Player Matchup

Fenrir
Fenrir
Aarker4
Fenrir
Level 160
God Stats
25W - 20L
1,658 SR
Queue Stats
183W - 180L
1,460 Elo+
Party 1
Cerberus
Cerberus
Jiova2015
Cerberus
Level 20
God Stats
4W - 3L
1,597 SR
Queue Stats
9W - 10L
1,318 Elo+
Party 1
Zeus
Zeus
NAVI0498
Zeus
Level 18
God Stats
5W - 14L
1,391 SR
Queue Stats
9W - 15L
1,328 Elo+
Party 1
Neith
Neith
Santana_R_Joan
Neith
Level 13
God Stats
0W - 1L
1,451 SR
Queue Stats
1W - 6L
1,144 Elo+
Party 1
Sun Wukong
Sun Wukong
Yonatelo18
Sun Wukong
Level 146
God Stats
3W - 3L
1,629 SR
Queue Stats
84W - 89L
1,480 Elo+
Party 1
Team Averages
Level 71
1,545 SR
1,346 Elo+

VS

Team Averages
Level 109
1,554 SR
1,519 Elo+
Bellona
Bellona
Chief554
Bellona
Level 128
God Stats
14W - 8L
1,520 SR
Queue Stats
220W - 214L
1,567 Elo+
Party 2
Bacchus
Bacchus
ShrekDS
Bacchus
Level 73
God Stats
44W - 30L
1,741 SR
Queue Stats
283W - 273L
1,515 Elo+
Party 3
Hera
Hera
facekill420
Hera
Level 108
God Stats
3W - 2L
1,673 SR
Queue Stats
419W - 478L
1,459 Elo+
Solo
Ravana
Ravana
xphyxie
Ravana
Level 87
God Stats
2W - 3L
1,256 SR
Queue Stats
333W - 319L
1,469 Elo+
Party 3
Charybdis
Charybdis
zR Immortal
Charybdis
Level 149
God Stats
14W - 11L
1,579 SR
Queue Stats
227W - 206L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aarker4
Fenrir
20
8 / 7 / 1
12,713
706
23,037
25,013
16,514
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Jiova2015
Cerberus
17
0 / 5 / 7
10,985
610
5,404
26,218
35,205
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
17
0 / 7 / 2
10,457
581
13,452
17,088
8,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
0 / 5 / 4
11,042
613
12,262
16,242
8,435
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Yonatelo18
Sun Wukong
17
1 / 4 / 3
10,648
592
12,511
19,564
17,304
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chief554
Bellona
20
9 / 2 / 16
13,546
753
21,520
24,183
26,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
ShrekDS
Bacchus
19
2 / 2 / 20
13,412
745
12,327
22,985
39,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
1 / 5 / 9
12,307
684
11,342
12,388
5,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
xphyxie
Ravana
20
4 / 2 / 10
13,241
736
11,478
14,772
8,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charybdis
zR Immortal
Charybdis
20
12 / 0 / 11
14,601
811
35,484
18,634
9,247
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
94
9
Kills
28
28
Deaths
11
17
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Aarker4
Fenrir
8
7
1
1.21
W
Bellona
Chief554
Bellona
9
2
16
8.5
L
Cerberus
Jiova2015
Cerberus
0
5
7
0.7
L
Zeus
0
7
2
0.14
L
0
5
4
0.4
W
Bacchus
ShrekDS
Bacchus
2
2
20
6
L
Sun Wukong
Yonatelo18
Sun Wukong
1
4
3
0.63
W
1
5
9
1.1
W
Ravana
xphyxie
Ravana
4
2
10
4.5
W
Charybdis
zR Immortal
Charybdis
12
0
11
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,666
Damage
92,151
104,125
Taken
92,962
85,483
Mitigated
89,488
13,318
Healing
24,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Aarker4
Fenrir
23,037
5,850
0
4,641
25,013
16,514
0
6,352
18,661
0
48,981
W
Bellona
Chief554
Bellona
21,520
7,458
0
5,974
24,183
26,791
940
6,107
18,076
0
39,617
L
Cerberus
Jiova2015
Cerberus
5,404
283
0
3,057
26,218
35,205
204
5,725
20,493
16,571
0
L
Zeus
13,452
1,055
0
932
17,088
8,025
0
3,269
13,819
45,221
0
L
12,262
6,081
0
2,641
16,242
8,435
980
3,017
13,225
0
54,491
W
Bacchus
ShrekDS
Bacchus
12,327
2,343
0
4,989
22,985
39,190
103
6,694
16,291
23,706
0
L
Sun Wukong
Yonatelo18
Sun Wukong
12,511
646
0
2,047
19,564
17,304
0
5,306
14,258
3,024
30,193
W
11,342
3,155
620
955
12,388
5,603
831
1,376
11,012
53,478
0
W
Ravana
xphyxie
Ravana
11,478
2,961
0
5,040
14,772
8,657
2,228
1,778
12,994
0
47,980
W
Charybdis
zR Immortal
Charybdis
35,484
20,080
0
7,112
18,634
9,247
6,761
4,477
14,157
0
89,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,845
Gold Earned
67,107
243
Minions Killed
324
0
Camps Cleared
0
1,482,160
Distance Traveled
1,966,358
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,713
706
58
3
0
339,545
4
W
Bellona
13,546
753
47
3
0
409,394
1
L
Cerberus
10,985
610
22
1
0
314,990
0
L
Zeus
10,457
581
59
3
0
269,099
1
L
Neith
11,042
613
69
4
0
299,043
0
W
Bacchus
13,412
745
18
1
0
370,830
7
L
Sun Wukong
10,648
592
35
2
0
259,483
0
W
Hera
12,307
684
78
4
0
332,597
0
W
Ravana
13,241
736
84
5
0
445,716
4
W
Charybdis
14,601
811
97
5
0
407,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role