Player Matchup

Merlin
Merlin
 
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
CLICK117
Nu Wa
Level 108
God Stats
34W - 27L
1,625 SR
Queue Stats
138W - 125L
1,562 Elo+
Solo
Mulan
Mulan
Monocyte4
Mulan
Level 138
God Stats
4W - 7L
1,398 SR
Queue Stats
127W - 174L
1,477 Elo+
Party 3
Atlas
Atlas
PostCrush
Atlas
Level 158
God Stats
87W - 79L
1,537 SR
Queue Stats
523W - 529L
1,555 Elo+
Party 2
Danzaburou
Danzaburou
sp0okyboogie
Danzaburou
Level 128
God Stats
55W - 70L
1,533 SR
Queue Stats
126W - 170L
1,474 Elo+
Party 3
Team Averages
Level 137
1,519 SR
1,514 Elo+

VS

Team Averages
Level 90
1,544 SR
1,505 Elo+
Tiamat
Tiamat
Buffaloe_BEAST
Tiamat
Level 128
God Stats
0W - 2L
1,287 SR
Queue Stats
18W - 26L
1,445 Elo+
Solo
Kukulkan
Kukulkan
Khaøtic
Kukulkan
Level 65
God Stats
7W - 6L
1,627 SR
Queue Stats
182W - 111L
1,601 Elo+
Party 1
Chaac
Chaac
MyDuckIsOnQuack1
Chaac
Level 116
God Stats
4W - 3L
1,687 SR
Queue Stats
114W - 111L
1,505 Elo+
Party 1
Heimdallr
Heimdallr
WormV2
Heimdallr
Level 40
God Stats
4W - 6L
1,488 SR
Queue Stats
42W - 39L
1,543 Elo+
Party 1
Cthulhu
Cthulhu
gabbylikessleep
Cthulhu
Level 101
God Stats
1W - 3L
1,629 SR
Queue Stats
148W - 184L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
6 / 0 / 5
8,387
839
11,118
7,084
3,118
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
CLICK117
Nu Wa
15
2 / 0 / 9
8,133
813
5,706
5,446
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
Monocyte4
Mulan
14
3 / 1 / 7
7,661
766
8,392
10,703
7,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atlas
PostCrush
Atlas
13
2 / 0 / 9
7,508
751
11,412
11,379
8,849
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
sp0okyboogie
Danzaburou
14
1 / 3 / 8
7,842
784
7,566
8,383
4,084
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
7,230
723
4,697
6,985
6,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
Khaøtic
Kukulkan
14
1 / 3 / 3
7,619
762
8,266
8,685
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 2
7,313
731
8,826
12,348
9,294
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
WormV2
Heimdallr
13
1 / 3 / 2
7,080
708
6,786
10,551
4,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 2
7,209
721
4,183
12,334
10,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
14
Kills
4
4
Deaths
14
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
0
5
8.5
L
0
2
3
0.75
W
Nu Wa
CLICK117
Nu Wa
2
0
9
6.5
L
Kukulkan
Khaøtic
Kukulkan
1
3
3
0.83
W
Mulan
Monocyte4
Mulan
3
1
7
6.5
L
2
2
2
1.5
W
Atlas
PostCrush
Atlas
2
0
9
6.5
L
Heimdallr
WormV2
Heimdallr
1
3
2
0.67
L
0
4
2
0.25
W
Danzaburou
sp0okyboogie
Danzaburou
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,194
Damage
32,758
42,995
Taken
50,903
26,090
Mitigated
34,618
9,590
Healing
12,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,118
275
60
902
7,084
3,118
0
2,977
4,107
29,356
0
L
4,697
376
1,099
1,614
6,985
6,323
0
3,222
3,657
14,887
0
W
Nu Wa
CLICK117
Nu Wa
5,706
1,498
501
916
5,446
2,374
2,517
2,594
2,852
29,884
0
L
Kukulkan
Khaøtic
Kukulkan
8,266
859
0
0
8,685
4,157
0
5,004
3,601
32,792
0
W
Mulan
Monocyte4
Mulan
8,392
1,105
469
4,204
10,703
7,665
0
3,291
7,412
0
17,557
L
8,826
754
0
5,904
12,348
9,294
0
6,590
5,335
0
23,136
W
Atlas
PostCrush
Atlas
11,412
2,802
0
1,595
11,379
8,849
0
5,460
5,919
19,162
0
L
Heimdallr
WormV2
Heimdallr
6,786
2,881
0
1,501
10,551
4,637
0
6,005
4,203
0
20,703
L
4,183
65
874
1,423
12,334
10,207
0
6,605
5,392
17,640
0
W
Danzaburou
sp0okyboogie
Danzaburou
7,566
1,979
0
943
8,383
4,084
958
2,824
5,559
0
24,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,531
Gold Earned
36,451
183
Minions Killed
181
0
Camps Cleared
0
1,162,231
Distance Traveled
1,014,973
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,387
839
42
4
0
233,704
0
L
Tiamat
7,230
723
20
2
0
217,587
0
W
Nu Wa
8,133
813
58
6
0
189,306
4
L
Kukulkan
7,619
762
79
8
0
197,042
1
W
Mulan
7,661
766
18
2
0
238,067
1
L
Chaac
7,313
731
30
3
0
210,293
2
W
Atlas
7,508
751
22
2
0
260,662
3
L
Heimdallr
7,080
708
34
3
0
190,564
0
L
Cthulhu
7,209
721
18
2
0
199,487
2
W
Danzaburou
7,842
784
43
4
0
240,492
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role