Player Matchup

Gilgamesh
Gilgamesh
GreenyBoii_100
Gilgamesh
Level 21
God Stats
2W - 2L
1,357 SR
Queue Stats
34W - 56L
1,254 Elo+
Party 1
Ah Puch
Ah Puch
big__uchi
Ah Puch
Level 30
God Stats
3W - 6L
1,600 SR
Queue Stats
91W - 156L
1,244 Elo+
Party 1
Kuzenbo
Kuzenbo
sky_raven_woods
Kuzenbo
Level 29
God Stats
3W - 6L
1,600 SR
Queue Stats
146W - 218L
1,218 Elo+
Party 1
Team Averages
Level 27
1,519 SR
1,239 Elo+

VS

Team Averages
Level 79
1,488 SR
1,257 Elo+
Da Ji
Da Ji
DelicateEnvy
Da Ji
Level 68
God Stats
6W - 6L
1,478 SR
Queue Stats
17W - 19L
1,326 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PoisonedAmbition
Morgan Le Fay
Level 105
God Stats
1W - 1L
1,736 SR
Queue Stats
41W - 56L
1,278 Elo+
Party 2
Yemoja
Yemoja
fazerr_1
Yemoja
Level 64
God Stats
1W - 0L
1,250 SR
Queue Stats
5W - 7L
1,166 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GreenyBoii_100
Gilgamesh
11
0 / 11 / 3
9,561
562
8,224
20,779
10,730
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
big__uchi
Ah Puch
14
3 / 8 / 1
10,776
634
21,482
18,016
8,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 2 / 0
12,054
709
6,798
23,279
34,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 3 / 2
12,791
752
17,401
12,677
6,000
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morgan Le Fay
PoisonedAmbition
Morgan Le Fay
16
4 / 3 / 12
11,310
665
20,817
23,480
10,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
fazerr_1
Yemoja
15
1 / 0 / 18
12,173
716
6,270
15,297
20,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
6
Kills
19
21
Deaths
6
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
14
3
2
5
L
Gilgamesh
GreenyBoii_100
Gilgamesh
0
11
3
0.14
W
Morgan Le Fay
PoisonedAmbition
Morgan Le Fay
4
3
12
3.33
L
Ah Puch
big__uchi
Ah Puch
3
8
1
0.44
W
Yemoja
fazerr_1
Yemoja
1
0
18
10
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,504
Damage
44,488
62,074
Taken
51,454
53,965
Mitigated
37,623
7,542
Healing
19,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,401
4,636
546
1,676
12,677
6,000
1,438
6,180
6,497
0
30,894
L
Gilgamesh
GreenyBoii_100
Gilgamesh
8,224
1,882
0
219
20,779
10,730
453
8,361
12,418
0
20,712
W
Morgan Le Fay
PoisonedAmbition
Morgan Le Fay
20,817
1,495
647
5,402
23,480
10,906
1,122
13,771
9,709
58,894
0
L
Ah Puch
big__uchi
Ah Puch
21,482
969
0
3,025
18,016
8,657
177
7,079
10,937
56,452
0
W
Yemoja
fazerr_1
Yemoja
6,270
1,405
6,052
4,965
15,297
20,717
587
8,503
6,794
23,141
0
L
6,798
1,981
0
4,298
23,279
34,578
505
12,498
10,781
29,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,391
Gold Earned
36,274
112
Minions Killed
128
3
Camps Cleared
2
801,915
Distance Traveled
849,431
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,791
752
32
2
1
284,385
0
L
Gilgamesh
9,561
562
17
1
0
259,331
0
W
Morgan Le Fay
11,310
665
77
5
1
277,498
0
L
Ah Puch
10,776
634
73
4
2
234,022
0
W
Yemoja
12,173
716
19
1
0
287,548
0
L
Kuzenbo
12,054
709
22
1
1
308,562
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role