Player Matchup

Baba Yaga
Baba Yaga
BeatByJay
Baba Yaga
Level 148
God Stats
10W - 4L
1,620 SR
Queue Stats
603W - 367L
1,633 Elo+
Party 1
Amaterasu
Amaterasu
Im1BadSuperhero
Amaterasu
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 130L
1,546 Elo+
Solo
Lancelot
Lancelot
Papa_Boar
Lancelot
Level 160
God Stats
129W - 42L
1,807 SR
Queue Stats
933W - 547L
1,723 Elo+
Party 1
Team Averages
Level 143
1,642 SR
1,634 Elo+

VS

Team Averages
Level 98
1,579 SR
1,585 Elo+
Cerberus
Cerberus
Chilly OP
Cerberus
Level 76
God Stats
3W - 7L
1,492 SR
Queue Stats
16W - 21L
1,492 Elo+
Party 2
Zeus
Zeus
MrGrumpySnowman
Zeus
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
175W - 133L
1,629 Elo+
Party 2
Hou Yi
Hou Yi
Yekeem
Hou Yi
Level 58
God Stats
35W - 21L
1,745 SR
Queue Stats
239W - 180L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BeatByJay
Baba Yaga
17
1 / 2 / 11
11,383
670
12,525
8,131
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Im1BadSuperhero
Amaterasu
17
1 / 3 / 10
11,551
679
12,007
19,350
18,853
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
Papa_Boar
Lancelot
18
12 / 2 / 2
13,116
772
25,156
17,734
11,655
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chilly OP
Cerberus
15
4 / 3 / 1
12,176
716
6,753
28,086
24,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
2 / 6 / 4
10,851
638
17,898
14,006
4,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Yekeem
Hou Yi
14
1 / 5 / 4
10,195
600
11,966
17,257
7,071
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
14
Kills
7
7
Deaths
14
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
BeatByJay
Baba Yaga
1
2
11
3.25
L
Cerberus
Chilly OP
Cerberus
4
3
1
1.5
W
Amaterasu
Im1BadSuperhero
Amaterasu
1
3
10
2
L
2
6
4
0.67
W
Lancelot
Papa_Boar
Lancelot
12
2
2
6.5
L
Hou Yi
Yekeem
Hou Yi
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,688
Damage
36,617
45,215
Taken
59,349
33,372
Mitigated
36,232
15,122
Healing
16,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
BeatByJay
Baba Yaga
12,525
1,557
0
1,512
8,131
2,864
1,403
5,148
2,771
57,967
0
L
Cerberus
Chilly OP
Cerberus
6,753
808
561
12,541
28,086
24,622
0
7,567
20,519
21,907
0
W
Amaterasu
Im1BadSuperhero
Amaterasu
12,007
6,470
648
5,935
19,350
18,853
497
11,077
7,663
0
29,764
L
17,898
2,422
55
1,059
14,006
4,539
84
2,081
11,925
48,512
0
W
Lancelot
Papa_Boar
Lancelot
25,156
6,843
0
7,027
17,734
11,655
1,056
7,747
9,673
0
58,311
L
Hou Yi
Yekeem
Hou Yi
11,966
6,697
0
2,701
17,257
7,071
449
3,187
14,070
0
38,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,050
Gold Earned
33,222
196
Minions Killed
192
9
Camps Cleared
5
963,486
Distance Traveled
805,247
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,383
670
100
6
2
272,898
4
L
Cerberus
12,176
716
47
3
0
281,530
4
W
Amaterasu
11,551
679
30
2
5
342,697
4
L
Zeus
10,851
638
74
4
4
268,299
2
W
Lancelot
13,116
772
66
4
2
347,891
4
L
Hou Yi
10,195
600
71
4
1
255,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role