Player Matchup

Skadi
Skadi
AleisterRising
Skadi
Level 27
God Stats
10W - 7L
1,497 SR
Queue Stats
44W - 46L
1,377 Elo+
Party 1
Nike
Nike
Skullzxzzz
Nike
Level 80
God Stats
1W - 3L
1,410 SR
Queue Stats
19W - 19L
1,412 Elo+
Solo
Ymir
Ymir
Varunanda
Ymir
Level 13
God Stats
0W - 3L
1,174 SR
Queue Stats
9W - 11L
1,248 Elo+
Party 1
Discordia
Discordia
hihobyeho
Discordia
Level 74
God Stats
2W - 1L
1,700 SR
Queue Stats
55W - 56L
1,499 Elo+
Solo
Da Ji
Da Ji
iEatOldFood
Da Ji
Level 118
God Stats
4W - 4L
1,627 SR
Queue Stats
46W - 47L
1,377 Elo+
Party 1
Team Averages
Level 62
1,482 SR
1,382 Elo+

VS

Team Averages
Level 80
1,426 SR
1,386 Elo+
Chaac
Chaac
IAmCasualty
Chaac
Level 61
God Stats
6W - 5L
1,542 SR
Queue Stats
115W - 116L
1,457 Elo+
Solo
Sylvanus
Sylvanus
KiwiNerd
Sylvanus
Level 68
God Stats
47W - 62L
1,363 SR
Queue Stats
127W - 180L
1,330 Elo+
Party 2
Eset
Eset
RellikZero
Eset
Level 86
God Stats
4W - 5L
1,325 SR
Queue Stats
62W - 56L
1,449 Elo+
Solo
Skadi
Skadi
TechyShishy
Skadi
Level 69
God Stats
28W - 38L
1,363 SR
Queue Stats
59W - 97L
1,272 Elo+
Party 2
Da Ji
Da Ji
Tony6702
Da Ji
Level 117
God Stats
12W - 6L
1,535 SR
Queue Stats
51W - 59L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 2
8,787
439
13,112
14,786
4,940
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
1 / 3 / 2
9,689
484
7,269
16,531
14,798
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
12
0 / 4 / 4
7,241
362
3,173
13,229
11,899
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Discordia
hihobyeho
Discordia
14
2 / 7 / 5
9,192
460
11,534
12,137
4,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 7 / 3
10,128
506
16,314
20,225
9,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 3
11,528
576
17,658
17,428
17,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
KiwiNerd
Sylvanus
15
2 / 0 / 11
10,473
524
7,277
16,961
17,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
6 / 4 / 5
10,588
529
13,205
15,790
7,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 3 / 1
9,534
477
7,160
12,726
5,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
Tony6702
Da Ji
17
10 / 7 / 5
11,149
557
13,892
25,031
12,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
51
14
Kills
26
26
Deaths
15
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
W
5
1
3
6.5
W
Sylvanus
KiwiNerd
Sylvanus
2
0
11
7.5
W
6
4
5
2.13
L
1
3
2
0.67
W
3
3
1
1.17
W
Da Ji
Tony6702
Da Ji
10
7
5
1.79
L
Ymir
0
4
4
0.5
L
Discordia
hihobyeho
Discordia
2
7
5
0.64
L
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,402
Damage
59,192
76,908
Taken
87,936
46,399
Mitigated
60,448
17,601
Healing
35,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,112
7,124
0
3,217
14,786
4,940
1,101
4,117
10,669
0
57,603
W
17,658
5,480
0
7,133
17,428
17,559
0
646
16,782
0
101,586
W
Sylvanus
KiwiNerd
Sylvanus
7,277
2,171
3,191
7,037
16,961
17,384
0
4,047
12,914
37,899
0
W
13,205
1,521
907
4,900
15,790
7,263
942
4,115
11,675
75,769
0
L
7,269
1,799
0
6,202
16,531
14,798
708
2,020
14,511
8
74,132
W
7,160
3,875
0
4,893
12,726
5,682
2,547
2,448
10,278
0
69,923
W
Da Ji
Tony6702
Da Ji
13,892
2,963
565
7,114
25,031
12,560
0
4,295
20,736
0
93,829
L
Ymir
3,173
917
0
2,087
13,229
11,899
261
3,425
9,804
18,003
0
L
Discordia
hihobyeho
Discordia
11,534
725
0
1,242
12,137
4,787
0
4,578
7,559
48,484
0
L
16,314
4,642
0
4,853
20,225
9,975
700
6,342
13,883
0
57,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,037
Gold Earned
53,272
420
Minions Killed
564
0
Camps Cleared
0
1,706,839
Distance Traveled
1,767,619
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,787
439
101
5
0
342,130
4
W
Chaac
11,528
576
175
9
0
381,648
6
W
Sylvanus
10,473
524
64
3
0
365,381
2
W
Eset
10,588
529
123
6
0
350,508
4
L
Nike
9,689
484
142
7
0
344,830
0
W
Skadi
9,534
477
93
5
0
355,021
6
W
Da Ji
11,149
557
109
5
0
315,061
1
L
Ymir
7,241
362
31
2
0
352,518
1
L
Discordia
9,192
460
69
3
0
295,117
3
L
Da Ji
10,128
506
77
4
0
372,244
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role