Player Matchup

Freya
Freya
Gold IV
DJITEKK
Freya
Gold IV
Level 148
God Stats
10W - 14L
1,492 SR
Queue Stats
318W - 318L
1,410 MMR
Solo
Chaac
Chaac
Bronze V
Irunsht
Chaac
Bronze V
Level 76
God Stats
1W - 2L
1,502 SR
Queue Stats
5W - 21L
1,268 MMR
Solo
Cliodhna
Cliodhna
Gold V
SwIhT
Cliodhna
Gold V
Level 160
God Stats
6W - 5L
1,921 SR
Queue Stats
349W - 355L
1,222 MMR
Solo
Ares
Ares
Silver II
crowblue13
Ares
Silver II
Level 101
God Stats
8W - 10L
1,601 SR
Queue Stats
288W - 299L
1,065 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver IV
deceeding
Ah Muzen Cab
Silver IV
Level 68
God Stats
0W - 2L
1,409 SR
Queue Stats
7W - 11L
1,073 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,585 SR
1,208 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,717 SR
1,209 MMR
Hun Batz
Hun Batz
Gold V
Axessor
Hun Batz
Gold V
Level 88
God Stats
3W - 0L
1,743 SR
Queue Stats
94W - 90L
1,425 MMR
Party 1
Thoth
Thoth
Gold V
Rr3rR
Thoth
Gold V
Level 48
God Stats
4W - 4L
1,805 SR
Queue Stats
89W - 79L
1,423 MMR
Party 1
Chiron
Chiron
Gold IV
TilrepDant
Chiron
Gold IV
Level 141
God Stats
4W - 0L
1,883 SR
Queue Stats
148W - 152L
1,331 MMR
Solo
Ganesha
Ganesha
Silver III
exterminad0r36
Ganesha
Silver III
Level 157
God Stats
10W - 9L
1,539 SR
Queue Stats
391W - 398L
915 MMR
Solo
King Arthur
King Arthur
Silver III
rocka1
King Arthur
Silver III
Level 89
God Stats
4W - 3L
1,614 SR
Queue Stats
147W - 159L
949 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DJITEKK
Freya
20
12 / 11 / 5
21,504
478
36,021
51,663
27,952
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
Irunsht
Chaac
20
10 / 0 / 16
23,862
530
42,113
53,837
58,428
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cliodhna
SwIhT
Cliodhna
20
4 / 10 / 10
20,267
450
42,148
61,716
60,377
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
4 / 12 / 8
17,939
399
21,164
48,352
75,172
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
deceeding
Ah Muzen Cab
20
5 / 13 / 7
18,895
420
33,007
42,945
18,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
LancelotOdinYu HuangPoseidon

VS

Bans
Hou YiArachneShivaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Axessor
Hun Batz
20
12 / 9 / 11
23,657
526
39,408
50,067
32,883
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thoth
Rr3rR
Thoth
20
13 / 4 / 13
23,439
521
54,895
29,382
18,174
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
TilrepDant
Chiron
20
11 / 6 / 6
23,408
520
37,573
53,374
30,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
0 / 8 / 26
22,194
493
22,179
58,618
111,893
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
rocka1
King Arthur
20
10 / 8 / 12
22,297
495
47,703
68,625
112,102
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
114
35
Kills
46
46
Deaths
35
46
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Axessor
Hun Batz
12
9
11
1.94
L
Freya
DJITEKK
Freya
12
11
5
1.32
L
Chaac
Irunsht
Chaac
10
0
16
18
W
Thoth
Rr3rR
Thoth
13
4
13
4.88
L
Cliodhna
SwIhT
Cliodhna
4
10
10
0.9
W
Chiron
TilrepDant
Chiron
11
6
6
2.33
L
4
12
8
0.67
L
Ah Muzen Cab
deceeding
Ah Muzen Cab
5
13
7
0.65
W
0
8
26
1.63
W
King Arthur
rocka1
King Arthur
10
8
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

174,453
Damage
201,758
258,513
Taken
260,066
240,572
Mitigated
305,589
84,190
Healing
59,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Axessor
Hun Batz
39,408
7,155
0
20,033
50,067
32,883
3,259
7,705
42,160
0
252,395
L
Freya
DJITEKK
Freya
36,021
9,677
0
22,748
51,663
27,952
2,204
17,136
34,385
203,791
0
L
Chaac
Irunsht
Chaac
42,113
7,900
0
34,882
53,837
58,428
613
15,059
38,778
0
277,252
W
Thoth
Rr3rR
Thoth
54,895
2,133
0
2,816
29,382
18,174
4,160
10,593
18,467
225,569
0
L
Cliodhna
SwIhT
Cliodhna
42,148
3,626
0
21,249
61,716
60,377
120
17,570
44,146
0
206,894
W
Chiron
TilrepDant
Chiron
37,573
20,671
1,564
14,982
53,374
30,537
11,512
18,610
34,584
0
302,721
L
21,164
545
0
718
48,352
75,172
0
19,284
28,508
124,539
0
L
Ah Muzen Cab
deceeding
Ah Muzen Cab
33,007
12,361
0
4,593
42,945
18,643
335
11,744
31,201
0
138,716
W
22,179
1,743
0
10,801
58,618
111,893
0
14,309
43,961
89,041
0
W
King Arthur
rocka1
King Arthur
47,703
3,726
0
8,843
68,625
112,102
395
15,250
53,163
1,368
163,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

102,467
Gold Earned
114,995
1,170
Minions Killed
1,122
0
Camps Cleared
0
3,948,447
Distance Traveled
4,124,117
19
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
23,657
526
266
6
0
884,230
7
L
Freya
21,504
478
240
5
0
712,935
4
L
Chaac
23,862
530
319
7
0
1,026,213
0
W
Thoth
23,439
521
273
6
0
899,347
1
L
Cliodhna
20,267
450
251
6
0
748,208
6
W
Chiron
23,408
520
326
7
0
762,930
8
L
Ares
17,939
399
137
3
0
728,528
7
L
Ah Muzen Cab
18,895
420
223
5
0
732,563
2
W
Ganesha
22,194
493
37
1
0
767,303
8
W
King Arthur
22,297
495
220
5
0
810,307
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role