Player Matchup

Merlin
Merlin
BOOMBOOMBADABING
Merlin
Level 100
God Stats
1W - 3L
1,487 SR
Queue Stats
96W - 133L
1,331 Elo+
Solo
Anhur
Anhur
Cerodron
Anhur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,381 Elo+
Party 1
Heimdallr
Heimdallr
OPButterfree
Heimdallr
Level 129
God Stats
0W - 1L
1,581 SR
Queue Stats
15W - 13L
1,507 Elo+
Solo
Arachne
Arachne
Themagus69
Arachne
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 50L
1,468 Elo+
Party 1
Fafnir
Fafnir
mochikookie
Fafnir
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
247W - 239L
1,391 Elo+
Solo
Team Averages
Level 103
1,514 SR
1,416 Elo+

VS

Team Averages
Level 106
1,621 SR
1,464 Elo+
Vamana
Vamana
CaptainFloob
Vamana
Level 106
God Stats
1W - 0L
1,526 SR
Queue Stats
31W - 18L
1,616 Elo+
Solo
Neith
Neith
Cyclops_Vision
Neith
Level 129
God Stats
5W - 1L
1,666 SR
Queue Stats
152W - 181L
1,374 Elo+
Party 2
Scylla
Scylla
HarleyQuinnsOF
Scylla
Level 52
God Stats
3W - 4L
1,529 SR
Queue Stats
118W - 155L
1,330 Elo+
Party 2
Sobek
Sobek
XXjrXX69
Sobek
Level 154
God Stats
6W - 2L
1,883 SR
Queue Stats
274W - 281L
1,501 Elo+
Solo
Discordia
Discordia
satori495
Discordia
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 9
9,948
711
14,042
12,836
6,659
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Cerodron
Anhur
16
6 / 7 / 6
9,987
713
21,712
16,186
8,931
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
OPButterfree
Heimdallr
18
4 / 6 / 10
10,716
765
18,044
15,916
10,961
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Themagus69
Arachne
19
4 / 6 / 8
10,634
760
11,770
18,202
15,733
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
18
1 / 3 / 11
10,564
755
5,159
17,730
29,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
19
8 / 3 / 17
11,727
838
20,074
32,425
35,123
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
8 / 3 / 9
11,308
808
13,304
13,569
8,055
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 2 / 15
11,382
813
13,259
10,062
5,375
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
XXjrXX69
Sobek
16
4 / 7 / 19
11,644
832
11,668
31,129
40,645
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Discordia
satori495
Discordia
18
3 / 4 / 11
10,612
758
12,819
10,158
5,412
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
101
18
Kills
30
30
Deaths
19
44
Assists
71
Player
Kills
Deaths
Assists
KDA
L
3
8
9
0.94
W
Vamana
8
3
17
5.5
L
Anhur
Cerodron
Anhur
6
7
6
1.29
W
8
3
9
4.17
W
7
2
15
7.25
L
Heimdallr
OPButterfree
Heimdallr
4
6
10
1.5
L
Arachne
Themagus69
Arachne
4
6
8
1.33
W
Sobek
XXjrXX69
Sobek
4
7
19
1.93
L
Fafnir
1
3
11
2.17
W
Discordia
satori495
Discordia
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,727
Damage
71,124
80,870
Taken
97,343
71,336
Mitigated
94,610
16,843
Healing
37,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,042
2,815
0
307
12,836
6,659
0
7,484
5,352
24,342
0
W
Vamana
20,074
10,046
1,448
14,873
32,425
35,123
2,672
6,586
25,839
613
41,186
L
Anhur
Cerodron
Anhur
21,712
10,609
184
2,678
16,186
8,931
456
6,991
9,195
0
30,890
W
13,304
6,672
0
3,451
13,569
8,055
3,088
3,085
10,484
0
32,578
W
13,259
1,460
1,111
3,514
10,062
5,375
1,935
2,430
7,632
25,146
0
L
Heimdallr
OPButterfree
Heimdallr
18,044
6,466
1,435
2,422
15,916
10,961
527
4,626
11,290
0
44,388
L
Arachne
Themagus69
Arachne
11,770
8,584
1,168
3,965
18,202
15,733
733
9,594
8,608
0
17,769
W
Sobek
XXjrXX69
Sobek
11,668
838
3,538
8,085
31,129
40,645
576
5,601
25,528
20,136
0
L
Fafnir
5,159
1,298
1,426
3,258
17,730
29,052
104
9,572
8,158
11,591
0
W
Discordia
satori495
Discordia
12,819
1,862
591
708
10,158
5,412
756
1,499
8,659
34,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,849
Gold Earned
56,673
110
Minions Killed
182
0
Camps Cleared
0
1,093,829
Distance Traveled
1,288,598
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,948
711
17
1
0
181,075
4
W
Vamana
11,727
838
54
4
0
317,618
0
L
Anhur
9,987
713
12
1
0
194,675
0
W
Neith
11,308
808
44
3
0
227,509
0
W
Scylla
11,382
813
26
2
0
242,208
0
L
Heimdallr
10,716
765
61
4
0
204,666
1
L
Arachne
10,634
760
12
1
0
267,984
0
W
Sobek
11,644
832
22
2
0
247,729
0
L
Fafnir
10,564
755
8
1
0
245,429
0
W
Discordia
10,612
758
36
3
0
253,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role