Player Matchup

Thanatos
Thanatos
Freyia
Thanatos
Level 117
God Stats
1W - 2L
1,613 SR
Queue Stats
14W - 13L
1,559 Elo+
Party 2
Loki
Loki
NGAD Dead Mann1
Loki
Level 159
God Stats
0W - 3L
1,179 SR
Queue Stats
117W - 137L
1,430 Elo+
Party 1
Discordia
Discordia
RALEJO09
Discordia
Level 104
God Stats
0W - 1L
1,715 SR
Queue Stats
109W - 113L
1,501 Elo+
Solo
Baron Samedi
Baron Samedi
Raftless
Baron Samedi
Level 88
God Stats
5W - 3L
1,430 SR
Queue Stats
12W - 10L
1,546 Elo+
Party 2
Fenrir
Fenrir
RandomJnT
Fenrir
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 72L
1,424 Elo+
Party 1
Team Averages
Level 123
1,487 SR
1,492 Elo+

VS

Team Averages
Level 112
1,554 SR
1,513 Elo+
Vamana
Vamana
 
Vamana
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
TheSleepinKing
Olorun
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,609 Elo+
Party 3
Arachne
Arachne
honeywitch
Arachne
Level 78
God Stats
3W - 1L
1,479 SR
Queue Stats
315W - 381L
1,427 Elo+
Party 4
Bacchus
Bacchus
oI-c-Io
Bacchus
Level 142
God Stats
5W - 2L
1,620 SR
Queue Stats
26W - 28L
1,541 Elo+
Party 3
Cupid
Cupid
picanoli
Cupid
Level 147
God Stats
12W - 8L
1,671 SR
Queue Stats
287W - 331L
1,489 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Freyia
Thanatos
8
0 / 0 / 0
4,009
445
0
0
0
15
3 / 1 / 0
7,490
832
4,597
8,972
10,225
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
RALEJO09
Discordia
9
0 / 0 / 0
5,541
616
191
1,077
306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Raftless
Baron Samedi
8
0 / 0 / 0
4,016
446
0
0
0
Fenrir
RandomJnT
Fenrir
15
3 / 3 / 2
7,340
816
3,276
8,528
4,458
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
2 / 0 / 2
7,931
881
4,427
5,564
2,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
0 / 3 / 2
7,359
818
2,943
5,786
3,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
honeywitch
Arachne
12
0 / 1 / 0
6,851
761
930
4,535
1,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
oI-c-Io
Bacchus
12
0 / 2 / 3
6,903
767
1,586
6,882
8,033
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
picanoli
Cupid
14
2 / 1 / 2
7,904
878
5,458
6,731
3,016
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
6
Kills
4
4
Deaths
7
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
0
2
3
L
Thanatos
Freyia
Thanatos
0
0
0
0
L
3
1
0
3
L
Discordia
RALEJO09
Discordia
0
0
0
0
L
Baron Samedi
Raftless
Baron Samedi
0
0
0
0
L
Fenrir
RandomJnT
Fenrir
3
3
2
1.33
W
0
3
2
0.33
W
Arachne
honeywitch
Arachne
0
1
0
0
W
Bacchus
oI-c-Io
Bacchus
0
2
3
0.75
W
Cupid
picanoli
Cupid
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,064
Damage
15,344
18,577
Taken
29,498
14,989
Mitigated
19,034
3,288
Healing
5,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
4,427
2,033
0
589
5,564
2,936
977
83
5,481
0
28,275
L
Thanatos
Freyia
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
4,597
1,718
0
1,230
8,972
10,225
0
2,865
6,107
0
27,375
L
Discordia
RALEJO09
Discordia
191
0
0
240
1,077
306
0
225
852
1,212
0
L
Baron Samedi
Raftless
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
RandomJnT
Fenrir
3,276
725
0
1,818
8,528
4,458
0
1,091
7,437
0
17,827
W
2,943
1,108
120
845
5,786
3,156
2,847
0
5,786
22,079
1,666
W
Arachne
honeywitch
Arachne
930
930
0
430
4,535
1,893
1,057
0
4,535
0
9,780
W
Bacchus
oI-c-Io
Bacchus
1,586
231
60
640
6,882
8,033
655
108
6,774
10,972
0
W
Cupid
picanoli
Cupid
5,458
3,687
695
1,886
6,731
3,016
5,489
0
6,731
0
29,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,396
Gold Earned
36,948
92
Minions Killed
213
0
Camps Cleared
0
373,228
Distance Traveled
944,921
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,931
881
51
6
0
231,541
5
L
Thanatos
4,009
445
0
0
0
0
0
L
Loki
7,490
832
57
6
0
157,902
2
L
Discordia
5,541
616
4
0
0
33,603
0
L
Baron Samedi
4,016
446
0
0
0
0
0
L
Fenrir
7,340
816
31
3
0
181,723
2
W
Olorun
7,359
818
49
5
0
151,297
0
W
Arachne
6,851
761
27
3
0
198,332
0
W
Bacchus
6,903
767
17
2
0
173,140
1
W
Cupid
7,904
878
69
8
0
190,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role