Player Matchup

Baron Samedi
Baron Samedi
Just Bird1489
Baron Samedi
Level 88
God Stats
2W - 2L
1,442 SR
Queue Stats
4W - 5L
1,530 Elo+
Solo
Nox
Nox
SCURRRY
Nox
Level 87
God Stats
17W - 36L
1,382 SR
Queue Stats
157W - 233L
1,407 Elo+
Solo
Ravana
Ravana
TheVileGrimKing
Ravana
Level 132
God Stats
1W - 2L
1,446 SR
Queue Stats
91W - 118L
1,355 Elo+
Solo
Team Averages
Level 102
1,423 SR
1,431 Elo+

VS

Team Averages
Level 80
1,571 SR
1,333 Elo+
Mercury
Mercury
Cerberus990
Mercury
Level 146
God Stats
1W - 2L
1,204 SR
Queue Stats
143W - 192L
1,406 Elo+
Solo
Cthulhu
Cthulhu
SkeletonSnow399
Cthulhu
Level 27
God Stats
9W - 2L
1,764 SR
Queue Stats
71W - 81L
1,264 Elo+
Party 1
Hou Yi
Hou Yi
XmanRey
Hou Yi
Level 68
God Stats
4W - 5L
1,745 SR
Queue Stats
109W - 130L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Just Bird1489
Baron Samedi
16
6 / 9 / 3
12,528
696
20,079
19,017
12,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nox
18
4 / 6 / 8
13,330
741
12,450
14,970
8,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 8 / 8
12,086
671
18,041
24,441
12,876
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cerberus990
Mercury
19
5 / 4 / 16
13,904
772
11,384
13,617
6,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

16
2 / 5 / 13
12,510
695
8,644
28,858
23,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
XmanRey
Hou Yi
20
16 / 3 / 7
15,315
851
30,194
20,202
8,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
59
12
Kills
23
23
Deaths
12
19
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Mercury
Cerberus990
Mercury
5
4
16
3.25
L
Baron Samedi
Just Bird1489
Baron Samedi
6
9
3
0.83
L
Nox
4
6
8
1.33
W
2
5
13
1.7
L
2
8
8
0.75
W
Hou Yi
XmanRey
Hou Yi
16
3
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,570
Damage
50,222
58,428
Taken
62,677
33,282
Mitigated
38,881
9,956
Healing
12,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Cerberus990
Mercury
11,384
5,104
0
2,094
13,617
6,587
922
7,878
5,739
0
58,332
L
Baron Samedi
Just Bird1489
Baron Samedi
20,079
2,014
1,991
3,740
19,017
12,145
0
3,412
15,605
45,431
0
L
Nox
12,450
1,173
0
1,851
14,970
8,261
0
2,621
12,349
45,210
0
W
8,644
1,096
0
4,493
28,858
23,889
168
16,917
11,941
30,521
0
L
18,041
5,603
114
2,260
24,441
12,876
0
2,905
21,536
0
41,218
W
Hou Yi
XmanRey
Hou Yi
30,194
16,747
0
5,446
20,202
8,405
2,287
8,367
11,835
0
75,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,944
Gold Earned
41,729
170
Minions Killed
212
5
Camps Cleared
9
827,029
Distance Traveled
995,008
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,904
772
99
6
6
375,239
0
L
Baron Samedi
12,528
696
64
4
2
233,297
0
L
Nox
13,330
741
61
3
1
264,933
1
W
Cthulhu
12,510
695
47
3
2
314,015
0
L
Ravana
12,086
671
45
3
2
328,799
5
W
Hou Yi
15,315
851
66
4
1
305,754
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role