Player Matchup

Merlin
Merlin
DrunkenMom279
Merlin
Level 160
God Stats
5W - 3L
1,680 SR
Queue Stats
141W - 133L
1,545 Elo+
Party 3
Skadi
Skadi
I_Izzy_G
Skadi
Level 147
God Stats
2W - 3L
1,448 SR
Queue Stats
219W - 257L
1,505 Elo+
Solo
Izanami
Izanami
MiSS LEZxSCS
Izanami
Level 157
God Stats
5W - 3L
1,545 SR
Queue Stats
706W - 548L
1,572 Elo+
Party 3
Da Ji
Da Ji
SRC Raven
Da Ji
Level 152
God Stats
3W - 1L
1,699 SR
Queue Stats
148W - 117L
1,530 Elo+
Party 3
Jing Wei
Jing Wei
TouLongDuong
Jing Wei
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 183L
1,553 Elo+
Party 3
Team Averages
Level 155
1,574 SR
1,541 Elo+

VS

Team Averages
Level 102
1,639 SR
1,539 Elo+
Nu Wa
Nu Wa
Engeltier
Nu Wa
Level 109
God Stats
5W - 2L
1,700 SR
Queue Stats
156W - 168L
1,534 Elo+
Party 1
Apollo
Apollo
FruityNotes
Apollo
Level 138
God Stats
2W - 1L
1,548 SR
Queue Stats
214W - 218L
1,518 Elo+
Party 1
Geb
Geb
Native Ameracan
Geb
Level 119
God Stats
2W - 1L
1,599 SR
Queue Stats
118W - 120L
1,521 Elo+
Party 2
Thoth
Thoth
Padr
Thoth
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,596 Elo+
Solo
Ares
Ares
Shanaynay1111
Ares
Level 104
God Stats
2W - 0L
1,847 SR
Queue Stats
76W - 64L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 7
11,545
722
19,932
13,964
6,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
I_Izzy_G
Skadi
14
0 / 8 / 9
8,737
546
10,884
17,320
7,328
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
MiSS LEZxSCS
Izanami
18
3 / 6 / 11
10,490
656
18,773
16,335
9,972
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
SRC Raven
Da Ji
19
7 / 6 / 6
12,077
755
14,310
23,064
28,619
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
TouLongDuong
Jing Wei
17
1 / 5 / 7
9,823
614
12,347
15,307
7,347
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Engeltier
Nu Wa
20
8 / 2 / 16
12,621
789
19,376
12,983
8,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
20
7 / 3 / 14
12,224
764
17,338
15,483
10,686
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 4 / 20
11,548
722
15,791
28,153
40,561
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thoth
Padr
Thoth
19
6 / 3 / 19
12,014
751
17,646
14,615
8,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 6 / 16
11,950
747
11,029
25,561
45,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
112
18
Kills
27
29
Deaths
18
40
Assists
85
Player
Kills
Deaths
Assists
KDA
L
7
4
7
2.63
W
Nu Wa
Engeltier
Nu Wa
8
2
16
8
W
Apollo
7
3
14
4.67
L
Skadi
I_Izzy_G
Skadi
0
8
9
0.56
L
Izanami
MiSS LEZxSCS
Izanami
3
6
11
1.42
W
2
4
20
3
W
Thoth
Padr
Thoth
6
3
19
5.17
L
Da Ji
SRC Raven
Da Ji
7
6
6
1.67
W
4
6
16
2
L
Jing Wei
TouLongDuong
Jing Wei
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,246
Damage
81,180
85,990
Taken
96,795
60,182
Mitigated
113,793
24,819
Healing
27,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,932
611
1,118
1,724
13,964
6,916
0
11,390
2,574
56,478
0
W
Nu Wa
Engeltier
Nu Wa
19,376
7,093
3,255
2,620
12,983
8,138
2,669
2,510
10,473
44,652
0
W
Apollo
17,338
7,376
1,542
1,606
15,483
10,686
3,823
2,619
12,864
0
32,785
L
Skadi
I_Izzy_G
Skadi
10,884
2,933
2,473
890
17,320
7,328
0
12,900
4,420
0
29,826
L
Izanami
MiSS LEZxSCS
Izanami
18,773
8,272
1,854
2,540
16,335
9,972
0
12,994
3,128
0
42,869
W
15,791
1,501
4,272
5,436
28,153
40,561
50
5,071
23,082
25,678
0
W
Thoth
Padr
Thoth
17,646
950
2,004
2,762
14,615
8,811
896
4,515
10,100
50,268
0
L
Da Ji
SRC Raven
Da Ji
14,310
1,874
3,807
5,483
23,064
28,619
0
13,976
8,878
0
22,162
W
11,029
1,014
735
3,285
25,561
45,597
311
5,217
19,768
13,601
0
L
Jing Wei
TouLongDuong
Jing Wei
12,347
9,623
1,541
3,389
15,307
7,347
0
12,159
3,148
0
34,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,672
Gold Earned
60,357
207
Minions Killed
178
0
Camps Cleared
0
1,307,280
Distance Traveled
1,422,269
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,545
722
77
5
0
272,454
0
W
Nu Wa
12,621
789
42
3
0
274,590
5
W
Apollo
12,224
764
57
4
0
252,878
3
L
Skadi
8,737
546
21
1
0
257,815
5
L
Izanami
10,490
656
45
3
0
236,626
2
W
Geb
11,548
722
18
1
0
301,966
0
W
Thoth
12,014
751
55
3
0
297,487
1
L
Da Ji
12,077
755
19
1
0
261,122
2
W
Ares
11,950
747
6
0
0
295,348
0
L
Jing Wei
9,823
614
45
3
0
279,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role