
6
5
17
2.9
W
Artemis
15
4
5
4.38
L
The Morrigan
joshandsarah888
The Morrigan
0
7
8
0.57
W
Cupid
2
1
26
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,626
Damage
49,539
62,089
Taken
86,223
48,875
Mitigated
59,379
21,065
Healing
26,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
12,863
4,257
0
1,712
18,002
29,292
385
2,793
15,209
21,454
0
L
Thanatos
ANGUSMAXIMO
Thanatos
9,699
1,091
1,850
5,884
16,527
6,729
433
6,752
9,775
0
19,305
L
9,978
603
1,736
4,707
20,438
20,597
105
7,380
13,058
66
21,274
W
Discordia
Eternity Zinx
Discordia
9,656
1,056
1,112
1,441
10,200
3,947
341
523
9,677
21,731
0
L
14,941
1,083
2,856
3,850
19,598
20,268
234
8,739
10,859
88
25,508
L
Anhur
Tyme2Fart
Anhur
9,467
3,824
2,560
2,633
17,019
7,596
849
10,302
6,717
0
28,168
W
17,221
4,939
1,257
1,045
11,797
4,895
996
530
11,267
40,233
0
W
Artemis
22,836
9,796
2,373
2,353
12,738
6,442
3,116
1,676
11,062
0
49,484
L
The Morrigan
joshandsarah888
The Morrigan
5,454
867
416
76
12,641
4,189
251
6,489
6,074
15,872
0
W
Cupid
11,050
5,405
5,695
4,077
9,352
4,299
4,030
970
8,382
0
26,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,375
Gold Earned
47,609
165
Minions Killed
113
0
Camps Cleared
0
1,196,967
Distance Traveled
1,070,053
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,284
806
15
1
0
249,351
0
L
Thanatos
9,309
665
23
2
0
224,997
0
L
Mulan
9,403
672
28
2
0
219,365
3
W
Discordia
10,385
742
25
2
0
224,493
1
L
Shiva
9,819
701
15
1
0
241,015
0
L
Anhur
10,779
770
32
2
0
211,714
0
W
Hera
10,866
776
49
4
0
242,779
2
W
Artemis
12,246
875
45
3
0
221,692
0
L
The Morrigan
8,299
593
15
1
0
172,962
0
W
Cupid
10,594
757
31
2
0
258,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role