Player Matchup

Ganesha
Ganesha
FabulousEvan
Ganesha
Level 124
God Stats
1W - 2L
1,640 SR
Queue Stats
13W - 32L
1,268 Elo+
Party 3
Olorun
Olorun
GoldFighter01
Olorun
Level 42
God Stats
3W - 3L
1,260 SR
Queue Stats
195W - 204L
1,338 Elo+
Solo
Thanatos
Thanatos
LordWasowski
Thanatos
Level 132
God Stats
2W - 1L
1,745 SR
Queue Stats
26W - 39L
1,293 Elo+
Party 3
Gilgamesh
Gilgamesh
PushingLizard
Gilgamesh
Level 39
God Stats
1W - 3L
1,210 SR
Queue Stats
51W - 64L
1,265 Elo+
Solo
Izanami
Izanami
proyec7
Izanami
Level 60
God Stats
11W - 13L
1,480 SR
Queue Stats
93W - 96L
1,438 Elo+
Solo
Team Averages
Level 79
1,467 SR
1,320 Elo+

VS

Team Averages
Level 66
1,348 SR
1,246 Elo+
Yemoja
Yemoja
 
Yemoja
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Bluemandoug
Medusa
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 49L
1,379 Elo+
Party 2
Kali
Kali
Disorient
Kali
Level 67
God Stats
1W - 4L
1,197 SR
Queue Stats
18W - 55L
1,000 Elo+
Party 1
Kuzenbo
Kuzenbo
Pinckney
Kuzenbo
Level 156
God Stats
67W - 53L
1,566 SR
Queue Stats
366W - 397L
1,447 Elo+
Solo
Gilgamesh
Gilgamesh
pengulolchan
Gilgamesh
Level 29
God Stats
0W - 6L
978 SR
Queue Stats
7W - 50L
904 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FabulousEvan
Ganesha
11
0 / 2 / 7
6,895
493
4,940
9,735
7,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 0 / 2
7,561
540
8,564
10,262
4,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
LordWasowski
Thanatos
12
9 / 0 / 1
7,660
547
6,632
10,385
4,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
PushingLizard
Gilgamesh
11
0 / 2 / 2
6,680
477
4,788
9,012
6,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
proyec7
Izanami
12
3 / 0 / 6
7,181
513
10,375
7,778
3,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 4 / 2
5,902
422
4,086
13,275
7,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Medusa
10
1 / 4 / 1
5,736
410
6,460
9,959
2,719
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
10
0 / 4 / 1
5,935
424
6,328
13,809
5,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kuzenbo
Pinckney
Kuzenbo
11
1 / 1 / 0
6,176
441
4,457
8,468
5,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
pengulolchan
Gilgamesh
10
2 / 1 / 0
6,450
461
2,723
9,005
7,148
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
14
Kills
4
4
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
4
2
0.25
L
Medusa
1
4
1
0.38
L
Kali
0
4
1
0.13
W
Ganesha
FabulousEvan
Ganesha
0
2
7
1.75
W
2
0
2
3
W
Thanatos
LordWasowski
Thanatos
9
0
1
9.5
L
Kuzenbo
Pinckney
Kuzenbo
1
1
0
1
W
Gilgamesh
PushingLizard
Gilgamesh
0
2
2
0.5
L
Gilgamesh
pengulolchan
Gilgamesh
2
1
0
2
W
Izanami
proyec7
Izanami
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,299
Damage
24,054
47,172
Taken
54,516
25,702
Mitigated
28,106
25,781
Healing
11,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,086
1,303
2,449
1,802
13,275
7,700
0
3,747
9,528
21,315
0
L
Medusa
6,460
3,921
0
1,445
9,959
2,719
0
2,503
7,456
0
36,170
L
Kali
6,328
2,541
2
2,971
13,809
5,253
0
2,890
10,919
0
42,716
W
Ganesha
FabulousEvan
Ganesha
4,940
731
448
1,689
9,735
7,317
268
1,569
8,166
22,483
0
W
8,564
5,594
241
6,540
10,262
4,213
1,191
4,301
5,961
63,582
0
W
Thanatos
LordWasowski
Thanatos
6,632
2,237
0
11,535
10,385
4,118
0
1,256
9,129
0
40,483
L
Kuzenbo
Pinckney
Kuzenbo
4,457
1,494
0
250
8,468
5,286
0
4,364
4,104
32,511
0
W
Gilgamesh
PushingLizard
Gilgamesh
4,788
2,508
0
2,894
9,012
6,493
997
0
9,012
0
34,123
L
Gilgamesh
pengulolchan
Gilgamesh
2,723
1,105
0
2,548
9,005
7,148
234
0
9,005
0
27,635
W
Izanami
proyec7
Izanami
10,375
6,519
0
2,434
7,778
3,561
919
1,417
6,361
0
60,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,977
Gold Earned
30,199
380
Minions Killed
254
0
Camps Cleared
0
1,280,390
Distance Traveled
1,249,867
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,902
422
25
2
0
234,840
3
L
Medusa
5,736
410
60
4
0
255,114
0
L
Kali
5,935
424
63
5
0
272,548
1
W
Ganesha
6,895
493
11
1
0
274,590
3
W
Olorun
7,561
540
128
9
0
240,378
4
W
Thanatos
7,660
547
75
5
0
284,257
1
L
Kuzenbo
6,176
441
47
3
0
252,100
0
W
Gilgamesh
6,680
477
52
4
0
239,635
0
L
Gilgamesh
6,450
461
59
4
0
235,265
0
W
Izanami
7,181
513
114
8
0
241,530
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role