Player Matchup

Cu Chulainn
Cu Chulainn
PongLenisSuprise
Cu Chulainn
Level 104
God Stats
6W - 5L
1,203 SR
Queue Stats
70W - 62L
1,570 Elo+
Party 1
Gilgamesh
Gilgamesh
ShaftSaucExpress
Gilgamesh
Level 85
God Stats
9W - 6L
1,650 SR
Queue Stats
190W - 119L
1,631 Elo+
Party 1
Sol
Sol
znicaoz
Sol
Level 121
God Stats
3W - 4L
1,720 SR
Queue Stats
149W - 93L
1,656 Elo+
Party 1
Team Averages
Level 103
1,524 SR
1,619 Elo+

VS

Team Averages
Level 74
1,354 SR
1,554 Elo+
Guan Yu
Guan Yu
Duckle
Guan Yu
Level 145
God Stats
4W - 2L
1,500 SR
Queue Stats
204W - 158L
1,584 Elo+
Solo
Janus
Janus
MrOptimatrix6135
Janus
Level 66
God Stats
0W - 2L
1,335 SR
Queue Stats
68W - 85L
1,628 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SkitDrizzle
Tsukuyomi
Level 12
God Stats
2W - 2L
1,227 SR
Queue Stats
19W - 18L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
PongLenisSuprise
Cu Chulainn
16
9 / 3 / 11
11,996
800
16,616
22,298
20,917
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
14
3 / 4 / 14
10,872
725
13,773
18,552
18,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
16
9 / 3 / 7
12,081
805
24,811
16,501
6,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Duckle
Guan Yu
14
6 / 5 / 4
11,375
758
20,878
29,378
45,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 7 / 2
9,327
622
9,828
15,956
7,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
SkitDrizzle
Tsukuyomi
13
1 / 9 / 1
9,046
603
8,900
16,472
8,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
21
Kills
9
10
Deaths
21
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Duckle
Guan Yu
6
5
4
1.6
L
2
7
2
0.43
W
Cu Chulainn
PongLenisSuprise
Cu Chulainn
9
3
11
4.83
W
Gilgamesh
3
4
14
2.5
L
Tsukuyomi
SkitDrizzle
Tsukuyomi
1
9
1
0.17
W
Sol
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,200
Damage
39,606
57,351
Taken
61,806
45,832
Mitigated
61,162
13,689
Healing
9,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Duckle
Guan Yu
20,878
1,373
3,234
6,089
29,378
45,754
0
14,404
14,485
0
30,008
L
9,828
222
0
378
15,956
7,024
0
4,994
10,647
32,079
0
W
Cu Chulainn
PongLenisSuprise
Cu Chulainn
16,616
1,618
0
2,780
22,298
20,917
119
4,592
17,318
8,326
34,524
W
Gilgamesh
13,773
2,694
0
2,945
18,552
18,391
0
3,061
13,880
2,220
22,119
L
Tsukuyomi
SkitDrizzle
Tsukuyomi
8,900
2,336
0
196
16,472
8,384
0
6,102
10,113
0
27,347
W
Sol
24,811
14,139
0
7,964
16,501
6,524
2,224
1,943
14,412
62,667
7,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,949
Gold Earned
29,748
156
Minions Killed
96
9
Camps Cleared
4
846,033
Distance Traveled
860,072
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,375
758
18
1
1
303,031
2
L
Janus
9,327
622
54
4
1
277,619
2
W
Cu Chulainn
11,996
800
42
3
0
310,232
2
W
Gilgamesh
10,872
725
25
2
2
286,539
3
L
Tsukuyomi
9,046
603
24
2
2
279,422
1
W
Sol
12,081
805
89
6
7
249,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role