Player Matchup

Thoth
Thoth
Calquerer
Thoth
Level 101
God Stats
3W - 3L
1,747 SR
Queue Stats
120W - 117L
1,571 Elo+
Party 2
Ganesha
Ganesha
erik2real
Ganesha
Level 160
God Stats
2W - 4L
1,740 SR
Queue Stats
180W - 164L
1,484 Elo+
Party 1
Ratatoskr
Ratatoskr
hellolpops
Ratatoskr
Level 25
God Stats
4W - 2L
1,931 SR
Queue Stats
15W - 5L
1,679 Elo+
Party 1
Skadi
Skadi
snow-fox-ex
Skadi
Level 160
God Stats
9W - 3L
1,713 SR
Queue Stats
217W - 203L
1,486 Elo+
Party 1
Cliodhna
Cliodhna
zuesshoep
Cliodhna
Level 44
God Stats
4W - 1L
1,919 SR
Queue Stats
16W - 8L
1,697 Elo+
Party 2
Team Averages
Level 98
1,810 SR
1,584 Elo+

VS

Team Averages
Level 88
1,537 SR
1,500 Elo+
Khepri
Khepri
RuthlessCarl
Khepri
Level 88
God Stats
5W - 3L
1,664 SR
Queue Stats
294W - 338L
1,538 Elo+
Party 3
Hel
Hel
Sekizo-NightxGuy
Hel
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 109L
1,446 Elo+
Party 3
Bastet
Bastet
Sekizro-NightxPi
Bastet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,609 Elo+
Party 3
Neith
Neith
Yozora-Riku
Neith
Level 122
God Stats
3W - 4L
1,533 SR
Queue Stats
109W - 111L
1,457 Elo+
Party 3
Chaac
Chaac
darrington817099
Chaac
Level 67
God Stats
20W - 20L
1,489 SR
Queue Stats
33W - 54L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Calquerer
Thoth
14
4 / 2 / 4
8,551
534
8,395
8,959
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
erik2real
Ganesha
13
0 / 2 / 6
6,933
433
6,546
8,550
8,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
hellolpops
Ratatoskr
14
7 / 1 / 2
9,133
571
11,503
13,056
7,827
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 1 / 2
8,346
522
7,576
13,376
5,102
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
zuesshoep
Cliodhna
14
5 / 0 / 2
8,478
530
9,063
11,846
5,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
2 / 2 / 1
7,242
453
4,990
15,082
14,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 3 / 1
7,348
459
3,918
8,768
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
2 / 4 / 1
7,176
449
5,975
14,177
4,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
1 / 3 / 0
6,858
429
7,272
8,364
3,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 6 / 0
7,251
453
5,364
15,935
17,645
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
17
Kills
6
6
Deaths
18
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thoth
Calquerer
Thoth
4
2
4
3
L
Khepri
2
2
1
1.25
L
0
3
1
0.17
L
2
4
1
0.63
L
1
3
0
0.33
L
1
6
0
0.17
W
Ganesha
erik2real
Ganesha
0
2
6
1.5
W
Ratatoskr
hellolpops
Ratatoskr
7
1
2
8
W
1
1
2
2
W
Cliodhna
zuesshoep
Cliodhna
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,083
Damage
27,519
55,787
Taken
62,326
29,877
Mitigated
44,172
16,614
Healing
15,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Calquerer
Thoth
8,395
127
0
3,136
8,959
3,529
1,279
3,054
5,905
57,357
0
L
Khepri
4,990
1,153
0
1,620
15,082
14,702
0
5,296
9,786
22,724
0
L
3,918
194
904
3,516
8,768
3,633
0
4,170
4,598
50,401
0
L
5,975
1,543
0
4,324
14,177
4,806
0
848
13,329
0
40,794
L
7,272
2,868
0
2,571
8,364
3,386
738
2,765
5,599
0
49,192
L
5,364
1,045
0
2,553
15,935
17,645
1,266
1,862
14,073
0
43,089
W
Ganesha
erik2real
Ganesha
6,546
1,534
0
466
8,550
8,415
72
2,116
6,434
35,411
0
W
Ratatoskr
hellolpops
Ratatoskr
11,503
4,038
154
4,275
13,056
7,827
690
779
12,277
0
60,610
W
7,576
3,150
0
5,137
13,376
5,102
464
2,387
10,989
0
69,591
W
Cliodhna
zuesshoep
Cliodhna
9,063
2,259
0
3,446
11,846
5,004
521
572
11,274
0
75,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,441
Gold Earned
35,875
485
Minions Killed
338
0
Camps Cleared
0
1,564,038
Distance Traveled
1,474,819
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,551
534
111
7
0
302,779
6
L
Khepri
7,242
453
25
2
0
292,683
2
L
Hel
7,348
459
95
6
0
274,691
3
L
Bastet
7,176
449
65
4
0
372,582
0
L
Neith
6,858
429
72
5
0
275,428
2
L
Chaac
7,251
453
81
5
0
259,435
0
W
Ganesha
6,933
433
8
1
0
284,155
2
W
Ratatoskr
9,133
571
110
7
0
331,687
0
W
Skadi
8,346
522
140
9
0
288,984
0
W
Cliodhna
8,478
530
116
7
0
356,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role