Player Matchup

Lancelot
Lancelot
Clausible23
Lancelot
Level 24
God Stats
2W - 3L
1,462 SR
Queue Stats
13W - 37L
1,175 Elo+
Party 2
Bacchus
Bacchus
Mattack7025
Bacchus
Level 47
God Stats
1W - 1L
1,674 SR
Queue Stats
2W - 11L
1,088 Elo+
Party 2
Guan Yu
Guan Yu
SMEXlTlME
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,181 Elo+
Party 2
Hades
Hades
Terrorvisions
Hades
Level 65
God Stats
2W - 6L
1,467 SR
Queue Stats
2W - 6L
1,371 Elo+
Party 2
Baron Samedi
Baron Samedi
Vth3Stamp3d3
Baron Samedi
Level 26
God Stats
6W - 10L
1,375 SR
Queue Stats
12W - 29L
1,215 Elo+
Party 2
Team Averages
Level 35
1,496 SR
1,206 Elo+

VS

Team Averages
Level 64
1,337 SR
1,324 Elo+
Susano
Susano
Alexis_kelevra
Susano
Level 61
God Stats
5W - 5L
1,425 SR
Queue Stats
123W - 157L
1,334 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bartho7841
Ah Muzen Cab
Level 106
God Stats
1W - 0L
1,429 SR
Queue Stats
59W - 23L
1,489 Elo+
Solo
Yemoja
Yemoja
HijoDelDiablo503
Yemoja
Level 43
God Stats
1W - 9L
1,159 SR
Queue Stats
190W - 255L
1,302 Elo+
Party 1
Mulan
Mulan
Hyper-Soldier503
Mulan
Level 47
God Stats
10W - 14L
1,419 SR
Queue Stats
56W - 105L
1,240 Elo+
Party 1
Ra
Ra
angel1995tu_tata
Ra
Level 62
God Stats
1W - 1L
1,256 SR
Queue Stats
349W - 396L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Clausible23
Lancelot
8
1 / 0 / 1
4,636
421
3,505
5,031
1,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Mattack7025
Bacchus
8
1 / 1 / 1
5,218
474
2,980
5,838
5,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
SMEXlTlME
Guan Yu
10
0 / 1 / 0
5,396
491
3,581
8,257
6,618
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 0 / 0
5,079
462
2,712
5,560
3,102
Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Vth3Stamp3d3
Baron Samedi
4
0 / 0 / 0
3,996
363
831
1,916
647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,763
524
1,006
6,349
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
Bartho7841
Ah Muzen Cab
9
1 / 0 / 0
5,268
479
4,201
5,693
2,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 2 / 1
4,954
450
1,375
4,446
3,286
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

10
1 / 0 / 0
6,280
571
5,361
7,393
3,171
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 1 / 0
5,832
530
4,641
6,396
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
3
Kills
2
2
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Ah Muzen Cab
Bartho7841
Ah Muzen Cab
1
0
0
1
L
Lancelot
Clausible23
Lancelot
1
0
1
1.5
W
0
2
1
0.25
W
1
0
0
1
L
Bacchus
Mattack7025
Bacchus
1
1
1
1.5
L
Guan Yu
SMEXlTlME
Guan Yu
0
1
0
0
L
1
0
0
1
L
Baron Samedi
Vth3Stamp3d3
Baron Samedi
0
0
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,609
Damage
16,584
26,602
Taken
30,277
17,679
Mitigated
13,200
8,992
Healing
12,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,006
44
0
3,526
6,349
2,305
112
373
5,757
0
39,053
W
Ah Muzen Cab
Bartho7841
Ah Muzen Cab
4,201
1,699
198
2,975
5,693
2,023
544
1,125
4,568
0
35,249
L
Lancelot
Clausible23
Lancelot
3,505
764
0
1,184
5,031
1,899
0
1,237
3,794
0
17,981
W
1,375
365
547
207
4,446
3,286
132
1,503
2,943
11,080
0
W
5,361
1,154
0
3,738
7,393
3,171
312
0
7,393
0
37,731
L
Bacchus
Mattack7025
Bacchus
2,980
33
292
1,536
5,838
5,413
0
1,122
4,716
9,915
0
L
Guan Yu
SMEXlTlME
Guan Yu
3,581
772
0
2,658
8,257
6,618
92
0
8,257
0
28,928
L
2,712
206
58
2,543
5,560
3,102
475
3,471
2,089
24,516
0
L
Baron Samedi
Vth3Stamp3d3
Baron Samedi
831
129
125
596
1,916
647
0
186
1,730
9,470
0
W
4,641
1,246
52
1,110
6,396
2,415
1,535
3,522
2,874
41,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,325
Gold Earned
28,097
146
Minions Killed
310
0
Camps Cleared
0
918,281
Distance Traveled
1,004,432
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
5,763
524
85
8
0
244,170
0
W
Ah Muzen Cab
5,268
479
64
6
0
193,844
0
L
Lancelot
4,636
421
29
3
0
220,896
0
W
Yemoja
4,954
450
20
2
0
179,344
1
W
Mulan
6,280
571
65
6
0
206,917
4
L
Bacchus
5,218
474
14
1
0
225,774
5
L
Guan Yu
5,396
491
51
5
0
201,240
0
L
Hades
5,079
462
31
3
0
179,854
5
L
Baron Samedi
3,996
363
21
2
0
90,517
0
W
Ra
5,832
530
76
7
0
180,157
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role