Player Matchup

Izanami
Izanami
Chalkalocka
Izanami
Level 47
God Stats
52W - 52L
1,351 SR
Queue Stats
132W - 155L
1,390 Elo+
Party 1
Kali
Kali
SlyceANDyce
Kali
Level 119
God Stats
6W - 1L
1,408 SR
Queue Stats
227W - 203L
1,495 Elo+
Party 1
Kukulkan
Kukulkan
SturdyElwood
Kukulkan
Level 16
God Stats
17W - 12L
1,516 SR
Queue Stats
26W - 31L
1,447 Elo+
Party 1
Jing Wei
Jing Wei
Tjpeyton
Jing Wei
Level 122
God Stats
24W - 18L
1,456 SR
Queue Stats
400W - 393L
1,530 Elo+
Party 2
Geb
Geb
Twinkly76
Geb
Level 38
God Stats
8W - 8L
1,639 SR
Queue Stats
44W - 50L
1,450 Elo+
Party 2
Team Averages
Level 68
1,474 SR
1,463 Elo+

VS

Team Averages
Level 95
1,431 SR
1,452 Elo+
Medusa
Medusa
 
Medusa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
 
Kali
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
EXILVS
Baron Samedi
Level 127
God Stats
2W - 4L
1,488 SR
Queue Stats
123W - 130L
1,529 Elo+
Party 3
Artio
Artio
KITK4T
Artio
Level 121
God Stats
0W - 2L
1,190 SR
Queue Stats
37W - 54L
1,503 Elo+
Party 3
Nu Wa
Nu Wa
xDarkxReignx
Nu Wa
Level 24
God Stats
0W - 1L
1,475 SR
Queue Stats
0W - 3L
1,228 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chalkalocka
Izanami
16
1 / 3 / 7
10,311
543
7,241
13,645
6,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
10 / 0 / 2
11,275
593
14,291
16,845
8,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
SturdyElwood
Kukulkan
16
3 / 0 / 5
10,346
545
12,489
7,616
4,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Tjpeyton
Jing Wei
19
4 / 1 / 1
11,889
626
13,125
15,361
7,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 2 / 3
8,730
459
2,949
11,518
10,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
3 / 4 / 0
8,674
457
11,054
14,944
5,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kali
 
Kali
13
0 / 4 / 3
8,031
423
5,728
17,481
8,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
EXILVS
Baron Samedi
15
3 / 6 / 0
9,245
487
9,818
14,657
10,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artio
KITK4T
Artio
12
0 / 0 / 3
8,340
439
7,419
15,319
18,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 5 / 0
6,468
340
3,504
12,851
5,542
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
18
Kills
6
6
Deaths
19
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
4
0
0.75
L
Kali
 
Kali
0
4
3
0.38
W
Izanami
Chalkalocka
Izanami
1
3
7
1.5
L
Baron Samedi
EXILVS
Baron Samedi
3
6
0
0.5
L
Artio
KITK4T
Artio
0
0
3
1.5
W
10
0
2
11
W
Kukulkan
SturdyElwood
Kukulkan
3
0
5
5.5
W
Jing Wei
Tjpeyton
Jing Wei
4
1
1
4.5
W
0
2
3
0.75
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,095
Damage
37,523
64,985
Taken
75,252
36,930
Mitigated
49,300
18,635
Healing
21,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
11,054
5,203
0
3,200
14,944
5,741
0
1,539
13,405
0
71,316
L
Kali
 
Kali
5,728
3,420
0
2,889
17,481
8,458
0
690
16,791
0
70,839
W
Izanami
Chalkalocka
Izanami
7,241
5,390
0
3,991
13,645
6,356
1,524
7,766
5,879
0
68,295
L
Baron Samedi
EXILVS
Baron Samedi
9,818
1,117
107
4,416
14,657
10,998
451
0
14,657
66,837
0
L
Artio
KITK4T
Artio
7,419
768
1,480
5,953
15,319
18,561
0
4,624
10,695
38,017
0
W
14,291
8,373
0
4,307
16,845
8,875
0
3,139
13,706
0
114,591
W
Kukulkan
SturdyElwood
Kukulkan
12,489
719
0
250
7,616
4,123
312
3,648
3,968
81,484
0
W
Jing Wei
Tjpeyton
Jing Wei
13,125
10,260
0
8,741
15,361
7,211
927
3,012
12,349
0
130,882
W
2,949
158
0
1,346
11,518
10,365
30
3,790
7,728
20,867
0
L
3,504
622
0
3,182
12,851
5,542
86
8,585
4,266
28,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,551
Gold Earned
40,758
640
Minions Killed
449
0
Camps Cleared
0
1,855,585
Distance Traveled
1,709,001
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,674
457
109
6
0
330,711
6
L
Kali
8,031
423
111
6
0
417,084
5
W
Izanami
10,311
543
110
6
0
348,056
8
L
Baron Samedi
9,245
487
127
7
0
295,353
0
L
Artio
8,340
439
60
3
0
395,464
3
W
Kali
11,275
593
152
8
0
405,967
2
W
Kukulkan
10,346
545
149
8
0
348,114
5
W
Jing Wei
11,889
626
206
11
0
364,457
3
W
Geb
8,730
459
23
1
0
388,991
3
L
Nu Wa
6,468
340
42
2
0
270,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role