Player Matchup

Yemoja
Yemoja
ALOHALilikoi
Yemoja
Level 97
God Stats
3W - 10L
1,229 SR
Queue Stats
18W - 34L
1,150 Elo+
Party 1
Artemis
Artemis
PineappleBoto56
Artemis
Level 108
God Stats
14W - 22L
1,107 SR
Queue Stats
114W - 138L
1,342 Elo+
Party 1
Kali
Kali
PumpkinKiNG621
Kali
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 153L
1,371 Elo+
Party 1
Sol
Sol
chess_thegunner
Sol
Level 47
God Stats
2W - 3L
1,229 SR
Queue Stats
6W - 14L
1,247 Elo+
Party 2
Guan Yu
Guan Yu
mufasa004
Guan Yu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,324 Elo+
Party 2
Team Averages
Level 83
1,313 SR
1,287 Elo+

VS

Team Averages
Level 90
1,569 SR
1,388 Elo+
Zeus
Zeus
FreshPrince0417
Zeus
Level 86
God Stats
98W - 100L
1,490 SR
Queue Stats
146W - 156L
1,394 Elo+
Party 3
Bellona
Bellona
GrazedByVanity
Bellona
Level 67
God Stats
45W - 39L
1,489 SR
Queue Stats
196W - 236L
1,373 Elo+
Solo
Mercury
Mercury
Mojo24_
Mercury
Level 84
God Stats
46W - 47L
1,563 SR
Queue Stats
93W - 105L
1,405 Elo+
Party 3
Olorun
Olorun
Sir Ordonis
Olorun
Level 127
God Stats
2W - 0L
1,669 SR
Queue Stats
82W - 97L
1,384 Elo+
Solo
Cerberus
Cerberus
VVildCardVu
Cerberus
Level 87
God Stats
41W - 36L
1,634 SR
Queue Stats
147W - 167L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
2 / 3 / 0
7,375
434
5,862
10,921
4,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
0 / 2 / 3
6,936
408
6,277
8,708
3,187
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 3 / 0
7,659
451
5,854
16,164
6,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 1
7,600
447
5,528
11,191
3,997
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
mufasa004
Guan Yu
11
0 / 4 / 0
6,712
395
5,641
15,744
10,825
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 8
9,370
551
12,269
6,501
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 0 / 10
9,820
578
10,567
14,446
11,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
Mojo24_
Mercury
15
4 / 1 / 6
8,997
529
6,054
12,862
4,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Olorun
13
2 / 1 / 5
8,177
481
5,112
10,662
5,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
VVildCardVu
Cerberus
13
3 / 0 / 5
8,602
506
7,022
13,190
10,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
4
Kills
16
16
Deaths
5
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Yemoja
2
3
0
0.67
W
5
3
8
3
W
2
0
10
7
W
Mercury
Mojo24_
Mercury
4
1
6
7
L
0
2
3
0.75
L
1
3
0
0.33
W
Olorun
2
1
5
4.5
W
Cerberus
VVildCardVu
Cerberus
3
0
5
5.5
L
1
4
1
0.38
L
Guan Yu
mufasa004
Guan Yu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,162
Damage
41,024
62,728
Taken
57,661
28,622
Mitigated
35,656
15,206
Healing
21,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
5,862
1,233
1,693
1,355
10,921
4,307
0
7,433
3,354
29,465
0
W
12,269
1,498
0
500
6,501
2,614
876
1,301
5,200
54,921
0
W
10,567
3,515
441
8,968
14,446
11,606
1,148
1,452
12,994
0
63,154
W
Mercury
Mojo24_
Mercury
6,054
1,338
0
1,175
12,862
4,955
506
2,042
10,820
0
69,032
L
6,277
3,475
0
2,354
8,708
3,187
0
3,699
5,003
0
40,388
L
5,854
2,371
0
4,205
16,164
6,306
420
5,650
10,340
0
51,431
W
Olorun
5,112
1,650
467
5,234
10,662
5,524
2,207
2,389
8,273
46,670
9,268
W
Cerberus
VVildCardVu
Cerberus
7,022
507
0
4,752
13,190
10,957
141
4,206
8,984
35,550
0
L
5,528
2,706
0
1,640
11,191
3,997
948
2,283
8,684
55,687
0
L
Guan Yu
mufasa004
Guan Yu
5,641
1,194
90
3,869
15,744
10,825
0
4,057
11,479
0
40,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,282
Gold Earned
44,966
323
Minions Killed
492
0
Camps Cleared
0
1,543,214
Distance Traveled
1,613,873
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,375
434
37
2
0
276,048
4
W
Zeus
9,370
551
114
7
0
285,907
9
W
Bellona
9,820
578
127
7
0
356,917
4
W
Mercury
8,997
529
105
6
0
395,761
3
L
Artemis
6,936
408
69
4
0
264,591
5
L
Kali
7,659
451
81
5
0
363,100
1
W
Olorun
8,177
481
94
6
0
260,476
3
W
Cerberus
8,602
506
52
3
0
314,812
8
L
Sol
7,600
447
78
5
0
311,730
4
L
Guan Yu
6,712
395
58
3
0
327,745
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role