Player Matchup

Ra
Ra
A1BOHPHOB1A
Ra
Level 111
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 115L
1,395 Elo+
Solo
Cthulhu
Cthulhu
Amumunubis
Cthulhu
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 38L
1,434 Elo+
Solo
Ullr
Ullr
KingStumpy43645
Ullr
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
79W - 92L
1,348 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KneeToHead
Ah Muzen Cab
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,375 Elo+
Solo
Xing Tian
Xing Tian
corday1134
Xing Tian
Level 88
God Stats
4W - 3L
1,220 SR
Queue Stats
285W - 296L
1,420 Elo+
Party 1
Team Averages
Level 78
1,444 SR
1,394 Elo+

VS

Team Averages
Level 71
1,476 SR
1,369 Elo+
Chang'e
Chang'e
Blackrabbit2004
Chang'e
Level 29
God Stats
1W - 0L
1,092 SR
Queue Stats
7W - 10L
1,236 Elo+
Party 2
Gilgamesh
Gilgamesh
DJDemon24
Gilgamesh
Level 101
God Stats
2W - 1L
1,734 SR
Queue Stats
9W - 10L
1,473 Elo+
Party 2
Cabrakan
Cabrakan
Joker5257
Cabrakan
Level 26
God Stats
3W - 3L
1,489 SR
Queue Stats
61W - 99L
1,268 Elo+
Solo
Atlas
Atlas
xX GNUTZ 305 Xx
Atlas
Level 89
God Stats
2W - 0L
1,482 SR
Queue Stats
216W - 205L
1,431 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
xXJonWangstaXx
Ah Muzen Cab
Level 108
God Stats
3W - 1L
1,583 SR
Queue Stats
116W - 97L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 12
13,915
633
35,552
20,342
14,742
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Amumunubis
Cthulhu
20
3 / 4 / 16
13,344
607
30,211
28,993
26,910
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
3 / 6 / 14
11,930
542
12,884
18,549
10,463
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
KneeToHead
Ah Muzen Cab
20
3 / 7 / 11
12,798
582
47,718
30,122
18,390
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
corday1134
Xing Tian
20
6 / 2 / 14
15,743
716
36,641
53,747
73,596
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 9
11,670
530
8,117
19,495
9,588
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
DJDemon24
Gilgamesh
20
6 / 7 / 11
13,712
623
26,381
39,973
36,514
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
Joker5257
Cabrakan
20
5 / 5 / 10
15,498
704
16,501
53,355
74,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
5 / 4 / 15
14,946
679
26,626
37,089
47,918
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
xXJonWangstaXx
Ah Muzen Cab
20
7 / 3 / 8
15,505
705
51,480
32,042
20,091
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
77
23
Kills
24
25
Deaths
23
67
Assists
53
Player
Kills
Deaths
Assists
KDA
L
8
6
12
2.33
L
Cthulhu
Amumunubis
Cthulhu
3
4
16
2.75
W
1
4
9
1.38
W
Gilgamesh
DJDemon24
Gilgamesh
6
7
11
1.64
W
Cabrakan
Joker5257
Cabrakan
5
5
10
2
L
3
6
14
1.67
L
Ah Muzen Cab
KneeToHead
Ah Muzen Cab
3
7
11
1.21
L
Xing Tian
corday1134
Xing Tian
6
2
14
6.5
W
5
4
15
3.13
W
Ah Muzen Cab
xXJonWangstaXx
Ah Muzen Cab
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

163,006
Damage
129,105
151,753
Taken
181,954
144,101
Mitigated
188,269
71,096
Healing
79,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
35,552
5,011
14,405
5,360
20,342
14,742
184
9,479
10,863
75,486
0
L
Cthulhu
Amumunubis
Cthulhu
30,211
1,571
3,787
5,016
28,993
26,910
2
9,699
19,294
50,962
0
W
8,117
1,328
7,101
6,580
19,495
9,588
453
10,991
8,504
19,327
0
W
Gilgamesh
DJDemon24
Gilgamesh
26,381
7,200
7,472
7,031
39,973
36,514
1,447
21,369
18,604
2,860
38,952
W
Cabrakan
Joker5257
Cabrakan
16,501
1,922
4,801
18,877
53,355
74,158
1,133
32,000
21,355
38,899
0
L
12,884
7,545
397
1,254
18,549
10,463
630
6,486
12,063
0
23,309
L
Ah Muzen Cab
KneeToHead
Ah Muzen Cab
47,718
25,302
2,853
10,551
30,122
18,390
824
9,137
20,985
0
71,205
L
Xing Tian
corday1134
Xing Tian
36,641
2,173
3,804
23,669
53,747
73,596
672
18,415
35,332
55,239
0
W
26,626
11,439
5,420
6,228
37,089
47,918
0
21,797
15,292
50,195
0
W
Ah Muzen Cab
xXJonWangstaXx
Ah Muzen Cab
51,480
23,020
2,961
13,479
32,042
20,091
5,352
16,247
15,795
0
114,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,730
Gold Earned
71,331
278
Minions Killed
266
0
Camps Cleared
0
1,832,762
Distance Traveled
1,874,665
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,915
633
91
4
0
338,725
0
L
Cthulhu
13,344
607
65
3
0
381,344
2
W
Chang'e
11,670
530
23
1
0
346,310
0
W
Gilgamesh
13,712
623
30
1
0
419,672
1
W
Cabrakan
15,498
704
35
2
0
332,174
1
L
Ullr
11,930
542
22
1
0
325,835
2
L
Ah Muzen Cab
12,798
582
68
3
0
357,983
0
L
Xing Tian
15,743
716
32
1
0
428,875
0
W
Atlas
14,946
679
47
2
0
404,079
0
W
Ah Muzen Cab
15,505
705
131
6
0
372,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role