Player Matchup

He Bo
He Bo
AndreaGamerC
He Bo
Level 109
God Stats
0W - 4L
1,198 SR
Queue Stats
130W - 153L
1,386 Elo+
Party 1
Ullr
Ullr
RogueJaguar5587
Ullr
Level 16
God Stats
6W - 18L
1,091 SR
Queue Stats
6W - 25L
1,005 Elo+
Party 3
Izanami
Izanami
Samael616zj
Izanami
Level 14
God Stats
2W - 6L
1,552 SR
Queue Stats
5W - 21L
1,231 Elo+
Party 1
Cthulhu
Cthulhu
SasukeCanek
Cthulhu
Level 24
God Stats
1W - 3L
1,166 SR
Queue Stats
24W - 38L
1,334 Elo+
Party 1
Bellona
Bellona
liljoemama
Bellona
Level 89
God Stats
2W - 9L
1,233 SR
Queue Stats
23W - 49L
1,228 Elo+
Party 3
Team Averages
Level 50
1,248 SR
1,237 Elo+

VS

Team Averages
Level 50
1,416 SR
1,270 Elo+
Thanatos
Thanatos
DaBluGod
Thanatos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,062 Elo+
Party 2
Baron Samedi
Baron Samedi
LadyofAnnwn
Baron Samedi
Level 148
God Stats
8W - 11L
1,412 SR
Queue Stats
296W - 351L
1,452 Elo+
Solo
Ganesha
Ganesha
NovaOP
Ganesha
Level 41
God Stats
5W - 4L
1,361 SR
Queue Stats
12W - 24L
1,280 Elo+
Party 2
Jing Wei
Jing Wei
iiSirGiAntii
Jing Wei
Level 29
God Stats
1W - 1L
1,305 SR
Queue Stats
9W - 16L
1,280 Elo+
Party 2
Anubis
Anubis
iisirkratosii
Anubis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 3
13,984
999
22,217
14,867
5,486
18
1 / 2 / 6
12,971
927
17,576
17,259
6,179
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
Samael616zj
Izanami
18
1 / 8 / 3
12,382
884
14,117
21,907
10,137
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
SasukeCanek
Cthulhu
18
1 / 12 / 5
13,613
972
13,819
50,388
63,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
liljoemama
Bellona
18
2 / 9 / 5
12,916
923
14,366
41,745
40,996
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DaBluGod
Thanatos
20
1 / 8 / 10
12,923
923
6,618
21,046
13,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
LadyofAnnwn
Baron Samedi
20
11 / 1 / 22
16,211
1,158
28,191
13,052
10,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ganesha
NovaOP
Ganesha
20
0 / 0 / 33
16,233
1,160
18,462
28,511
49,818
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
iiSirGiAntii
Jing Wei
20
13 / 0 / 19
15,556
1,111
48,595
12,829
8,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
10 / 0 / 20
15,982
1,142
36,222
14,040
10,839
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
139
9
Kills
35
35
Deaths
9
22
Assists
104
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
W
Thanatos
DaBluGod
Thanatos
1
8
10
0.75
W
Baron Samedi
LadyofAnnwn
Baron Samedi
11
1
22
22
W
Ganesha
NovaOP
Ganesha
0
0
33
16.5
L
1
2
6
2
L
Izanami
Samael616zj
Izanami
1
8
3
0.31
L
Cthulhu
SasukeCanek
Cthulhu
1
12
5
0.29
W
Jing Wei
iiSirGiAntii
Jing Wei
13
0
19
22.5
W
10
0
20
20
L
Bellona
liljoemama
Bellona
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,095
Damage
138,088
146,166
Taken
89,478
126,751
Mitigated
93,476
4,544
Healing
39,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,217
738
0
1,050
14,867
5,486
0
8,123
6,744
67,737
0
W
Thanatos
DaBluGod
Thanatos
6,618
1,855
0
4,938
21,046
13,906
0
9,475
10,793
0
17,389
W
Baron Samedi
LadyofAnnwn
Baron Samedi
28,191
2,965
11,459
6,743
13,052
10,058
0
6,977
6,075
46,979
0
W
Ganesha
NovaOP
Ganesha
18,462
1,243
0
2,456
28,511
49,818
0
7,211
21,300
29,842
0
L
17,576
7,788
0
30
17,259
6,179
0
14,454
2,805
0
39,301
L
Izanami
Samael616zj
Izanami
14,117
4,860
127
370
21,907
10,137
0
10,237
11,670
0
29,617
L
Cthulhu
SasukeCanek
Cthulhu
13,819
1,587
42
998
50,388
63,953
0
24,100
26,288
25,570
0
W
Jing Wei
iiSirGiAntii
Jing Wei
48,595
47,769
0
5,520
12,829
8,855
0
6,453
6,376
0
69,033
W
36,222
1,658
452
7,801
14,040
10,839
0
5,920
8,120
83,475
0
L
Bellona
liljoemama
Bellona
14,366
4,117
274
1,653
41,745
40,996
0
25,961
15,784
0
33,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,866
Gold Earned
76,905
261
Minions Killed
274
9
Camps Cleared
10
1,252,447
Distance Traveled
1,311,259
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
13,984
999
112
8
7
244,193
1
W
Thanatos
12,923
923
25
2
6
270,431
0
W
Baron Samedi
16,211
1,158
53
4
2
252,085
0
W
Ganesha
16,233
1,160
1
0
0
286,406
0
L
Ullr
12,971
927
35
3
1
273,700
0
L
Izanami
12,382
884
36
3
1
220,643
4
L
Cthulhu
13,613
972
40
3
0
252,275
0
W
Jing Wei
15,556
1,111
66
5
1
239,237
0
W
Anubis
15,982
1,142
129
9
1
263,100
0
L
Bellona
12,916
923
38
3
0
261,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role