Player Matchup

Artemis
Artemis
Death Klassify
Artemis
Level 48
God Stats
2W - 0L
1,804 SR
Queue Stats
72W - 94L
1,437 Elo+
Party 3
Gilgamesh
Gilgamesh
NoLetha1s
Gilgamesh
Level 121
God Stats
2W - 1L
1,888 SR
Queue Stats
193W - 186L
1,620 Elo+
Party 2
Olorun
Olorun
NoahDaBoss626
Olorun
Level 22
God Stats
11W - 9L
1,596 SR
Queue Stats
23W - 30L
1,472 Elo+
Party 2
Thor
Thor
i ZuuK
Thor
Level 105
God Stats
4W - 7L
1,309 SR
Queue Stats
156W - 189L
1,455 Elo+
Party 3
Hera
Hera
inf3rno119
Hera
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,599 Elo+
Party 2
Team Averages
Level 84
1,619 SR
1,517 Elo+

VS

Team Averages
Level 53
1,552 SR
1,399 Elo+
King Arthur
King Arthur
Asonderrr
King Arthur
Level 65
God Stats
0W - 2L
1,321 SR
Queue Stats
22W - 30L
1,408 Elo+
Party 1
Hachiman
Hachiman
Frankm56
Hachiman
Level 67
God Stats
2W - 3L
1,668 SR
Queue Stats
87W - 96L
1,381 Elo+
Party 1
Sun Wukong
Sun Wukong
Praz77
Sun Wukong
Level 67
God Stats
5W - 5L
1,754 SR
Queue Stats
62W - 79L
1,408 Elo+
Party 1
Olorun
Olorun
Tiime2Float
Olorun
Level 40
God Stats
2W - 1L
1,546 SR
Queue Stats
21W - 22L
1,467 Elo+
Party 1
Lancelot
Lancelot
thefaladon
Lancelot
Level 26
God Stats
8W - 5L
1,473 SR
Queue Stats
26W - 39L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 16
9,389
671
10,781
12,053
6,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
NoLetha1s
Gilgamesh
18
8 / 1 / 11
10,907
779
15,796
17,833
18,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
7 / 2 / 11
10,939
781
18,868
17,525
10,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
i ZuuK
Thor
18
3 / 0 / 15
10,451
747
13,029
8,399
4,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
8 / 1 / 11
11,000
786
23,705
8,776
3,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Asonderrr
King Arthur
15
1 / 7 / 4
9,404
672
8,733
23,417
16,614
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
Frankm56
Hachiman
15
0 / 7 / 4
8,836
631
12,919
16,950
8,114
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Praz77
Sun Wukong
16
2 / 2 / 4
9,294
664
9,095
17,215
14,017
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
16
3 / 6 / 1
9,476
677
12,529
16,172
8,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
thefaladon
Lancelot
16
2 / 5 / 3
9,753
697
8,119
20,968
23,665
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
24
27
Kills
8
8
Deaths
27
64
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Asonderrr
King Arthur
1
7
4
0.43
W
1
4
16
2.25
L
Hachiman
Frankm56
Hachiman
0
7
4
0.29
W
Gilgamesh
NoLetha1s
Gilgamesh
8
1
11
13.5
W
7
2
11
6.25
L
Sun Wukong
Praz77
Sun Wukong
2
2
4
2
L
Olorun
3
6
1
0.58
W
Thor
i ZuuK
Thor
3
0
15
10.5
W
8
1
11
13.5
L
Lancelot
thefaladon
Lancelot
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,179
Damage
51,395
64,586
Taken
94,722
43,121
Mitigated
70,881
13,217
Healing
16,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Asonderrr
King Arthur
8,733
1,629
380
3,885
23,417
16,614
0
11,826
11,591
0
23,616
W
10,781
5,366
33
2,183
12,053
6,027
350
2,322
9,731
0
24,014
L
Hachiman
Frankm56
Hachiman
12,919
8,106
0
3,530
16,950
8,114
463
7,138
9,812
0
33,335
W
Gilgamesh
NoLetha1s
Gilgamesh
15,796
5,869
0
1,375
17,833
18,224
0
2,143
15,690
0
33,408
W
18,868
8,845
909
5,700
17,525
10,475
1,867
6,268
11,257
43,672
3,250
L
Sun Wukong
Praz77
Sun Wukong
9,095
822
0
2,609
17,215
14,017
0
7,465
9,750
0
32,052
L
Olorun
12,529
6,660
121
4,176
16,172
8,471
276
7,680
8,492
38,598
0
W
Thor
i ZuuK
Thor
13,029
1,591
0
583
8,399
4,729
0
1,051
7,348
0
46,597
W
23,705
4,294
294
2,140
8,776
3,666
776
745
6,831
52,754
0
L
Lancelot
thefaladon
Lancelot
8,119
692
0
2,146
20,968
23,665
35
6,742
14,226
0
27,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,686
Gold Earned
46,763
269
Minions Killed
215
0
Camps Cleared
0
1,445,697
Distance Traveled
1,321,488
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,404
672
31
2
0
284,564
3
W
Artemis
9,389
671
37
3
0
253,697
0
L
Hachiman
8,836
631
43
3
0
234,244
1
W
Gilgamesh
10,907
779
32
2
0
313,815
0
W
Olorun
10,939
781
55
4
0
277,264
4
L
Sun Wukong
9,294
664
49
4
0
310,559
1
L
Olorun
9,476
677
51
4
0
236,536
0
W
Thor
10,451
747
81
6
0
292,851
5
W
Hera
11,000
786
64
5
0
308,070
4
L
Lancelot
9,753
697
41
3
0
255,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role