Player Matchup

Ymir
Ymir
 
Ymir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
GoombaSnatch
Chang'e
Level 129
God Stats
5W - 0L
1,957 SR
Queue Stats
95W - 81L
1,579 Elo+
Party 1
Pele
Pele
mainlyyogurt
Pele
Level 7
God Stats
5W - 8L
1,500 SR
Queue Stats
11W - 15L
1,566 Elo+
Party 1
Team Averages
Level 86
1,652 SR
1,549 Elo+

VS

Team Averages
Level 40
1,407 SR
1,307 Elo+
Horus
Horus
ChiefJ3
Horus
Level 36
God Stats
2W - 6L
1,346 SR
Queue Stats
49W - 133L
1,197 Elo+
Party 2
Aphrodite
Aphrodite
LEREDSOTNE
Aphrodite
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 24L
1,564 Elo+
Solo
Fenrir
Fenrir
micharoy
Fenrir
Level 18
God Stats
2W - 4L
1,376 SR
Queue Stats
11W - 43L
1,161 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
6 / 2 / 12
9,589
799
7,528
11,645
10,772
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
GoombaSnatch
Chang'e
14
5 / 2 / 12
9,365
780
17,103
12,684
5,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
7 / 2 / 10
9,400
783
13,219
11,122
4,741
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ChiefJ3
Horus
11
0 / 9 / 3
8,113
676
3,543
19,325
11,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
LEREDSOTNE
Aphrodite
12
2 / 4 / 1
8,217
685
10,217
12,322
6,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
micharoy
Fenrir
13
2 / 5 / 1
8,520
710
4,387
11,338
4,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
18
Kills
4
6
Deaths
18
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
2
12
6
L
Horus
ChiefJ3
Horus
0
9
3
0.17
W
Chang'e
GoombaSnatch
Chang'e
5
2
12
5.5
L
Aphrodite
LEREDSOTNE
Aphrodite
2
4
1
0.63
W
7
2
10
6
L
Fenrir
micharoy
Fenrir
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,850
Damage
18,147
35,451
Taken
42,985
20,625
Mitigated
22,271
14,404
Healing
8,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,528
1,696
0
1,482
11,645
10,772
351
2,944
8,496
17,358
0
L
Horus
ChiefJ3
Horus
3,543
1,791
425
1,279
19,325
11,233
48
9,882
9,443
0
14,284
W
Chang'e
GoombaSnatch
Chang'e
17,103
1,440
4,299
5,927
12,684
5,112
1,225
3,587
8,829
49,987
0
L
Aphrodite
LEREDSOTNE
Aphrodite
10,217
1,648
2,354
3,827
12,322
6,274
0
8,716
3,606
28,729
0
W
13,219
3,412
0
2,696
11,122
4,741
789
4,027
6,850
0
28,063
L
Fenrir
micharoy
Fenrir
4,387
879
0
301
11,338
4,764
21
6,414
4,924
0
14,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,354
Gold Earned
24,850
116
Minions Killed
98
4
Camps Cleared
3
621,696
Distance Traveled
586,420
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,589
799
9
1
0
171,153
0
L
Horus
8,113
676
22
2
1
184,903
1
W
Chang'e
9,365
780
65
5
4
220,334
3
L
Aphrodite
8,217
685
54
5
1
184,663
1
W
Pele
9,400
783
42
4
0
230,209
1
L
Fenrir
8,520
710
22
2
1
216,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role