Player Matchup

Olorun
Olorun
Dirty3O
Olorun
Level 69
God Stats
4W - 5L
1,444 SR
Queue Stats
342W - 404L
1,372 Elo+
Party 1
Bellona
Bellona
LordFijiGawd
Bellona
Level 49
God Stats
90W - 106L
1,507 SR
Queue Stats
150W - 172L
1,415 Elo+
Party 1
Ao Kuang
Ao Kuang
youngrocket1020
Ao Kuang
Level 148
God Stats
14W - 23L
1,344 SR
Queue Stats
362W - 421L
1,378 Elo+
Party 1
Team Averages
Level 89
1,432 SR
1,388 Elo+

VS

Team Averages
Level 63
1,466 SR
1,398 Elo+
Chronos
Chronos
 
Chronos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Gravedigger_juan
Atlas
Level 56
God Stats
1W - 1L
1,671 SR
Queue Stats
7W - 17L
1,341 Elo+
Party 2
Set
Set
Ranchnporkchops
Set
Level 68
God Stats
1W - 3L
1,227 SR
Queue Stats
13W - 19L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dirty3O
Olorun
17
2 / 4 / 3
11,726
690
11,579
13,056
7,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
LordFijiGawd
Bellona
16
1 / 0 / 6
11,130
655
8,883
14,413
12,751
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
16
4 / 1 / 3
11,642
685
16,079
15,849
8,597
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
2 / 3 / 0
10,221
601
13,401
10,120
5,870
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 2 / 3
11,956
703
10,131
14,385
17,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 2 / 3
10,362
610
8,297
16,720
20,059
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
7
Kills
5
5
Deaths
7
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
3
0
0.67
W
Olorun
Dirty3O
Olorun
2
4
3
0.88
L
2
2
3
1.75
W
Bellona
LordFijiGawd
Bellona
1
0
6
4
L
1
2
3
1.25
W
Ao Kuang
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,541
Damage
31,829
43,318
Taken
41,225
28,868
Mitigated
43,789
21,446
Healing
7,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
13,401
3,807
116
3,128
10,120
5,870
94
5,437
4,683
43,624
3,430
W
Olorun
Dirty3O
Olorun
11,579
5,325
1,398
2,937
13,056
7,520
1,771
7,747
5,309
60,987
5,406
L
10,131
3,856
411
2,121
14,385
17,860
0
8,804
5,581
28,872
0
W
Bellona
LordFijiGawd
Bellona
8,883
2,201
580
7,385
14,413
12,751
139
8,924
5,489
0
15,633
L
8,297
2,544
44
2,019
16,720
20,059
0
12,211
4,509
0
30,982
W
Ao Kuang
16,079
5,382
0
9,146
15,849
8,597
1,224
6,351
9,498
48,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,498
Gold Earned
32,539
177
Minions Killed
175
8
Camps Cleared
8
937,635
Distance Traveled
832,490
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,221
601
89
5
4
260,461
2
W
Olorun
11,726
690
103
6
3
272,859
4
L
Atlas
11,956
703
27
2
1
287,768
0
W
Bellona
11,130
655
16
1
1
350,379
0
L
Set
10,362
610
59
3
3
284,261
1
W
Ao Kuang
11,642
685
58
3
4
314,397
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role