Player Matchup

Pele
Pele
Jaytoon
Pele
Level 59
God Stats
25W - 37L
1,340 SR
Queue Stats
364W - 601L
1,300 Elo+
Solo
Sol
Sol
OnyxGoofie
Sol
Level 133
God Stats
2W - 2L
1,530 SR
Queue Stats
30W - 28L
1,552 Elo+
Party 2
Achilles
Achilles
TK GIFTED
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,629 Elo+
Party 2
Team Averages
Level 74
1,457 SR
1,493 Elo+

VS

Team Averages
Level 54
1,560 SR
1,467 Elo+
Hades
Hades
Elusiv3Faz3
Hades
Level 58
God Stats
3W - 2L
1,500 SR
Queue Stats
73W - 94L
1,337 Elo+
Solo
Heimdallr
Heimdallr
Lieutenant_Kefla
Heimdallr
Level 98
God Stats
3W - 2L
1,681 SR
Queue Stats
94W - 93L
1,564 Elo+
Party 1
Amaterasu
Amaterasu
jOn4-U
Amaterasu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Jaytoon
Pele
14
3 / 6 / 4
10,251
683
9,529
15,574
7,042
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 1 / 7
11,289
753
22,723
16,336
6,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
TK GIFTED
Achilles
16
4 / 0 / 7
10,701
713
10,196
14,001
19,508
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 1
9,813
654
15,922
18,718
13,354
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
14
2 / 5 / 5
9,289
619
15,165
17,582
8,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
jOn4-U
Amaterasu
13
0 / 3 / 5
8,597
573
2,596
12,584
10,895
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
12
Kills
7
7
Deaths
12
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
W
Pele
Jaytoon
Pele
3
6
4
0.83
L
Heimdallr
2
5
5
0.9
W
5
1
7
8.5
W
Achilles
TK GIFTED
Achilles
4
0
7
7.5
L
Amaterasu
jOn4-U
Amaterasu
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,448
Damage
33,683
45,911
Taken
48,884
33,489
Mitigated
33,078
14,037
Healing
10,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,922
877
349
6,416
18,718
13,354
262
8,401
10,317
50,268
0
W
Pele
Jaytoon
Pele
9,529
2,185
0
1,848
15,574
7,042
380
3,424
11,882
0
30,251
L
Heimdallr
15,165
7,632
0
2,051
17,582
8,829
0
9,789
7,793
0
40,405
W
22,723
12,004
0
9,618
16,336
6,939
2,295
6,643
9,693
81,382
0
W
Achilles
TK GIFTED
Achilles
10,196
3,985
0
2,571
14,001
19,508
0
6,675
7,326
0
18,459
L
Amaterasu
jOn4-U
Amaterasu
2,596
2,009
250
1,293
12,584
10,895
0
5,182
7,402
0
6,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,241
Gold Earned
27,699
170
Minions Killed
140
8
Camps Cleared
6
787,304
Distance Traveled
796,865
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,813
654
80
5
3
267,673
2
W
Pele
10,251
683
43
3
4
275,265
0
L
Heimdallr
9,289
619
51
3
3
249,969
1
W
Sol
11,289
753
109
7
3
260,445
4
W
Achilles
10,701
713
18
1
1
251,594
0
L
Amaterasu
8,597
573
9
1
0
279,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role