Player Matchup

Shiva
Shiva
ALL HAIL HYDRAE
Shiva
Level 129
God Stats
2W - 2L
1,688 SR
Queue Stats
87W - 113L
1,386 Elo+
Party 1
Baron Samedi
Baron Samedi
HandysBehindDQ
Baron Samedi
Level 66
God Stats
1W - 1L
1,693 SR
Queue Stats
73W - 90L
1,377 Elo+
Party 1
Xbalanque
Xbalanque
xTruthxTTV
Xbalanque
Level 104
God Stats
1W - 1L
1,721 SR
Queue Stats
17W - 20L
1,259 Elo+
Party 1
Team Averages
Level 100
1,701 SR
1,341 Elo+

VS

Team Averages
Level 108
1,458 SR
1,379 Elo+
Chaac
Chaac
DarkNixxe
Chaac
Level 84
God Stats
11W - 20L
1,344 SR
Queue Stats
204W - 321L
1,278 Elo+
Party 2
Ra
Ra
Luis_Daniel
Ra
Level 156
God Stats
54W - 45L
1,530 SR
Queue Stats
482W - 449L
1,482 Elo+
Solo
Kali
Kali
alucard759
Kali
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 22L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 16
15,228
692
20,025
29,941
32,678
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
HandysBehindDQ
Baron Samedi
20
6 / 6 / 17
15,499
705
24,286
23,176
10,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Xbalanque
xTruthxTTV
Xbalanque
20
14 / 9 / 10
17,201
782
27,768
26,935
12,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DarkNixxe
Chaac
16
5 / 10 / 6
13,683
622
17,606
37,048
41,909
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

19
14 / 6 / 5
16,999
773
27,246
21,656
12,414
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 8 / 9
14,392
654
18,892
24,731
16,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
41
24
Kills
21
21
Deaths
24
43
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
6
16
2
W
Chaac
DarkNixxe
Chaac
5
10
6
0.8
L
Baron Samedi
HandysBehindDQ
Baron Samedi
6
6
17
2.42
W
14
6
5
2.75
W
2
8
9
0.81
L
Xbalanque
xTruthxTTV
Xbalanque
14
9
10
2.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,079
Damage
63,744
80,052
Taken
83,435
55,672
Mitigated
70,812
29,043
Healing
22,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,025
4,053
2,261
10,522
29,941
32,678
207
9,726
20,215
0
62,686
W
Chaac
DarkNixxe
Chaac
17,606
3,046
173
5,949
37,048
41,909
664
10,153
26,895
0
36,521
L
Baron Samedi
HandysBehindDQ
Baron Samedi
24,286
2,156
4,845
5,238
23,176
10,806
801
6,037
17,139
60,924
0
W
27,246
862
1,885
8,085
21,656
12,414
876
6,834
14,822
71,991
0
W
18,892
8,885
0
6,076
24,731
16,489
1,406
7,743
16,988
0
53,501
L
Xbalanque
xTruthxTTV
Xbalanque
27,768
19,916
0
6,177
26,935
12,188
2,023
12,469
14,466
0
76,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,928
Gold Earned
45,074
202
Minions Killed
178
8
Camps Cleared
11
1,069,870
Distance Traveled
1,048,429
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
15,228
692
62
3
1
376,657
1
W
Chaac
13,683
622
27
1
0
322,923
3
L
Baron Samedi
15,499
705
55
3
4
371,903
1
W
Ra
16,999
773
91
4
9
361,024
4
W
Kali
14,392
654
60
3
2
364,482
1
L
Xbalanque
17,201
782
85
4
3
321,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role