Player Matchup

Cabrakan
Cabrakan
BloodLink
Cabrakan
Level 20
God Stats
6W - 3L
1,404 SR
Queue Stats
84W - 89L
1,335 Elo+
Party 1
Merlin
Merlin
TiJoeJoe
Merlin
Level 87
God Stats
0W - 2L
1,258 SR
Queue Stats
278W - 331L
1,380 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
david74161
Ah Muzen Cab
Level 66
God Stats
7W - 4L
1,776 SR
Queue Stats
39W - 38L
1,523 Elo+
Solo
Team Averages
Level 58
1,479 SR
1,413 Elo+

VS

Team Averages
Level 86
1,409 SR
1,536 Elo+
Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
GoombaSnatch
Aphrodite
Level 129
God Stats
1W - 0L
1,199 SR
Queue Stats
95W - 81L
1,573 Elo+
Party 2
Ratatoskr
Ratatoskr
mainlyyogurt
Ratatoskr
Level 7
God Stats
6W - 4L
1,527 SR
Queue Stats
11W - 15L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BloodLink
Cabrakan
13
0 / 3 / 5
10,827
602
3,942
14,498
20,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
TiJoeJoe
Merlin
17
3 / 4 / 3
11,379
632
25,148
12,444
6,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
david74161
Ah Muzen Cab
16
3 / 7 / 3
11,446
636
22,044
18,142
8,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
5 / 3 / 9
12,872
715
16,543
29,266
23,694
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
GoombaSnatch
Aphrodite
18
7 / 0 / 7
13,556
753
17,163
16,910
8,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ratatoskr
mainlyyogurt
Ratatoskr
16
2 / 4 / 10
11,546
641
7,283
18,491
11,662
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
6
Kills
14
14
Deaths
7
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
3
9
3.17
L
Cabrakan
BloodLink
Cabrakan
0
3
5
0.83
W
Aphrodite
GoombaSnatch
Aphrodite
7
0
7
10.5
L
Merlin
TiJoeJoe
Merlin
3
4
3
1.13
L
Ah Muzen Cab
david74161
Ah Muzen Cab
3
7
3
0.64
W
Ratatoskr
mainlyyogurt
Ratatoskr
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,134
Damage
40,989
45,084
Taken
64,667
35,120
Mitigated
44,184
6,635
Healing
38,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
16,543
3,163
0
10,653
29,266
23,694
1,033
14,155
15,111
0
51,059
L
Cabrakan
BloodLink
Cabrakan
3,942
611
389
2,782
14,498
20,232
0
5,681
8,470
6,772
0
W
Aphrodite
GoombaSnatch
Aphrodite
17,163
1,301
13,550
12,398
16,910
8,828
757
7,159
9,751
69,560
0
L
Merlin
TiJoeJoe
Merlin
25,148
702
0
2,529
12,444
6,064
0
5,617
6,663
70,732
0
L
Ah Muzen Cab
david74161
Ah Muzen Cab
22,044
8,770
0
935
18,142
8,824
89
6,280
11,713
0
70,428
W
Ratatoskr
mainlyyogurt
Ratatoskr
7,283
2,615
0
2,263
18,491
11,662
703
8,185
10,306
0
21,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,652
Gold Earned
37,974
199
Minions Killed
219
8
Camps Cleared
7
825,320
Distance Traveled
1,040,374
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,872
715
69
4
2
338,429
0
L
Cabrakan
10,827
602
4
0
2
224,126
4
W
Aphrodite
13,556
753
117
7
4
357,312
4
L
Merlin
11,379
632
78
4
4
319,273
3
L
Ah Muzen Cab
11,446
636
117
7
2
281,921
2
W
Ratatoskr
11,546
641
33
2
1
344,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role