Player Matchup

Achilles
Achilles
DoctorKuzenbo
Achilles
Level 129
God Stats
7W - 1L
1,698 SR
Queue Stats
191W - 99L
1,773 Elo+
Party 1
Cabrakan
Cabrakan
Fancyfawn958678
Cabrakan
Level 159
God Stats
10W - 2L
1,685 SR
Queue Stats
255W - 140L
1,768 Elo+
Party 1
Anubis
Anubis
KingSimba642
Anubis
Level 158
God Stats
2W - 3L
1,460 SR
Queue Stats
187W - 106L
1,787 Elo+
Party 1
Team Averages
Level 149
1,615 SR
1,776 Elo+

VS

Team Averages
Level 103
1,612 SR
1,627 Elo+
Eset
Eset
DaBeastBro99
Eset
Level 127
God Stats
4W - 3L
1,500 SR
Queue Stats
224W - 202L
1,640 Elo+
Party 2
Ares
Ares
oETTOo
Ares
Level 21
God Stats
1W - 1L
1,559 SR
Queue Stats
9W - 5L
1,615 Elo+
Party 2
King Arthur
King Arthur
toxxxicice
King Arthur
Level 160
God Stats
6W - 5L
1,777 SR
Queue Stats
151W - 122L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DoctorKuzenbo
Achilles
16
6 / 3 / 9
11,658
729
17,062
19,373
27,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
16
3 / 2 / 12
11,897
744
13,455
21,268
32,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
18
8 / 2 / 6
12,129
758
17,918
14,693
10,111
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 2
10,291
643
16,706
14,628
5,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
oETTOo
Ares
13
0 / 6 / 5
10,398
650
7,092
17,757
24,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
toxxxicice
King Arthur
15
5 / 5 / 2
10,963
685
18,998
23,423
22,016
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
17
Kills
7
7
Deaths
17
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Achilles
DoctorKuzenbo
Achilles
6
3
9
3.5
W
Cabrakan
3
2
12
4.5
W
Anubis
8
2
6
5.5
L
Ares
oETTOo
Ares
0
6
5
0.42
L
King Arthur
toxxxicice
King Arthur
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,435
Damage
42,796
55,334
Taken
55,808
70,566
Mitigated
52,474
16,460
Healing
5,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,706
1,374
1,767
1,961
14,628
5,979
786
8,532
5,748
52,205
0
W
Achilles
DoctorKuzenbo
Achilles
17,062
2,354
0
4,061
19,373
27,879
383
8,368
11,005
0
34,739
W
Cabrakan
13,455
2,376
0
6,007
21,268
32,576
733
9,562
11,706
29,917
0
W
Anubis
17,918
1,032
0
6,392
14,693
10,111
1,521
6,382
8,311
75,115
0
L
Ares
oETTOo
Ares
7,092
830
0
656
17,757
24,479
429
11,500
5,943
12,342
0
L
King Arthur
toxxxicice
King Arthur
18,998
1,794
0
1,375
23,423
22,016
0
11,375
11,589
0
41,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,684
Gold Earned
31,652
190
Minions Killed
139
10
Camps Cleared
3
814,294
Distance Traveled
721,199
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,291
643
71
4
2
246,698
4
W
Achilles
11,658
729
43
3
4
307,805
4
W
Cabrakan
11,897
744
29
2
1
271,858
2
W
Anubis
12,129
758
118
7
5
234,631
4
L
Ares
10,398
650
17
1
0
226,458
0
L
King Arthur
10,963
685
51
3
1
248,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role